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Former CoD Dev Reacts To New Sony Game Getting Canceled: It "F**king Sucks"

Former CoD Dev Reacts To New Sony Game Getting Canceled: It "F**king Sucks" https://ift.tt/Wp7sUgI Former Call of Duty developer Jason Blundell's new studio with Sony, Dark Outlaw Games, was shuttered this week , and now more details about the team and its game have been revealed. Blundell and the game's level designer JC Farmer discussed the project on a livestream . To begin with, Blundell said it "f**king sucks" that the 20-person studio got shut down, but he said he understands these things happen when you work for a big company like Sony. He also stressed that it's common for games to be canceled earlier in development. He said Dark Outlaw may have gotten more attention in this regard because the studio was owned by Sony. Continue Reading at GameSpot

How Games Get SMGs Wrong - Loadout

How Games Get SMGs Wrong - Loadout https://ift.tt/aZnlFdc From Call of Duty to Counter-Strike, the sub-machine gun has dominated virtual battlefields, so much so that nearly every shooter has at least one that players would label “overpowered”. Today, some consider the weapon to be niche or obsolete, but why has the SMG reigned supreme in gaming for so long? With the help of Keeper of Firearms & Artillery, Jonathan Ferguson, we’ve come to the Royal Armouries museum in the UK to learn more about the history of the SMG, and find out why games are getting the humbl

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