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Here’s What Gears Of War’s Original Designer Thinks About E-Day

Here’s What Gears Of War’s Original Designer Thinks About E-Day https://ift.tt/KVhRgcb It's been a long time since Gears of War creator and original designer Cliff Bleszinski was guiding the franchise, but he eagerly watched the premiere of new footage of the latest game, Gears of War: E-Day , during the Xbox Games Showcase . And like a proud father, Bleszinski shared his enthusiastic response to what he saw. "Loved the struggle with that one Locust, but it's weird how the other ones (not the 'naked' ones) went down so easy," wrote Bleszinski on X . "The tough one didn't seem to be drastically armored different to show that it's a badass. Great rescue and reveal, though." Bleszinski also weighed in on the origin of the chainsaw lancer in E-Day. "Thinking about 'em going with a straight up chainsaw pre-lancer," noted Bleszinski . "Gameplay wise-if they're going to go 'one hand chainsaw, one hand gun...

Blue Beetle Ending And Mid-Credits Scene Explained

Blue Beetle Ending And Mid-Credits Scene Explained https://ift.tt/ATRscXd

Blue Beetle is being billed as the first movie of the newly rebooted DC movieverse, but it's not overly concerned about that. This is a small-scale story--a 22-year old kid gets superpowers from an alien relic, and the greedy head of a megacorporation wants that power for a force of armored super-soldiers. There's not much universe-building going on beyond that--it's an entirely standalone story with a few scattered references to other existing superheroes, pretty similar to how most DC and MCU movies have been the past several years.

But while it's not really thinking about what else is currently going on in this new world, it does set up some things for the future, including a direct sequel tease. So while the new DC big screen universe is pretty small today, it won't stay that way for long. Let's look at what happened in Blue Beetle and what it might mean for the future.

Warning: Everything after this point is spoilers.

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