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Nintendo Fans Don’t Know What They Want

Nintendo Fans Don’t Know What They Want https://ift.tt/p2JzHkb Steve Jobs famously said, "People don't know what they want until you show it to them." But I sometimes wonder whether the late Apple CEO would have struggled with predicting what Nintendo fans want. I still remember the divisive online reaction to the initial reveal of Wind Waker at Space World 2001, when fans hoping to see a more realistic, grown-up Link on the GameCube were met with a cartoony, cel-shaded child Link (quickly dubbed "Celda") instead." Of course, that game is now cherished as a classic amongst fans, and it still holds up if you were to fire it up on the Switch 2 via the GameCube Classic library today. Still, skeptics couldn't get over having caught a glimpse of a tech demo of Link fighting Ganondorf only to be given a stylistically different game instead. While not at the same level of vitriol, I even recall similar grumbles when what eventually became Breath of t...

Cyberpunk 2077 Patch 2.01 Fixes Busted Missions, Improves Radio Volume

Cyberpunk 2077 Patch 2.01 Fixes Busted Missions, Improves Radio Volume https://ift.tt/tOMVwBI

Cyberpunk 2077's Patch 2.01 is here, and it's the first patch since the game's massive 2.0 update, which coincided with the launch of its major DLC Phantom Liberty. As the below patch notes show, 2.01 is overwhelmingly focused with fixing major and minor bugs, as well as improving performance across all platforms.

Some of the more notable bug fixes include one that could cause all traffic to disappear after completing the quest Moving Heat, several that outright broke specific missions like Balls to the Wall and Firestarter, as well as several issues related to the game's newly improved police system.

It also includes a few minor tweaks, such as making the vehicle radio volume significantly louder, as well as changes to Ukrainian localization. The performance improvements are particularly significant in the Dogtown area, and they apply to both PC and consoles.

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