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Here’s Why Silent Hill: Townfall Is A First-Person Game

Here’s Why Silent Hill: Townfall Is A First-Person Game https://ift.tt/9wjp4PM Silent Hill: Townfall makes some big changes from the usual Silent Hill experience that fans have come to expect, not only with its Scottish setting, but also with its first-person perspective. While this gameplay style is unusual for Silent Hill (we still remember you, PT), it turns out there was really no debate about whether it was right for Townfall. Speaking at a media roundtable event that GameSpot attended, director Jon McKellan said that from the very start, Silent Hill: Townfall was planned as a first-person game. https://www.youtube.com/watch?v=cm1Z1IFTtX4 "It was first-person from day one for us," McKellan said. "Our previous games were first-person, [and] the stuff I'd worked on before that was first-person, so it's something we felt we understood and knew pretty well." Yet developer Screen Burn's familiarity with first-person games wasn't th...

The Last Of Us Part 2 Remastered Trailer Shows Off Roguelike No Return Mode

The Last Of Us Part 2 Remastered Trailer Shows Off Roguelike No Return Mode https://ift.tt/Z1gcpAG

The Last Of Us Part 2 Remastered was announced last month, and one of the most interesting new features it will add is a roguelike survival mode called No Return. Naughty Dog has now released a trailer that shows what players can expect when they take on the Infected, Clickers and more in this all-new way to play.

No Return will let players choose between multiple familiar faces from TLOU2, with Dina, Jesse, Lev, and Manny all shown on the character-select screen. Other names seen on the character menu include Ellie, Joel, Abby, Tommy, and Mel.

Players will find weapons and mods throughout a run, which will allow them to slowly power up as they battle more powerful enemies. When a player dies, they’ll be able to start again, but the weapon mods found in subsequent runs will be randomized.

Continue Reading at GameSpot

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