Accéder au contenu principal

Sélection

Resident Evil Could Have Its Biggest Opening Weekend Ever With Its New Movie

Resident Evil Could Have Its Biggest Opening Weekend Ever With Its New Movie https://ift.tt/kavV1jp Weapons director Zach Cregger's Resident Evil movie hits theaters on September 17, and analysts predict it will set a record for the franchise. While the majority of the live-action movies turned a decent profit off of a relatively small budget, Cregger's take on the IP is currently projected to have the best opening weekend by a comfortable margin. That's according to the official publication of the National Association of Theater Owners, Box Office Pro. The survival-horror movie is predicted to bring in between $40 and $50 million in its North American opening weekend, which would be almost double Resident Evil: Afterlife's $26.6 million weekend from way back in 2010. The new Resident Evil movie also has a brisk running time of around 95 minutes, so that should allow theater owners to screen the film several times a day to maximize ticket sales. If Resident Ev...

Disney CEO Pushed To Consider "Bolder Transformation" In Gaming - Report

Disney CEO Pushed To Consider "Bolder Transformation" In Gaming - Report https://ift.tt/5xmJBU9

Disney executives reportedly wanted to become a gaming giant and considered acquiring Electronic Arts. However, Disney CEO Bob Iger isn’t committed to the idea.

According to Bloomberg, "Iger’s deputies are pushing him to consider a bolder transformation of Disney from gaming licensee to gaming giant through, say, an acquisition of Electronic Arts. But, as with everything else, he’s been noncommittal."

Disney was in the game publishing business until 2016, when it closed Avalanche Software and then proceeded to license out its properties to other developers. In recent years, Disney licensed games include Star Wars Jedi: Fallen Order and Jedi: Survivor, as well as Return to Monkey Island. Furthermore, Disney has said that it is interested in working with studios of all sizes, including indie ones.

Continue Reading at GameSpot

Commentaires