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I Played 30 Hours of Death Stranding 2 And I Can't Wait To Do It All Again

I Played 30 Hours of Death Stranding 2 And I Can't Wait To Do It All Again https://ift.tt/A9NTgsW My first go-round with Death Stranding was a complicated one. Longtime fans of Hideo Kojima were salivating at the prospect of the first project coming out of his post-Konami studio. No one knew quite what to expect. Early trailers didn’t help much. Was this just … a delivery game? Were we in store for a Metal Gear Solid 2-like gotcha moment when we played the final product? Not really! It was, in many ways, a “delivery game.” Albeit one wrapped in a narrative and universe that made Metal Gear Solid (samurai President clones and all) seem like a realistic depiction of tactical stealth action by comparison. I hated it. I don’t know what I expected or wanted out of this new IP, but something about holding the trigger buttons to lean left and right to avoid falling over instantly turned me off. I found the game monotonous, needlessly obtuse, and described it in a way only a veteran game...

John Wick's Chad Stahelski Gives Update On Rainbow Six And Ghost Of Tsushima Movies

John Wick's Chad Stahelski Gives Update On Rainbow Six And Ghost Of Tsushima Movies https://ift.tt/GvgXNM4

John Wick director Chad Stahelski has given an update on the two video game movie projects he's attached to, Tom Clancy's Rainbow Six and Ghost of Tsushima, as part of a conversation about how video games impact his creative process--even if he doesn't actually play games himself.

In an interview for Josh Horowitz's Happy Sad Confused podcast, Stahelski discussed how video games have inspired his work--especially when it comes to John Wick's creative and aesthetic fight scenes. Stahelski is quick to admit that he's not a gamer, he doesn't own any games, and he "wouldn't know how to turn a PlayStation on." Instead, he consumes games like you might expect someone in the film industry to--by watching someone else play them and enjoying the narrative.

When asked about the status of the two video game movies he's attached to, Tom Clancy's Rainbow Six and Ghost of Tsushima, Stahelski unfortunately reveals that "we're in a bit of a conundrum right now with developing [Rainbow Six]," but reiterates that he would love to work with Michael B. Jordan on the project.

Continue Reading at GameSpot

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