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Take-Two Boss Gives Hope For LA Noire 2 And Other Sequels

Take-Two Boss Gives Hope For LA Noire 2 And Other Sequels https://ift.tt/EKd1RNT At the inaugural iicon event in Las Vegas today, Take-Two boss Strauss Zelnick gave a speech in which he gave some hope--but not much--for sequels to L.A. Noire and others. Zelnick was asked if Take-Two was planning to do more with L.A. Noire. He said, "Yes," before saying, "You never know," according to Game File . More broadly, Zelnick said Take-Two is constantly thinking about where it could take all of its franchises. "The answer broadly is we're looking at doing something in the future with all of our intellectual property, but nothing to announce," he said, adding that any announcement about a Rockstar franchise would come from Rockstar, not Take-Two. Continue Reading at GameSpot

How Games Get SMGs Wrong - Loadout

How Games Get SMGs Wrong - Loadout https://ift.tt/aZnlFdc From Call of Duty to Counter-Strike, the sub-machine gun has dominated virtual battlefields, so much so that nearly every shooter has at least one that players would label “overpowered”. Today, some consider the weapon to be niche or obsolete, but why has the SMG reigned supreme in gaming for so long? With the help of Keeper of Firearms & Artillery, Jonathan Ferguson, we’ve come to the Royal Armouries museum in the UK to learn more about the history of the SMG, and find out why games are getting the humbl

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