Accéder au contenu principal

Sélection

Here’s Why Silent Hill: Townfall Is A First-Person Game

Here’s Why Silent Hill: Townfall Is A First-Person Game https://ift.tt/9wjp4PM Silent Hill: Townfall makes some big changes from the usual Silent Hill experience that fans have come to expect, not only with its Scottish setting, but also with its first-person perspective. While this gameplay style is unusual for Silent Hill (we still remember you, PT), it turns out there was really no debate about whether it was right for Townfall. Speaking at a media roundtable event that GameSpot attended, director Jon McKellan said that from the very start, Silent Hill: Townfall was planned as a first-person game. https://www.youtube.com/watch?v=cm1Z1IFTtX4 "It was first-person from day one for us," McKellan said. "Our previous games were first-person, [and] the stuff I'd worked on before that was first-person, so it's something we felt we understood and knew pretty well." Yet developer Screen Burn's familiarity with first-person games wasn't th...

Bungie Reveals Season Of The Wish, Forsaken's "15th Wish" Five Years After It Was First Teased

Bungie Reveals Season Of The Wish, Forsaken's "15th Wish" Five Years After It Was First Teased https://ift.tt/1XC89AV

Destiny 2's next season is the Season of the Wish, and it'll concern one of the weirdest elements of the game's lore: the powerful wish-granting dragons called ahamkara.

Bungie officially announced the season's name on Twitter after players completed a new puzzle in the Imbaru Engine, one of the activities that are part of the current Season of the Witch. The new season kicks off on November 28.

Completing the final puzzle unlocks a cutscene that hints at where the story is going, and it's actually a return to a hanging plot thread Destiny 2 players have been wondering about for years. The cutscene hints at the 15th Wish, an element first introduced back in the Forsaken expansion in 2018.

Continue Reading at GameSpot

Commentaires