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Save Over $150 On These Premium Sony Noise Cancelling Headphones

Save Over $150 On These Premium Sony Noise Cancelling Headphones https://ift.tt/hlT1rMm Sony WH-1000XMS5 Noise-Canceling Headphones $248 (was $400) See at Amazon If you're in need of a high-quality pair of over-the-ear headphones, the Sony WH-1000XM5 premium noise-canceling headphones are currently available on Amazon for $248 (was $400) for a limited time. The deal applies to all four color options: Black, Midnight Blue, Smoky Pink, and Silver. Regardless of which colorway you pick, these are an excellent choice for noise-canceling headphones even at full price, and are practically a no-brainer at this discount. And they're also marketed as the "official headphones of the NFL", whatever that means. Sony WH-1000XMS5 Noise-Canceling Headphones $248 (was $400) This set of noise-canceling headphones comes with plenty of other quality-of-life features to set them apart from others. On top of full over-the-ear noise cancellation, here are some other ...

Metal Gear Solid Master Collection Vol. 1 Apparently Runs At 720p

Metal Gear Solid Master Collection Vol. 1 Apparently Runs At 720p https://ift.tt/EJy8ihG

The first previews for the Metal Gear Solid Master Collection Vol. 1 are in and it appears that the games run at 720p, not 1080p, and certainly not in 4K.

According to a preview from Nintendo Life, this is in part because the ports of MGS2 and 3 in the collection are based on HD versions from back in 2012. In fact, the preview notes that the games' title screens still say HD Edition and a 2012 copyright watermark is still visible. The version of the first Metal Gear Solid is apparently a straightforward port of the PlayStation version: resolution, aspect ratio, frame rate, and all. A preview from IGN notes that the port also includes a bunch of extra goodies, like the separately released VR Missions and Metal Gear Solid Integral.

Additionally, MGS2 and 3 run at 30 frames per second on the Nintendo Switch, though Konami has said that they will run at 60fps on all other platforms. This is in contrast to the original HD ports, which ran at 60 frames on both Xbox 360 and PS3. As Digital Foundry member John Linneman pointed out on X, MGS2 was originally designed to run at 60fps. It also worth noting that previews were given the Nintendo Switch version exclusively, so it is as-of-yet unknown whether the PS5, PC, and Xbox Series X|S versions will include additional fixes or touch-ups.

Continue Reading at GameSpot

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