Accéder au contenu principal

Sélection

How To Play As Godzilla In Fortnite

How To Play As Godzilla In Fortnite https://ift.tt/V0rndRA Fortnite 's collaboration with the Legendary Pictures' MonsterVerse has brought Godzilla and King Kong skins to Fortnite, but this event isn't just about cosmetics--it's also adding the chance that one player each round of battle royale will get to play as Godzilla. And by "play as Godzilla," I mean you will be taller than the tallest building in Seaport City, and will have the ability to crush every building and build on the map by stepping on it or firing off Godzilla's laser breath. It's similar to how the playable Doctor Doom worked during Chapter 5 Season 4, except you'll be even taller than the giant Doom was. But the way this works can be a little bit confusing the first few times you encounter it--while there have been past Fortnite events that were in a similar vein to this Godzilla event, the way it actually functions is all new. So let's break it down piece by piece. You ...

Metal Gear Solid Master Collection Vol. 1 Apparently Runs At 720p

Metal Gear Solid Master Collection Vol. 1 Apparently Runs At 720p https://ift.tt/EJy8ihG

The first previews for the Metal Gear Solid Master Collection Vol. 1 are in and it appears that the games run at 720p, not 1080p, and certainly not in 4K.

According to a preview from Nintendo Life, this is in part because the ports of MGS2 and 3 in the collection are based on HD versions from back in 2012. In fact, the preview notes that the games' title screens still say HD Edition and a 2012 copyright watermark is still visible. The version of the first Metal Gear Solid is apparently a straightforward port of the PlayStation version: resolution, aspect ratio, frame rate, and all. A preview from IGN notes that the port also includes a bunch of extra goodies, like the separately released VR Missions and Metal Gear Solid Integral.

Additionally, MGS2 and 3 run at 30 frames per second on the Nintendo Switch, though Konami has said that they will run at 60fps on all other platforms. This is in contrast to the original HD ports, which ran at 60 frames on both Xbox 360 and PS3. As Digital Foundry member John Linneman pointed out on X, MGS2 was originally designed to run at 60fps. It also worth noting that previews were given the Nintendo Switch version exclusively, so it is as-of-yet unknown whether the PS5, PC, and Xbox Series X|S versions will include additional fixes or touch-ups.

Continue Reading at GameSpot

Commentaires

Articles les plus consultés