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You Could Win A PS5 1TB Model For Just $1 And Get Some Cheap Steam Keys Too

You Could Win A PS5 1TB Model For Just $1 And Get Some Cheap Steam Keys Too https://ift.tt/9qigzI4 With the upcoming PlayStation 6 generation, the disc drive is becoming an archaic feature. Digital games are the future, in Sony’s eyes, and the idea of putting a disc into your console to play it isn’t worth the added cost. That sucks for preservation, but what doesn’t suck is getting a PS5 1TB model with the now-endangered disc drive for just $1 with Fanatical’s Mystery Vault Bundle. With the Fanatical Mystery Vault Bundle , you could potentially win a PS5 by simply spending a buck. It’s unlikely, of course, because you’d need to be very lucky–but you’re not losing out. Every key is a Steam game, meaning you’ll get plenty of additions to your backlog, and if you buy multiple, each title is cheaper. For example, you could get 25 keys for $17.49, making each one less than a dollar. Even if you don’t win a brand-new console, you could get indie games you fall in love with but wou...

Surgeon Simulator Dev Bossa Studios Lays Off A Third Of Employees

Surgeon Simulator Dev Bossa Studios Lays Off A Third Of Employees https://www.gamespot.com/a/uploads/screen_medium/1813/18138562/4242367-lostskies.png

Bossa Studios--the team behind I Am Bread and the Surgeon Simulator series--has reportedly laid off 19 employees. That is roughly one-third of the company's workforce, with 40 people left to make the cooperative survival-adventure game Lost Skies.

GamesIndustry.biz confirmed the firings at Bossa Studios, with co-founder Henrique Olifiers saying the cutbacks are because of a "perfect storm of events." Olifiers cited rising operational costs, funding decisions being pushed back in the industry, and big holiday games hurting indie titles. Bossa Studios hasn't released a new game in the past year, with Lost Skies planned for this year. It was unveiled at the Humble Games Showcase this past May.

"Resulting from this blue moon situation, we had to make the difficult decision to reshape the studio to reflect the position we find ourselves in at the end of this year, focusing all our efforts now on Lost Skies," said Olifiers. "This means we find ourselves in the heartbreaking position of having to let roughly one-third of the studio go--amongst them, some of our closest colleagues."

Continue Reading at GameSpot

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