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Fanatical's Build Your Own Survival Horror Bundle Is the Perfect Way to Try Out the Genre

Fanatical's Build Your Own Survival Horror Bundle Is the Perfect Way to Try Out the Genre https://ift.tt/FyU6EWg It's well out of spooky season, but it's never a bad time to pick up some great indie survival horror PC games on the cheap. Fanatical's Build Your Own Survival Horror Bundle deal is the latest in their collection of buy more, save more bundles, and you can pick up some great indie titles that are perfect for getting onboarding into the genre if you're new. 20 games are available to pick from and the more games you add to your cart the more money you'll save in the long run. Its baseline is 3 games for $10 ($3.33 each), then if you want 5 or more games it's $3 per. If you decide you want 7 or more games, it gets slashed down to $2.85 per game. And if you want the full collection of 20 PC games, it'll run you $57. This saves you 80% off of its total $282.79 value See at Fanatical A personal favorite of mine and a game I highly recommend is F...

Surgeon Simulator Dev Bossa Studios Lays Off A Third Of Employees

Surgeon Simulator Dev Bossa Studios Lays Off A Third Of Employees https://www.gamespot.com/a/uploads/screen_medium/1813/18138562/4242367-lostskies.png

Bossa Studios--the team behind I Am Bread and the Surgeon Simulator series--has reportedly laid off 19 employees. That is roughly one-third of the company's workforce, with 40 people left to make the cooperative survival-adventure game Lost Skies.

GamesIndustry.biz confirmed the firings at Bossa Studios, with co-founder Henrique Olifiers saying the cutbacks are because of a "perfect storm of events." Olifiers cited rising operational costs, funding decisions being pushed back in the industry, and big holiday games hurting indie titles. Bossa Studios hasn't released a new game in the past year, with Lost Skies planned for this year. It was unveiled at the Humble Games Showcase this past May.

"Resulting from this blue moon situation, we had to make the difficult decision to reshape the studio to reflect the position we find ourselves in at the end of this year, focusing all our efforts now on Lost Skies," said Olifiers. "This means we find ourselves in the heartbreaking position of having to let roughly one-third of the studio go--amongst them, some of our closest colleagues."

Continue Reading at GameSpot

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