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Vampire Crawlers Review - Pixel-Perfect Pandemonium

Vampire Crawlers Review - Pixel-Perfect Pandemonium https://ift.tt/AsXSgEH "Okay, just one more run." This is the phrase I've muttered at midnight--and then again at 2 AM--every day since diving into Vampire Crawlers . There are nights when it feels like it'd take an army to pull me from the clutches of its pixelated chaos. This deckbuilding spin-off to indie roguelike Vampire Survivors is every bit as gripping as that original outing, bringing both familiarity and freshness wrapped up into a first-person dungeon-crawling adventure. I love that Vampire Crawlers maintains an undying commitment to the tone, characters, and retro visuals of its predecessor. It's evident even from the initial cutscene, which shows a returning character fending off hordes of attackers in the Mad Forest from Survivors' isometric view before transitioning to a first-person view of the area. Without using a single word, it proudly declares that a new perspective doesn't change t...

Smash Bros. Creator On Franchise's Future: "I Can't Imagine A Smash Bros. Title Without Me"

Smash Bros. Creator On Franchise's Future: "I Can't Imagine A Smash Bros. Title Without Me" https://ift.tt/XgQwpfG

Super Smash Bros. creator Masahiro Sakurai has been a prolific YouTube presence since starting his channel last year, where he speaks about his experiences in game development. The latest update also touched on the past, but this time he also gives some thoughts on the future of his most successful project: Super Smash Bros.

The video tells the story of Sakurai's involvement in the creation of Super Smash Bros. Brawl--specifically, it shares how Sakurai was unaware of the game until the late Nintendo president Satoru Iwata announced it during Nintendo's E3 2005 press conference. Sakurai was in the audience for that announcement, and afterward Iwata asked Sakurai to lead the team in his hotel suite.

After sharing the story and speaking about how the development team was assembled, Sakurai spoke about the future of the Smash Bros. franchise, and where he may fall into it. He hypothesizes one option, which would be to hand the series over to another director, but he also has trouble envisioning that future.

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