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PlayStation 30th Anniversary DualSense Controller Restock Preorders Open July 21

PlayStation 30th Anniversary DualSense Controller Restock Preorders Open July 21 https://ift.tt/IDKfRHG PlayStation is restocking select 30th Anniversary hardware and accessories in several regions, including the US, Canada, and multiple European countries. In the US, PlayStation fans will have another chance to buy the 30th Anniversary DualSense Controller for PS5 starting July 21 at 7 AM PT / 10 AM ET at PlayStation Direct. Controllers purchased during this restock are considered preorders with a release date of September 9. Preorder at PS Direct It appears that PlayStation Plus subscribers will have early access to the restock before it opens up to the general public. In any case, like previous 30th Anniversary restocks--the last one was in January--expect units to sell out fast. Though the US storefront only appears to be restocking the DualSense, customers in other regions will also be able to preorder the 30th Anniversary PS5 Slim Digital Edition Bundle and matching PlayStat...

Metal Gear Solid Master Collection Vol. 1 Apparently Runs At 720p

Metal Gear Solid Master Collection Vol. 1 Apparently Runs At 720p https://ift.tt/EJy8ihG

The first previews for the Metal Gear Solid Master Collection Vol. 1 are in and it appears that the games run at 720p, not 1080p, and certainly not in 4K.

According to a preview from Nintendo Life, this is in part because the ports of MGS2 and 3 in the collection are based on HD versions from back in 2012. In fact, the preview notes that the games' title screens still say HD Edition and a 2012 copyright watermark is still visible. The version of the first Metal Gear Solid is apparently a straightforward port of the PlayStation version: resolution, aspect ratio, frame rate, and all. A preview from IGN notes that the port also includes a bunch of extra goodies, like the separately released VR Missions and Metal Gear Solid Integral.

Additionally, MGS2 and 3 run at 30 frames per second on the Nintendo Switch, though Konami has said that they will run at 60fps on all other platforms. This is in contrast to the original HD ports, which ran at 60 frames on both Xbox 360 and PS3. As Digital Foundry member John Linneman pointed out on X, MGS2 was originally designed to run at 60fps. It also worth noting that previews were given the Nintendo Switch version exclusively, so it is as-of-yet unknown whether the PS5, PC, and Xbox Series X|S versions will include additional fixes or touch-ups.

Continue Reading at GameSpot

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