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Announced, Delayed, Disappeared: The Games Still In Limbo

Announced, Delayed, Disappeared: The Games Still In Limbo https://ift.tt/js6RUQv The days of relatively short development cycles for big-budget AAA games feels like a distant memory, as it's not uncommon for titles to spend many years in development. These days, a five-year production cycle isn't uncommon at all, and some games take the better part of a decade to be released. Such lengthy waits aren't intrinsically bad, as games like Crimson Desert and Doom 2016 were worth the wait. But right now? Numerous studios have been toiling away on their respective projects, keeping out of the spotlight and offering little to no updates along the way. Some of them have undergone drastic overhauls behind the scenes, and others were announced way too early with slick teaser trailers that were designed to excite fans and recruit people to the project. There's a good chance that you might have forgotten about many of the games below, but if you're looking to refresh your memor...

Disney CEO Pushed To Consider "Bolder Transformation" In Gaming - Report

Disney CEO Pushed To Consider "Bolder Transformation" In Gaming - Report https://ift.tt/5xmJBU9

Disney executives reportedly wanted to become a gaming giant and considered acquiring Electronic Arts. However, Disney CEO Bob Iger isn’t committed to the idea.

According to Bloomberg, "Iger’s deputies are pushing him to consider a bolder transformation of Disney from gaming licensee to gaming giant through, say, an acquisition of Electronic Arts. But, as with everything else, he’s been noncommittal."

Disney was in the game publishing business until 2016, when it closed Avalanche Software and then proceeded to license out its properties to other developers. In recent years, Disney licensed games include Star Wars Jedi: Fallen Order and Jedi: Survivor, as well as Return to Monkey Island. Furthermore, Disney has said that it is interested in working with studios of all sizes, including indie ones.

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