RPG Players Are Recreating Female Character Hairstyles IRL And The Results Are Hilarious
RPG Players Are Recreating Female Character Hairstyles IRL And The Results Are Hilarious https://ift.tt/kXgSaBL Regardless of your gender, if you've ever created a female or femme-presenting player-character--especially in an RPG--you've almost certainly encountered an issue that has been plaguing the genre since games first made the jump from 2D to 3D: really, really, really bad hairstyle options for female characters. And look, I get it. Animating a million little strands of hair is difficult and time-consuming, and devs don't always have the funding to make a ton of flowing hairstyle options with long, luscious locks. But that doesn't stop them from attempting to portray longer hair--it just tends to be styled in a convoluted up-do that says, "See, this character totally has a lot of hair, she just spends six hours every morning following intricate Ye Olde Hair Tutorials to ensure her locks will not move no matter how many heavy attacks she takes." ...
From Call of Duty to Counter-Strike, the sub-machine gun has dominated virtual battlefields, so much so that nearly every shooter has at least one that players would label “overpowered”. Today, some consider the weapon to be niche or obsolete, but why has the SMG reigned supreme in gaming for so long? With the help of Keeper of Firearms & Artillery, Jonathan Ferguson, we’ve come to the Royal Armouries museum in the UK to learn more about the history of the SMG, and find out why games are getting the humbl
Commentaires
Enregistrer un commentaire