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Streamers And Voice Actors Refuse To Work With Popular New Gacha Game Over Gen AI Concerns

Streamers And Voice Actors Refuse To Work With Popular New Gacha Game Over Gen AI Concerns https://ift.tt/UiGrP1F At first glance, Neverness to Everness has everything that a gacha game fan wants and needs--cute character models, a supernatural open world, and even realistic cars to drive around in. However, just a few days after launch, some players have begun to spot assets suspected to have been created with generative AI. As a result, popular streamers and even a voice actor that worked on the game have started refusing to work with Neverness to Everness and its developer, Hotta Studio. In one video , many are pointing out "artifacting"--unintended distortions that occur as a result of using AI to generate an asset. At one point, the character's entire outfit design appears to change after his hand blocks a portion of it. In another part of the game, players claim that Neverness to Everness features a billboard with scenes from the anime Weathering With You that appe...

In Alan Wake 2, Remedy Refreshes The Multiverse Idea By Making It A Villain

In Alan Wake 2, Remedy Refreshes The Multiverse Idea By Making It A Villain https://ift.tt/YwDvJNT

Warning: This article has some slight spoilers for the later portions of Alan Wake 2, although we tried to keep them to a minimum. It also contains spoilers for Quantum Break and Control.

If you google the term "multiverse fatigue," you'll find a whole slate of articles, social media posts, and forum discussions in which people complain about how much the idea of a "multiverse" has permeated popular culture. With superhero stories and their cinematic universes dominating movies and spreading to TV, the once-fringe, science fictional idea of multiple connected universes and alternate dimensions has become mainstream, and with its ubiquity, kind of dull.

It's into this climate that Remedy Entertainment has released Alan Wake 2, the studio's second game since it started talking about its "Remedy Connected Universe" and narratively linked the Alan Wake games to 2019's Control. And the RCU isn't just bringing Remedy's current and future games into the same world so they can overlap with one another like TV show crossover events. Control is largely about the idea of a multiverse as something to be explored, studies, and defended against, and makes a lot of gestures in the direction that Remedy's past games could be among those additional dimensions.

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