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Today's Games Can Feel "Soulless," But Can Punch The Monkey Change That?

Today's Games Can Feel "Soulless," But Can Punch The Monkey Change That? https://ift.tt/sGXyK5I Punch the monkey, an adorable macaque born last July in Japan, captured the world's attention recently. He was abandoned by his mother and rejected by his community, only to find solace and comfort in a $20 orangutan plush toy from IKEA. His story tugged on the heartstrings of people worldwide who felt bad for the little guy and wanted him to find companionship. He eventually did, and Punch's prospects are seemingly better now. But Punch still lives in a zoo--the Ichikawa City Zoo--and that's not sitting well with everyone. A new video game, Zoo Fighter , has players taking on the role of Punch and ... punching bullies away with his fist or a swift kick. Knock out 100 and Punch gets to go to a sanctuary, instead of a zoo. And that's the point of the video game. "This game is a love letter to all animals doing a bid at the zoo. Animal sanctuaries are often...

John Wick's Chad Stahelski Gives Update On Rainbow Six And Ghost Of Tsushima Movies

John Wick's Chad Stahelski Gives Update On Rainbow Six And Ghost Of Tsushima Movies https://ift.tt/GvgXNM4

John Wick director Chad Stahelski has given an update on the two video game movie projects he's attached to, Tom Clancy's Rainbow Six and Ghost of Tsushima, as part of a conversation about how video games impact his creative process--even if he doesn't actually play games himself.

In an interview for Josh Horowitz's Happy Sad Confused podcast, Stahelski discussed how video games have inspired his work--especially when it comes to John Wick's creative and aesthetic fight scenes. Stahelski is quick to admit that he's not a gamer, he doesn't own any games, and he "wouldn't know how to turn a PlayStation on." Instead, he consumes games like you might expect someone in the film industry to--by watching someone else play them and enjoying the narrative.

When asked about the status of the two video game movies he's attached to, Tom Clancy's Rainbow Six and Ghost of Tsushima, Stahelski unfortunately reveals that "we're in a bit of a conundrum right now with developing [Rainbow Six]," but reiterates that he would love to work with Michael B. Jordan on the project.

Continue Reading at GameSpot

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