Accéder au contenu principal

Sélection

4 Key Ways Fortnite Purchases Are About To Cost More Money

4 Key Ways Fortnite Purchases Are About To Cost More Money https://ift.tt/EfgFIKC For the first time since 2023, Epic Games is increasing the price of Fortnite V-Bucks , with the change going into effect March 19. But unlike last time, when Epic simply made each V-Buck pack cost a few dollars more, the changes this time are a lot more complicated and warrant a bit of a discussion. You can read Epic's announcement here , and we'll run through the changes in depth below so you can understand them a little better. 1. You get fewer V-Bucks for your money Instead of raising the prices of the different tiers of V-Buck packs in Fortnite , Epic is decreasing the amount of V-Bucks you get for your money--the $9 pack will grant 800 V-Bucks instead of 1,000, the $23 pack will grant 2,400 instead of 2,800, the $36 pack will include 4,500 instead of 5,000, and the $90 pack will include 12,500 instead of 13,500. It's the change to that second pack that's going to be the most impac...

Surgeon Simulator Dev Bossa Studios Lays Off A Third Of Employees

Surgeon Simulator Dev Bossa Studios Lays Off A Third Of Employees https://www.gamespot.com/a/uploads/screen_medium/1813/18138562/4242367-lostskies.png

Bossa Studios--the team behind I Am Bread and the Surgeon Simulator series--has reportedly laid off 19 employees. That is roughly one-third of the company's workforce, with 40 people left to make the cooperative survival-adventure game Lost Skies.

GamesIndustry.biz confirmed the firings at Bossa Studios, with co-founder Henrique Olifiers saying the cutbacks are because of a "perfect storm of events." Olifiers cited rising operational costs, funding decisions being pushed back in the industry, and big holiday games hurting indie titles. Bossa Studios hasn't released a new game in the past year, with Lost Skies planned for this year. It was unveiled at the Humble Games Showcase this past May.

"Resulting from this blue moon situation, we had to make the difficult decision to reshape the studio to reflect the position we find ourselves in at the end of this year, focusing all our efforts now on Lost Skies," said Olifiers. "This means we find ourselves in the heartbreaking position of having to let roughly one-third of the studio go--amongst them, some of our closest colleagues."

Continue Reading at GameSpot

Commentaires