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Save Over $150 On These Premium Sony Noise Cancelling Headphones

Save Over $150 On These Premium Sony Noise Cancelling Headphones https://ift.tt/hlT1rMm Sony WH-1000XMS5 Noise-Canceling Headphones $248 (was $400) See at Amazon If you're in need of a high-quality pair of over-the-ear headphones, the Sony WH-1000XM5 premium noise-canceling headphones are currently available on Amazon for $248 (was $400) for a limited time. The deal applies to all four color options: Black, Midnight Blue, Smoky Pink, and Silver. Regardless of which colorway you pick, these are an excellent choice for noise-canceling headphones even at full price, and are practically a no-brainer at this discount. And they're also marketed as the "official headphones of the NFL", whatever that means. Sony WH-1000XMS5 Noise-Canceling Headphones $248 (was $400) This set of noise-canceling headphones comes with plenty of other quality-of-life features to set them apart from others. On top of full over-the-ear noise cancellation, here are some other ...

Assassin's Creed Mirage Puts The Best Of Unity And Odyssey Into Old School AC

Assassin's Creed Mirage Puts The Best Of Unity And Odyssey Into Old School AC https://ift.tt/XOCi7jb

On first blush, Assassin's Creed Mirage feels delightfully familiar, delving into storylines and gameplay moments that are reminiscent of the earliest games in the franchise. Having only played about three hours of the game, it's still too soon for me to make a definitive call on how the whole experience will play out overall, but it certainly feels like fans who have been waiting for a return to the series' smaller scale formula may finally be getting what they want with Mirage. There's a heavy dose of Assassin's Creed Unity injected into Mirage's veins and Assassin's Creed Odyssey's detective-driven hunt for the Cult of Kosmos informs Mirage's Order of Ancients assassination missions, but, despite these more modern gameplay additions, this game feels closest to the first game in the franchise.

As the latest mainline game in the 15-year-old action-adventure series, Assassin's Creed Mirage sees you play as Basim Ibn Ishaq, a young thief who joins an army of trained killers who vow to protect the freedom of humanity from those who wish to take it away. Taking place in 9th-century Baghdad, Mirage features the return of social stealth, a smaller map size, and a singular playable protagonist. Some of the series' newer RPG elements (like roleplaying an encounter or unlocking new abilities via a skill tree) make a return, but they are much smaller in scope--no branching, choice-driven dialogue like in Odyssey or a constellation-sized assortment of perks and skills like in Valhalla.

"By [not including] the RPG aspects from the three previous games and the large RPG aspect in the role-playing sense, it allows us to focus a little bit more on the micro-actions," Assassin's Creed Mirage world and quest director Simon Arseneault told me. "Making a condensed game allows us to make more detailed experiences as well, so we can go in and make finer quest lines with more dialogue, or sometimes make [storylines] live a little bit and create custom characters for them."

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