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Valor Mortis Is A First-Person Soulslike That Tries Too Much

Valor Mortis Is A First-Person Soulslike That Tries Too Much https://ift.tt/Xk2BUfe The soulslike genre has been around long enough now that it's easy to pick out its most recognizable traits. Whether it's managing stamina in combat, the risk of losing progression with each death, health items and enemies that respawn when you reach a bonfire, lantern, or some other recognizable checkpoint; all of the best in the genre adapt these in their own distinct ways.  Valor Mortis is no different, but attempts to stand out through its shift in perspective. By moving the action to a first-person view, Valor Mortis affords itself novelty, which works well with snappy and satisfying combat that rewards deft parries and patience in equal measure. But it's also marred by a weak story and sluggishly paced opening hours that betray the more captivating moments in its second half, where Valor Mortis' most interesting narrative beats and combat encounters finally deliver on some of ...

CD Projekt Red Is Not Interested In Being Acquired

CD Projekt Red Is Not Interested In Being Acquired https://ift.tt/O1q5ItL

CD Projekt Red has confirmed that it has no interest in being bought out or part of a larger corporation, and wants to maintain its independence.

In an interview with Parkiet, CD Projekt Red CEO Adam Kicinski said, "We are not interested in being incorporated into some larger entity. We have worked all our lives to reach our current position. We believe that in a few years we will be even bigger and even stronger."

Kicinski also confirmed that CD Projekt Red don't have any acquisitions itself planned at the moment, and isn't interested in mergers where the only goal is to consolidate financial results as he doesn't see the value in that. This has been CD Projekt's Red stance for several years so Kicinski's continued insistence about independence aren't surprising.

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