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The Best Detail Of Phantom Blade 0 Was Never Explained

The Best Detail Of Phantom Blade 0 Was Never Explained https://ift.tt/WkX2QUs After my six hours of hands-on time with Phantom Blade 0 in LA, I was sold on the game. The boss design is amazing, the soundtrack is killer, and the beautiful wide linear environments have great metroidvania style side distractions. Obviously, the crown jewel of developer S-Game's production is the motion-captured martial arts combat, and it did not disappoint. But as I kept fighting, something unique and unexpected stood out to me and, after having a talk with director and CEO Soulframe Liang, who confirmed what I experienced, I now better understand what S-Game is trying to accomplish.

Loki Season 2 Review - It's Complicated

Loki Season 2 Review - It's Complicated https://ift.tt/0jE6XQ3

Loki Season 2 is an exemplary example of the state of the Marvel Cinematic Universe these days. As a production, it's immaculate. It's very well put-together with even better production design than the first season had, we've got a stellar cast without any annoying characters, and it doesn't over-indulge itself on fake-looking CGI sets. However, as a story, I can't tell if it's a carefully layered mystery or just another massively rejiggered MCU plot that doesn't end up meaning much of anything.

After watching four of the six episodes of Loki Season 2, I'm leaning toward the latter--but the pieces are there for them to prove me wrong.

The show starts off on the wrong foot in that regard, because it doesn't actually address what the cliffhanger from the end of Season 1 was about. Oh, I've got a pretty good theory--though I'll spare you the spoilers for now--but the answer isn't given in the episodes that were shown to critics.

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