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Elden Ring: Nightreign Adds New Patch Ahead Of The Forsaken Hollows DLC

Elden Ring: Nightreign Adds New Patch Ahead Of The Forsaken Hollows DLC https://ift.tt/42WDh7Q This week, From Software's Elden Ring Nightreign is expanding with The Forsaken Hollows DLC, which adds two new playable characters , two extra bosses, and a fresh Shifting Earth event. But if you want to play that DLC, then you'll need to add the new Nightreign Version 1.03 patch across PC and consoles. One of the primary changes in this patch is that the trigger conditions for Relic effects have been broadened. The game's passive effects have been increased, which include greater attacking power when using two-handed weapons or armaments, as well as chain attacks, charge attacks, and jump attacks. The Wrath of Gold incantation has been given a power boost, while decreasing the cost to players' FP consumption. There are a number of bug fixes in this patch as well, including one that was teleporting players to the wrong area during the Augur invasion if they were performing...

How The Best Dark Souls 3 Mod Produced The Best Elden Ring Mod

How The Best Dark Souls 3 Mod Produced The Best Elden Ring Mod https://ift.tt/3oz2q7w

Six years ago, CouchJockey was a small-time Twitch streamer, broadcasting Hearthstone in an attempt to make a name for himself. Today, he's the creative director for The Convergence, one of the most popular and acclaimed Elden Ring mods, which adds many new bosses and magic spells to the game, as well as overhauling many of its more controversial aspects. It's been quite a journey for the modder, and he says it all started with a simple "magic mod" for Dark Souls 3, a project that blossomed into something far more ambitious.

During his early streaming days, CouchJockey was inspired by no-hit runs of Dark Souls 3 in the style of mavens like HappyHob and Distortion2, who popularized the concept. He completed a number of magic-focused hitless challenges over the next few months, gaining quite a few fans in the process. However, after hundreds of hours playing Dark Souls 3, a fellow player named TigerG92 heard him complaining about the lack of spell options in a certain mod on-stream, and Tiger suggested that they try making new spells themselves. That was the beginning of the Convergence.

The Souls series on PC has come a long way from the infamously broken Dark Souls 1 port, which couldn't even run higher than 30fps. A small but dedicated modding community has formed around each game in the series, and there are a handful of well-known, well-regarded mods for each entry, such as Daughters of Ash for Dark Souls 1 (as well as the upcoming Nightfall). If you're familiar with Dark Souls 3 modding, you've certainly heard of the Convergence before, and that's for a good reason: It's a shockingly polished product, even by the high standards of From Software itself. However, these days, the Elden Ring incarnation of the mod is arguably better-known, even if it's still in development.

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