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High On Life 2 Is Getting A Physical Edition Courtesy Of Limited Run Games

High On Life 2 Is Getting A Physical Edition Courtesy Of Limited Run Games https://ift.tt/6vLRM0c High on Life 2 $60 | Releases February 13, 2026 See at Amazon See at GameStop See at Best Buy High on Life 2 is launching on PlayStation 5, Xbox Series X|S, PC, and Game Pass on February 13, 2026, which is right around the corner. Limited Run Games is publishing the physical console version of Sasquatch Games' colorful and irreverent sci-fi shooter. While the physical PS5 and Xbox Series X standard editions are currently sold out at Limited Run Games' online store, the PS5 version is still in stock at Amazon , Best Buy , and GameStop , and you can preorder it for $60. Preordering gets you a bonus weapon skin. High on Life 2 Preorder Bonuses High on Life 2 Preorder Bonuses Preordering any version of High on Life 2 gets you an exclusive "I pre-ordered High on Life 2" Visor in-game weapon skin that can be worn by the game's roster of talking alien ar...

Surgeon Simulator Dev Bossa Studios Lays Off A Third Of Employees

Surgeon Simulator Dev Bossa Studios Lays Off A Third Of Employees https://www.gamespot.com/a/uploads/screen_medium/1813/18138562/4242367-lostskies.png

Bossa Studios--the team behind I Am Bread and the Surgeon Simulator series--has reportedly laid off 19 employees. That is roughly one-third of the company's workforce, with 40 people left to make the cooperative survival-adventure game Lost Skies.

GamesIndustry.biz confirmed the firings at Bossa Studios, with co-founder Henrique Olifiers saying the cutbacks are because of a "perfect storm of events." Olifiers cited rising operational costs, funding decisions being pushed back in the industry, and big holiday games hurting indie titles. Bossa Studios hasn't released a new game in the past year, with Lost Skies planned for this year. It was unveiled at the Humble Games Showcase this past May.

"Resulting from this blue moon situation, we had to make the difficult decision to reshape the studio to reflect the position we find ourselves in at the end of this year, focusing all our efforts now on Lost Skies," said Olifiers. "This means we find ourselves in the heartbreaking position of having to let roughly one-third of the studio go--amongst them, some of our closest colleagues."

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