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Sorry, You’re (Probably) Never Going To Get Another Need For Speed Game

Sorry, You’re (Probably) Never Going To Get Another Need For Speed Game https://ift.tt/EcXFl6B As Criterion focuses on Battlefield moving forward, Battlefield Studios Europe's vice president and general manager, Rebecka Coutaz, has confirmed that the Need for Speed and Burnout franchises are not the focus of the company anymore. "We're not here to talk about the past," she said during a celebration of Criterion's 30th anniversary (via IGN ). When directly asked whether the studio is focusing on any other projects, Coutaz said, "We are solely focused on Battlefield." Criterion took over developing the Need for Speed games beginning with 2010's Need for Speed: Hot Pursuit, a reboot of 1998's Need for Speed III: Hot Pursuit. It was also responsible for Need for Speed Rivals and 2022's Need for Speed Unbound. The studio also developed the Burnout franchise between 2001 and 2018, which raises doubts that the series will ever make a retur...

Video Game Movies And TV Shows Finally Got Good In 2023

Video Game Movies And TV Shows Finally Got Good In 2023 https://ift.tt/h6BsYku

While 2023 was certainly a great year for movies and TV shows as a whole (unless you're the Marvel Cinematic Universe), it was an especially great year for adaptations of our favorite video game franchises. As a prime example, Nintendo and Illumination Studios' The Super Mario Bros. Movie hit theaters in April. It was hard to know if the movie was going to work, as even the casting of Chris Pratt stirred disdain among fans. Would they be willing to watch Super Mario on the big screen?

It turns out, they absolutely would. The Super Mario Bros. Movie would earn more than $1.3 billion at the box office, becoming the third-biggest animated feature ever--behind Disney's Lion King remake and Frozen II. It's also the highest-grossing video game movie of all time, and the second-biggest movie of 2023, domestically and worldwide. That's a pretty dramatic change, compared to previous years.

"I think that part of the problem with translating games to movies is that the structure of what makes a good game is very different from the structure of what makes a good movie," Super Mario and Legend of Zelda creator and all-around video game icon Shigeru Miyamoto said back in 2007, after years of bad adaptations that included 1993's Super Mario Bros.

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