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New Research Proves What We Already Knew: Women Are Underserved By Game Industry

New Research Proves What We Already Knew: Women Are Underserved By Game Industry https://ift.tt/FprWSK9 Video game companies are overlooking potential female players, according to new research by Ampere Analysis, a London-based data and analytics firm focused on gaming, media, and sports (via VGC ). According to Ampere's latest study, women make up 48% of the current gaming market, and roughly 922 million players are female. Ampere's research states that women largely prefer narrative-driven single-player games over multiplayer games. But perhaps the most interesting bit of info to come out of the firm's latest study is the revelation that a lack of time or money isn't what's keeping women out of gaming. Instead, women were more likely to cite difficulty finding games that suit their needs and offputting player communities/behavior as the main reasons they don't spend more time (and money) on gaming. To that I say: No shit. Continue Reading at GameSpot

Diablo 4 Devs Suggest Obsessed Players Go Touch Grass Between Seasons

Diablo 4 Devs Suggest Obsessed Players Go Touch Grass Between Seasons https://ift.tt/uEkzQca

It's no secret that Diablo IV can be a pretty compelling game thanks to its fantastic gameplay loop and well-crafted loot system. However, the game's developers have some advice for those who are done with its content: maybe try playing something else.

Associate game director Joseph Piepiora offered words of wisdom to this effect during a livestream promoting Diablo IV's upcoming seasonal update, Season of the Malignant. Here's the full quote: "When you’ve reached all the goals and done the things you think are important, take a break." He also said that the people behind the game "do the same" in order to fully enjoy the game, and that a new season launch is the perfect time to check out what you've missed in Diablo IV over the intervening months.

Diablo IV released to positive reviews from both critics and fans alike, but not all of the feedback has been positive. Some players expressed surprise with Blizzard's decision to require you to create new characters in order to participate in each season. Series general manager Rod Fergusson defended the rule, stating that the developers want each season to be "a fresh start for everybody" and that players have "a starting point together" regardless of total playtime. For more on Season of the Malignant, check out our prep guide. The season goes live on July 20.

Continue Reading at GameSpot

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