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All The Forge Armor and Recipes Guide

All The Forge Armor and Recipes Guide https://ift.tt/qzdrv6O The Forge has one of the deepest crafting experiences you will find in any of the most popular games in Roblox . You are able to not only find ore throughout the world, but you are then able to take it and create gear to use for battles against zombies and more. There are so many different armor recipes you are able to craft in The Forge. The general idea for how to craft in The Forge is pretty simple. You mine the ore using your pickaxe and then take it to the titular forge to create gear using a couple of enjoyable minigames. Depending on how many pieces of ore you use and what types they are, you will get various gear. If you want to know how to make all of the armor recipes in The Forge Roblox, check below. Table of Contents [ hide ] The Forge All Light Armor Recipes The Forge All Light Armor Recipes Light armor is the most basic type of armor you can make in The Forge. It is also the easiest, but you won’t get...

Surgeon Simulator Dev Bossa Studios Lays Off A Third Of Employees

Surgeon Simulator Dev Bossa Studios Lays Off A Third Of Employees https://www.gamespot.com/a/uploads/screen_medium/1813/18138562/4242367-lostskies.png

Bossa Studios--the team behind I Am Bread and the Surgeon Simulator series--has reportedly laid off 19 employees. That is roughly one-third of the company's workforce, with 40 people left to make the cooperative survival-adventure game Lost Skies.

GamesIndustry.biz confirmed the firings at Bossa Studios, with co-founder Henrique Olifiers saying the cutbacks are because of a "perfect storm of events." Olifiers cited rising operational costs, funding decisions being pushed back in the industry, and big holiday games hurting indie titles. Bossa Studios hasn't released a new game in the past year, with Lost Skies planned for this year. It was unveiled at the Humble Games Showcase this past May.

"Resulting from this blue moon situation, we had to make the difficult decision to reshape the studio to reflect the position we find ourselves in at the end of this year, focusing all our efforts now on Lost Skies," said Olifiers. "This means we find ourselves in the heartbreaking position of having to let roughly one-third of the studio go--amongst them, some of our closest colleagues."

Continue Reading at GameSpot

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