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Valve Warns Steam Machine Owners Their Personal Details May Have Been Stolen

Valve Warns Steam Machine Owners Their Personal Details May Have Been Stolen https://ift.tt/rK7hMxI Valve has begun notifying customers of its Steam Machine PC that their personal details may have been compromised. Affecting European owners of the PC, Valve says that a logistics company that helps ship the unit in that region was the target of a cyberattack, although "additional information" related to Steam accounts remains safe. Because the company holds onto consumer information for up to 90 days, details like a client's name, street address, phone number, and email address may have been acquired. Valve says that this means that people could expect fake messages--via email, SMS, or phone--targeting them, with scammers using the details on their recent hardware purchase to extract cash from an unlucky recipient. "They may quote your address back to you to prove they're genuine," Valve wrote in a PSA sent out to customers (via ResetEra ). "The...

Surgeon Simulator Dev Bossa Studios Lays Off A Third Of Employees

Surgeon Simulator Dev Bossa Studios Lays Off A Third Of Employees https://www.gamespot.com/a/uploads/screen_medium/1813/18138562/4242367-lostskies.png

Bossa Studios--the team behind I Am Bread and the Surgeon Simulator series--has reportedly laid off 19 employees. That is roughly one-third of the company's workforce, with 40 people left to make the cooperative survival-adventure game Lost Skies.

GamesIndustry.biz confirmed the firings at Bossa Studios, with co-founder Henrique Olifiers saying the cutbacks are because of a "perfect storm of events." Olifiers cited rising operational costs, funding decisions being pushed back in the industry, and big holiday games hurting indie titles. Bossa Studios hasn't released a new game in the past year, with Lost Skies planned for this year. It was unveiled at the Humble Games Showcase this past May.

"Resulting from this blue moon situation, we had to make the difficult decision to reshape the studio to reflect the position we find ourselves in at the end of this year, focusing all our efforts now on Lost Skies," said Olifiers. "This means we find ourselves in the heartbreaking position of having to let roughly one-third of the studio go--amongst them, some of our closest colleagues."

Continue Reading at GameSpot

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