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Fortnite Chapter 7 Season 3: Leaks, Skins, And Everything We Know So Far

Fortnite Chapter 7 Season 3: Leaks, Skins, And Everything We Know So Far https://ift.tt/CTX3vJY Fortnite Chapter 7 Season 3 is just days away now, and the hype cycle is underway. The surprising lack of leaks about what’s coming up meant we had to wait for Epic Games to reveal things on its own timetable. Fortunately, we're no longer waiting, because Epic has already revealed some big things--for example, the entire battle pass lineup. Let’s dive into what we know so far about Fortnite Chapter 7 Season 3: Runners. Fortnite Chapter 7 Season 3 start date Fortnite Chapter 7 Season 3 will begin on Saturday, June 6 , likely very early in the morning, US time. We never know the exact timing with these things, but Fortnite will go offline for maintenance on Friday night after the season-ending live event, and then Season 3 will launch several hours later. Season finale event “Did you say there’s a live event ahead?” Indeed, I did! The event, dubbed Shattered, will inv...

Surgeon Simulator Dev Bossa Studios Lays Off A Third Of Employees

Surgeon Simulator Dev Bossa Studios Lays Off A Third Of Employees https://www.gamespot.com/a/uploads/screen_medium/1813/18138562/4242367-lostskies.png

Bossa Studios--the team behind I Am Bread and the Surgeon Simulator series--has reportedly laid off 19 employees. That is roughly one-third of the company's workforce, with 40 people left to make the cooperative survival-adventure game Lost Skies.

GamesIndustry.biz confirmed the firings at Bossa Studios, with co-founder Henrique Olifiers saying the cutbacks are because of a "perfect storm of events." Olifiers cited rising operational costs, funding decisions being pushed back in the industry, and big holiday games hurting indie titles. Bossa Studios hasn't released a new game in the past year, with Lost Skies planned for this year. It was unveiled at the Humble Games Showcase this past May.

"Resulting from this blue moon situation, we had to make the difficult decision to reshape the studio to reflect the position we find ourselves in at the end of this year, focusing all our efforts now on Lost Skies," said Olifiers. "This means we find ourselves in the heartbreaking position of having to let roughly one-third of the studio go--amongst them, some of our closest colleagues."

Continue Reading at GameSpot

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