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Take-Two Boss Gives Hope For LA Noire 2 And Other Sequels

Take-Two Boss Gives Hope For LA Noire 2 And Other Sequels https://ift.tt/EKd1RNT At the inaugural iicon event in Las Vegas today, Take-Two boss Strauss Zelnick gave a speech in which he gave some hope--but not much--for sequels to L.A. Noire and others. Zelnick was asked if Take-Two was planning to do more with L.A. Noire. He said, "Yes," before saying, "You never know," according to Game File . More broadly, Zelnick said Take-Two is constantly thinking about where it could take all of its franchises. "The answer broadly is we're looking at doing something in the future with all of our intellectual property, but nothing to announce," he said, adding that any announcement about a Rockstar franchise would come from Rockstar, not Take-Two. Continue Reading at GameSpot

Cyberpunk 2077 Patch 2.01 Fixes Busted Missions, Improves Radio Volume

Cyberpunk 2077 Patch 2.01 Fixes Busted Missions, Improves Radio Volume https://ift.tt/tOMVwBI

Cyberpunk 2077's Patch 2.01 is here, and it's the first patch since the game's massive 2.0 update, which coincided with the launch of its major DLC Phantom Liberty. As the below patch notes show, 2.01 is overwhelmingly focused with fixing major and minor bugs, as well as improving performance across all platforms.

Some of the more notable bug fixes include one that could cause all traffic to disappear after completing the quest Moving Heat, several that outright broke specific missions like Balls to the Wall and Firestarter, as well as several issues related to the game's newly improved police system.

It also includes a few minor tweaks, such as making the vehicle radio volume significantly louder, as well as changes to Ukrainian localization. The performance improvements are particularly significant in the Dogtown area, and they apply to both PC and consoles.

Continue Reading at GameSpot

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