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How Resident Evil Shifted Perspectives And Framed Fear Over 30 Years

How Resident Evil Shifted Perspectives And Framed Fear Over 30 Years https://ift.tt/FBYlqWb The Resident Evil series is celebrating its 30-year anniversary today, March 22, 2025. Below, we look back at how the formative survival horror franchise has shifted the camera itself to accent its atmosphere. Resident Evil has always felt like a playable horror film. Players step into the role of desperate survivors while Capcom carefully stages every scare, controlling the pace of tension through framing and timing. Across three decades, the series has experimented constantly with perspective, shifting how players view its haunted mansions, ruined villages, and bioengineered nightmares. Sometimes the camera keeps players at a distance, watching danger unfold across the room. Other times it presses tightly against a character’s back or moves directly into their point of view. Each shift changes the way fear works. Continue Reading at GameSpot

Superhero Movie Fatigue "Absolutely Exists," Says The Marvels Director

Superhero Movie Fatigue "Absolutely Exists," Says The Marvels Director https://ift.tt/4nsY6f9

The Marvel Cinematic Universe has dominated the box office for the past decade. But this year has seen films like Ant-Man and the Wasp: Quantumania disappoint with ticket sales. And that's not even mentioning total bombs like DC's The Flash. It's just more evidence that superhero fatigue could be setting in, something that The Marvels director Nia DaCosta believes is happening for moviegoers.

Speaking with Total Film (via GamesRadar), DaCosta said she thinks "superhero fatigue absolutely exists." So how will she fight back against that lethargy? By making her MCU sequel feel unique, she argues.

Continue Reading at GameSpot

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