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Sorry, You’re (Probably) Never Going To Get Another Need For Speed Game

Sorry, You’re (Probably) Never Going To Get Another Need For Speed Game https://ift.tt/EcXFl6B As Criterion focuses on Battlefield moving forward, Battlefield Studios Europe's vice president and general manager, Rebecka Coutaz, has confirmed that the Need for Speed and Burnout franchises are not the focus of the company anymore. "We're not here to talk about the past," she said during a celebration of Criterion's 30th anniversary (via IGN ). When directly asked whether the studio is focusing on any other projects, Coutaz said, "We are solely focused on Battlefield." Criterion took over developing the Need for Speed games beginning with 2010's Need for Speed: Hot Pursuit, a reboot of 1998's Need for Speed III: Hot Pursuit. It was also responsible for Need for Speed Rivals and 2022's Need for Speed Unbound. The studio also developed the Burnout franchise between 2001 and 2018, which raises doubts that the series will ever make a retur...

Foamstars Looks Like A Splatoon Clone, But It's More Interesting Than That

Foamstars Looks Like A Splatoon Clone, But It's More Interesting Than That https://ift.tt/zpHhex8

When Foamstars was revealed during May's Playstation Showcase, the internet's judgment was swift and brutal--it's just a Splatoon rip-off. Case closed. But after playing four rounds of suds-fuelled multiplayer action at Gamescom 2023, the reality is a little bit more complicated.

Foamstars is a four-versus-four party shooter game pitched by Square Enix as "filling a gap" in the online multiplayer shooter market. In a sense, it is, if you are absolutely determined to ignore the gigantic ink-covered squid in the room. The basic gameplay sees two teams of four players fight across a map, spraying colored foam that sticks to surfaces and damages opposing players, with developers promising a suite of adversarial game modes.

Every player can surf across foam--fast if it's your team's color, and much slower if it's the opposing team's. If a player is coated with enough foam, they are immobilized in a giant foam ball. Surfing into an enemy in this state knocks them out, scoring a point for your team, and surfing into a foamed teammate breaks them free to fight again.

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