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All The New Lego Sets Dropping May 1 - FIFA, Star Wars, Toy Story, And More

All The New Lego Sets Dropping May 1 - FIFA, Star Wars, Toy Story, And More https://ift.tt/6HmzV7r New Lego sets typically drop on the first day of each month, and May 2026 is no different--though there are a couple exceptions. The Star Wars Mandalorian N-1 Starfighter drops on May the 4th for $250, Star Wars Day, and on May 7 you can pick up the huge Jurassic Park Jeep Wrangler for $200. But the sets you can expect to release May 1 include a new Minifigure Collection in Series 29 for $5 per pack (or a 6 pack for $30), a new Botanicals Rocking Plants set for $23, new F1 models like Lewis Hamilton's Helmet for $90, FIFA builds like like the Lionel Messi Soccer Highlights kit for $30, and even some new Toy Story sets like the adorable Slinky Dog Bookends for $150. Check out the full list of upcoming sets below. What's better, Lego will often offer free gift sets with your purchase when you spend the qualifying amount of money, and until April 19 you can take advantage of two:...

Sonic CD Was A Bold Vision Of What Sonic Could Be

Sonic CD Was A Bold Vision Of What Sonic Could Be https://ift.tt/6EqhC4f

Sonic CD is celebrating its 30-year anniversary today, September 23, 2023. Below, we look back at how its experimental ideas influenced the series going forward.

Trying to get a group of Sonic fans to agree on anything related to the franchise is hard enough, but asking for their feelings about Sonic CD might get you more divided responses than any other game in the series. Out of all the classic Sonic titles, CD stands out as a very strange outlier in its game design--which leads to some very strong opinions from the fandom. But the reasons why it's so different from its cartridge-based brothers are themselves fascinating. In many ways--and quite fittingly, given its time-travel theme--Sonic CD feels like the start of a different evolutionary path the Sonic series could have taken into the future, but didn't.

After the first Sonic the Hedgehog became a runaway success, Sega immediately went to work on follow-up games. Two of Sonic's primary development staff, Yuji Naka and Hirokazu Yasuhara, joined future PlayStation console architect Mark Cerny at Sega Technical Institute with a few other Japanese staff in the US to create Sonic the Hedgehog 2--a very unusual America/Japan co-production for its time. Meanwhile, other original Sonic Team members stayed back home in Japan to plan a Sonic game for the fledgling Mega-CD (Sega CD in western markets) add-on. The system was floundering in its home market but looked likely to do significantly better abroad, much in the same way the Mega Drive (aka the Genesis) had. With Nintendo poised to release its own CD system add-on, having a show-stopper like Sonic on its CD platform would be a tremendous boon in what looked to be the upcoming CD-ROM wars. (Which never happened, but hindsight is 20/20.)

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