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A Single-Player Final Fantasy 14 Could Happen If It Weren't For One Big Problem, Director Yoshida Says

A Single-Player Final Fantasy 14 Could Happen If It Weren't For One Big Problem, Director Yoshida Says https://ift.tt/okec5nf Final Fantasy XIV 's North American Fan Festival is currently underway in Anaheim, California, and with it has come some huge announcements about the MMORPG's future. During the festival's two-hour-long opening showcase, game director Naoki Yoshida (referred to as Yoshi-P by the community) announced that XIV's next expansion, Evercold , is slated to release in January 2027, and brings with it two new classes and several major changes. But while Yoshida delivered a lot of exciting news on stage, the director had plenty to say about the game off stage, too. Following the showcase, Yoshida met with members of the press to discuss both Evercold (which almost had a very different name , by the way) and Final Fantasy XIV as a whole. During this session, a reporter asked the director if he had ever considered creating a single-player Final Fantasy ...

Destiny 2 Just Had Its Most Busted Weekend Ever, But Fixes Are Rolling Out

Destiny 2 Just Had Its Most Busted Weekend Ever, But Fixes Are Rolling Out https://ift.tt/zpHhex8

Anyone playing Destiny 2 over the last couple of days has likely run into what is arguably the biggest bug in the existence of the game, as players ran wild with game-breaking weapons. In a nutshell, Destiny 2 players discovered that they could craft custom legendary weapons with Exotic perks that they weren't meant to have. Imagine auto rifles delivering long-range shotgun damage or overpowered SMGs and you have the perfect recipe for a weekend that was dubbed Laser Tag 2.0, a reference to the infamous launch of Prometheus Lens.

This made for a fun experience in PvE as players were wrecking their way through high-level strikes and raids, and absolute hell in PvP as other players began to demolish the competition. With Trials of Osiris offering the sought-after Igneous Hammer and the Grandmaster Nightfall giving out extra rewards upon completion, these activities were hammered by players looking to easily melt their way through bosses and players.

The way that this exploit worked involved players opening up the crafting menu, selecting a weapon, and then quickly tabbing to another weapon. This would result in that frame receiving perks not meant for it, like grenade launchers that operated with shotgun characteristics. This did require incredibly fast fingers to pull off, and as PC players demonstrated, lowering the game's frame rate to 30fps while running intensive programs in the background to slow Destiny 2's performance as much as possible seemed to do the trick.

Continue Reading at GameSpot

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