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GTA 6 Has Not Been Delayed, Still On Track For Its November Launch

GTA 6 Has Not Been Delayed, Still On Track For Its November Launch https://ift.tt/SlWM7Rc GTA 6 is still on track to launch for PS5 and Xbox Series X|S on November 19, Take-Two Interactive has confirmed. As part of the publisher's quarterly briefing, Take-Two provided updates on several of its projects, including Rockstar Games' long-simmering open-world game--and the rosy financial outlook that the company is expecting from its launch. "Our excellent first quarter results reflect the power of our portfolio and disciplined execution across all of our labels," Take-Two Interactive CEO Strauss Zelnick said during a Take-Two earnings call on August 7. "With these positive trends and excitement around the November 19 launch of Grand Theft Auto 6, we are reiterating our Fiscal 2027 Net Bookings outlook of $8 billion to $8.2 billion." Whenever the results of a new Take-Two financial quarter are made public, there's always some fear that ...

Surgeon Simulator Dev Bossa Studios Lays Off A Third Of Employees

Surgeon Simulator Dev Bossa Studios Lays Off A Third Of Employees https://www.gamespot.com/a/uploads/screen_medium/1813/18138562/4242367-lostskies.png

Bossa Studios--the team behind I Am Bread and the Surgeon Simulator series--has reportedly laid off 19 employees. That is roughly one-third of the company's workforce, with 40 people left to make the cooperative survival-adventure game Lost Skies.

GamesIndustry.biz confirmed the firings at Bossa Studios, with co-founder Henrique Olifiers saying the cutbacks are because of a "perfect storm of events." Olifiers cited rising operational costs, funding decisions being pushed back in the industry, and big holiday games hurting indie titles. Bossa Studios hasn't released a new game in the past year, with Lost Skies planned for this year. It was unveiled at the Humble Games Showcase this past May.

"Resulting from this blue moon situation, we had to make the difficult decision to reshape the studio to reflect the position we find ourselves in at the end of this year, focusing all our efforts now on Lost Skies," said Olifiers. "This means we find ourselves in the heartbreaking position of having to let roughly one-third of the studio go--amongst them, some of our closest colleagues."

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