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New GTA 5 Source Code Leak Is Uncovering A Ton Of Cut Content

New GTA 5 Source Code Leak Is Uncovering A Ton Of Cut Content https://ift.tt/xV73s8L A huge batch of previously leaked Rockstar files has resurfaced online, giving players a new look at Grand Theft Auto 5' s canceled content, including a surprisingly massive Liberty City expansion and the long-rumored Agent Trevor DLC. The files reportedly total around 192GB, dwarfing the roughly 4GB collection of GTA 5 source code material that surfaced publicly in 2023. GTA modder TJGM has been digging through the newly accessible files and has already highlighted several discoveries, including cut dialogue, canceled missions, development tools, and assets from Rockstar's planned single-player expansions. One of the biggest discoveries so far is a look at the Liberty City expansion that Rockstar had planned for GTA 5, but ultimately was canned. TJGM shared an outline of the Liberty City expansion, reconstructed using shoreline data contained in the files. The map appears substant...

Delta Force Reboot Officially Confirmed, More Details To Be Revealed At Gamescom

Delta Force Reboot Officially Confirmed, More Details To Be Revealed At Gamescom https://ift.tt/Xpv9hxS

After being missing in action for several years, Delta Force is returning to duty in a new game for PC, consoles, and mobile phones. Developed by TiMi Studio Group--the studio behind Call of Duty Mobile--this new incarnation of Delta Force was teased in a short trailer alongside confirmation that more details will be revealed at Gamescom Opening Night Live.

Like the original games, Delta Force will have both a single-player campaign and large-scale multiplayer. For its campaign, producer Shadow Guo explained to IGN that it's inspired by the film Black Hawk Down and that the development team has "extensively studied the movie and delved into the historical context respectfully."

Tonally, Guo said that the studio is aiming to uphold the "authentic essence" of the original Delta Force game while updating it with a "near-future flavor" that makes use of real-life actors for characters, real-world photogrammetry for 3D world creation, and motion-captured tactical movements from military professionals to give the game an authentic feel. Special Forces personnel have also been consulted to add another layer of authenticity to the project.

Continue Reading at GameSpot

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