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The Best Detail Of Phantom Blade 0 Was Never Explained

The Best Detail Of Phantom Blade 0 Was Never Explained https://ift.tt/WkX2QUs After my six hours of hands-on time with Phantom Blade 0 in LA, I was sold on the game. The boss design is amazing, the soundtrack is killer, and the beautiful wide linear environments have great metroidvania style side distractions. Obviously, the crown jewel of developer S-Game's production is the motion-captured martial arts combat, and it did not disappoint. But as I kept fighting, something unique and unexpected stood out to me and, after having a talk with director and CEO Soulframe Liang, who confirmed what I experienced, I now better understand what S-Game is trying to accomplish.

Star Wars Jedi: Survivor Coming To PS4 And Xbox One

Star Wars Jedi: Survivor Coming To PS4 And Xbox One https://ift.tt/nZUYq3T

Star Wars Jedi: Survivor is headed to more platforms. During publisher Electronic Arts' earnings briefing, the company announced that developer Respawn is now in the "early stages" of bringing the Star Wars game to PlayStation 4 and Xbox One.

Jedi: Survivor launched at the end of April this year for PC, PlayStation 5, and Xbox Series X|S. The game enjoyed generally favorable reviews, but the PC version left something to be desired in terms of performance. EA released multiple patches to address the issues over time.

The announcement from Respawn and EA today about bringing Jedi: Survivor to older consoles probably came as a surprise to some. In February, game director Stig Asmussen told Play Magazine (via GameRant) that Respawn was skipping PS4/Xbox One so the company could take full advantage of the superior processors and memory of the PS5 and Xbox Series X|S compared to the PS4 and Xbox One. Asmussen said Respawn was hoping to achieve a "true new-gen experience" with Jedi: Survivor.

Continue Reading at GameSpot

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