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Phasmophobia Sanity Explained: How To Increase It And Prevent Drain

Phasmophobia Sanity Explained: How To Increase It And Prevent Drain https://ift.tt/JhdPqXz In Phasmophobia , keeping an eye on your Sanity level is critical, as it impacts important game aspects, including when a ghost can start hunting and whether you can safely use a cursed object . There are two measures of Sanity in Phasmophobia: a player’s individual sanity level and the average sanity level of your team. You can track each player’s Sanity level using the Sanity Monitor in the van, as long as you’re playing on a difficulty level that has it enabled. Your individual Sanity level, which can be tracked via your character’s watch, affects whether you can use a cursed object, as you need to ‘pay’ a certain amount of Sanity per interaction, and having an insufficient amount to do so will result in a cursed hunt (a longer, more aggressive hunt). However, the average sanity level measures the mean sanity level of all the alive players on your team, so even if your Sanity level is h...

Starfield Climbs To 12 Million Players, Phil Spencer Believes It Can Have Skyrim-Like Life

Starfield Climbs To 12 Million Players, Phil Spencer Believes It Can Have Skyrim-Like Life https://ift.tt/LF2hNkg

Xbox is celebrating a new milestone for Starfield after Phil Spencer announced it's now seen over 12 million total players in the three months since launch. The Xbox head also talked about the future of the space exploration epic, comparing Bethesda's ambitions for the game to Skyrim's extended life cycle.

Speaking at CCXP in Brazil, as picked up by IGN, Spencer celebrated Starfield's success since launch. "Starfield has now had over 12 million players since the launch of Starfield, and it still sits in our top 10 most-played games from our studios," he said.

When asked if Spencer could see Starfield having a similar lifespan to Skyrim, the Bethesda RPG that is still popular with fans 12 years after its release, he said "that's our goal." Spencer added that Todd Howard and the team at Bethesda hope that Starfield can be a similar experience to Skyrim for "people who love space and space exploration."

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