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Phantom Blade Zero’s Combat Is So Good, You Won’t Care The Story Makes No Sense

Phantom Blade Zero’s Combat Is So Good, You Won’t Care The Story Makes No Sense https://ift.tt/KPSX6di S-Game, the Chinese studio behind Phantom Blade Zero, clearly understands the core tenets of character-action games. If your melee combat isn't tight, responsive, and oozing cool, then what's the point? Some games might have better combat, but few can match Phantom Blade Zero's style.  Every moment feels like you're in the middle of a Chinese martial-arts movie, pulling off moves that shouldn't be feasible--moves that go against what we expect from third-person action games--yet are baked into the mechanics. The game is not without issues, and they do hold it back from reaching the genre's upper echelons, but the highs are stratospheric. Character-action games aren't typically known for telling riveting stories, and Phantom Blade Zero is no different. You play as Soul, a stoic assassin who dies in the game's opening moments when a sword tears t...

The Texas Chain Saw Massacre Tips For Family And Victims

The Texas Chain Saw Massacre Tips For Family And Victims https://ift.tt/ATRscXd

The Texas Chain Saw Massacre is every bit as unforgiving and brutal as its 1974 inspiration, so whether you're on the family team comprised of several sadistic killers or the victim team made up of a few young adults bleeding all over the place, it pays to have a plan and stick to it. We've already put in dozens of hours with the asymmetrical multiplayer horror game, so we come offering tips for either side of a match. Use these pointers to either make it out alive or finish preparing your dinner.

Texas Chain Saw Massacre tips for playing as the family

Use these tips when you're on the killers' side of a match to round up all victims and prevent any Final Girls or Guys from making it to the sequel.

Have either the Hitchhiker or Sissy in a match

Every round as the killers is made a little easier if one person plays as either Sissy or the Hitckhiker. The reason for this is they are the only two killers who can crouch and enter small spaces like the victims can. While victims may use a crawlspace or crack in the wall to gain distance on Leatherface, Johnny, or the Cook, these more slender sadists can follow right behind them.

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