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Naughty Dog Is Working On Two New The Last Of Us Projects

Naughty Dog Is Working On Two New The Last Of Us Projects https://ift.tt/a3FLWBt Naughty Dog studio head Neil Druckmann has dropped some tantalizing news for fans of The Last of Us , confirming the studio is currently working on not one, but two new The Last of Us projects. Druckmann also gave an update on Intergalactic, saying Naughty Dog will fully reveal the sci-fi game in 2027. The Last of Us Day is marked on September 26, the day that was the start of the zombie apocalypse in the game's lore, and Naughty Dog celebrated the 2026 event with a charity livestream, fan giveaways, and new collaborations. The studio also launched new official The Last of Us social media accounts, hinting that our time with the franchise is far from over. https://twitter.com/thelastofus/status/2104720569661063523?s=20 In a brief post reflecting on the day, studio head Neil Druckmann dropped a few major announcements for Naughty Dog's future, chief among them that there are two new T...

How Games Get SMGs Wrong - Loadout

How Games Get SMGs Wrong - Loadout https://ift.tt/aZnlFdc From Call of Duty to Counter-Strike, the sub-machine gun has dominated virtual battlefields, so much so that nearly every shooter has at least one that players would label “overpowered”. Today, some consider the weapon to be niche or obsolete, but why has the SMG reigned supreme in gaming for so long? With the help of Keeper of Firearms & Artillery, Jonathan Ferguson, we’ve come to the Royal Armouries museum in the UK to learn more about the history of the SMG, and find out why games are getting the humbl

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