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Marvel Tokon: Fighting Souls Is Making The Wait For Injustice 3 Much More Bearable

Marvel Tokon: Fighting Souls Is Making The Wait For Injustice 3 Much More Bearable https://ift.tt/zoD8Axv Let me get this straight: I play a lot of the best fighting games . I enjoy playing them. I am not good at the genre. Anything online requires me to adapt to players far beyond my skill level, and it’s almost pointless for me to attempt to reach that level. I just don’t have the time or patience to do it, but that doesn’t mean I can’t praise a game when it smashes it out of the park. After waiting for almost a decade for Injustice 3, Marvel Tokon: Fighting Souls is keeping me occupied, and, to be honest, it may even be better than NetherRealm Studios’ take. While they share the same core DNA, they’re fairly different takes on fighting games. Marvel Tokon is a tag-team-centric fighter, similar to Arc System Works’ Dragon Ball FighterZ, while Injustice 2 takes the familiar one-on-one approach that games like Mortal Kombat deliver. Same genre, different niche, and while I typica...

How The Best Dark Souls 3 Mod Produced The Best Elden Ring Mod

How The Best Dark Souls 3 Mod Produced The Best Elden Ring Mod https://ift.tt/3oz2q7w

Six years ago, CouchJockey was a small-time Twitch streamer, broadcasting Hearthstone in an attempt to make a name for himself. Today, he's the creative director for The Convergence, one of the most popular and acclaimed Elden Ring mods, which adds many new bosses and magic spells to the game, as well as overhauling many of its more controversial aspects. It's been quite a journey for the modder, and he says it all started with a simple "magic mod" for Dark Souls 3, a project that blossomed into something far more ambitious.

During his early streaming days, CouchJockey was inspired by no-hit runs of Dark Souls 3 in the style of mavens like HappyHob and Distortion2, who popularized the concept. He completed a number of magic-focused hitless challenges over the next few months, gaining quite a few fans in the process. However, after hundreds of hours playing Dark Souls 3, a fellow player named TigerG92 heard him complaining about the lack of spell options in a certain mod on-stream, and Tiger suggested that they try making new spells themselves. That was the beginning of the Convergence.

The Souls series on PC has come a long way from the infamously broken Dark Souls 1 port, which couldn't even run higher than 30fps. A small but dedicated modding community has formed around each game in the series, and there are a handful of well-known, well-regarded mods for each entry, such as Daughters of Ash for Dark Souls 1 (as well as the upcoming Nightfall). If you're familiar with Dark Souls 3 modding, you've certainly heard of the Convergence before, and that's for a good reason: It's a shockingly polished product, even by the high standards of From Software itself. However, these days, the Elden Ring incarnation of the mod is arguably better-known, even if it's still in development.

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