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Netflix Abandons Warner Bros. Buyout, Paving Way For Paramount Takeover

Netflix Abandons Warner Bros. Buyout, Paving Way For Paramount Takeover https://ift.tt/v0EF54t Late last year, Netflix struck a deal with Warner Bros. to purchase most of the company's assets for $82 billion. Now, Netflix has chosen to abandon that deal rather than match the higher offer made by Paramount. That paves the way for Paramount to become the new owner of Warner Bros. Discovery, pending stockholder and regulatory approval. For the better part of two months, Warner Bros. refused to engage with Paramount, which briefly led the latter to file a lawsuit against the rival studio. Earlier this month, Netflix granted Warner Bros. a one-week period to reopen negotiations with Paramount . The Warner Bros. board subsequently decided that Paramount's higher offer was the better deal, and Netflix declined to keep bidding. "We believe we would have been strong stewards of Warner Bros.' iconic brands, and that our deal would have strengthened the entertainment industry...

Surgeon Simulator Dev Bossa Studios Lays Off A Third Of Employees

Surgeon Simulator Dev Bossa Studios Lays Off A Third Of Employees https://www.gamespot.com/a/uploads/screen_medium/1813/18138562/4242367-lostskies.png

Bossa Studios--the team behind I Am Bread and the Surgeon Simulator series--has reportedly laid off 19 employees. That is roughly one-third of the company's workforce, with 40 people left to make the cooperative survival-adventure game Lost Skies.

GamesIndustry.biz confirmed the firings at Bossa Studios, with co-founder Henrique Olifiers saying the cutbacks are because of a "perfect storm of events." Olifiers cited rising operational costs, funding decisions being pushed back in the industry, and big holiday games hurting indie titles. Bossa Studios hasn't released a new game in the past year, with Lost Skies planned for this year. It was unveiled at the Humble Games Showcase this past May.

"Resulting from this blue moon situation, we had to make the difficult decision to reshape the studio to reflect the position we find ourselves in at the end of this year, focusing all our efforts now on Lost Skies," said Olifiers. "This means we find ourselves in the heartbreaking position of having to let roughly one-third of the studio go--amongst them, some of our closest colleagues."

Continue Reading at GameSpot

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