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The Legend Of Zelda: Ocarina Of Time’s Sheik Is Nothing Without Their Androgyny

The Legend Of Zelda: Ocarina Of Time’s Sheik Is Nothing Without Their Androgyny https://ift.tt/gJ9SmwY As a transgender woman and someone who doesn’t conform to their birth gender, there are a handful of characters throughout video games who I treat with a certain level of reverence.  During my "firmly still in the closet" teen years, I found myself fascinated with Guilty Gear’s Bridget , as they blurred the lines between masculine and feminine long before their queer identity would be cemented into canon. Vivian from Paper Mario: The Thousand-Year Door proved equally impactful thanks to a personal arc that reinforced the woman she wanted to be and always had been. Though neither explicitly stated their queer narrative intentions, my growing mind subconsciously read between the lines, regardless: Both offered quiet forms of queer representation that, decades later, still rings true. The same compelling allure can be attributed to The Legend of Zelda: Ocarina of Time...

John Wick's Chad Stahelski Gives Update On Rainbow Six And Ghost Of Tsushima Movies

John Wick's Chad Stahelski Gives Update On Rainbow Six And Ghost Of Tsushima Movies https://ift.tt/GvgXNM4

John Wick director Chad Stahelski has given an update on the two video game movie projects he's attached to, Tom Clancy's Rainbow Six and Ghost of Tsushima, as part of a conversation about how video games impact his creative process--even if he doesn't actually play games himself.

In an interview for Josh Horowitz's Happy Sad Confused podcast, Stahelski discussed how video games have inspired his work--especially when it comes to John Wick's creative and aesthetic fight scenes. Stahelski is quick to admit that he's not a gamer, he doesn't own any games, and he "wouldn't know how to turn a PlayStation on." Instead, he consumes games like you might expect someone in the film industry to--by watching someone else play them and enjoying the narrative.

When asked about the status of the two video game movies he's attached to, Tom Clancy's Rainbow Six and Ghost of Tsushima, Stahelski unfortunately reveals that "we're in a bit of a conundrum right now with developing [Rainbow Six]," but reiterates that he would love to work with Michael B. Jordan on the project.

Continue Reading at GameSpot

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