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Overwatch Players Want The New Hero's Ultimate To Be Nerfed

Overwatch Players Want The New Hero's Ultimate To Be Nerfed https://ift.tt/RNl3Pge With the launch of Overwatch Season 2, Sierra has entered the game as the title's 51st character. But if the early reaction to Sierra's introduction is any indication, she may need to be nerfed soon because her ultimate attack can cause massive amounts of damage to opposing players. When Sierra has 1800 points, her ultimate can fire a drone that drops 23 bombs, each dealing 180 damage. The bombs' impact can be felt up to three meters away, and there's not much players with slower characters can do to avoid being caught in the lethal aftermath. "I love the drone grapple, [but] her [ultimate] is ridiculous and literally needs to be nerfed today," .wrote a player on Reddit . "Also not a fan of every 6 second aimbot. Love her character design though." Continue Reading at GameSpot

Surgeon Simulator Dev Bossa Studios Lays Off A Third Of Employees

Surgeon Simulator Dev Bossa Studios Lays Off A Third Of Employees https://www.gamespot.com/a/uploads/screen_medium/1813/18138562/4242367-lostskies.png

Bossa Studios--the team behind I Am Bread and the Surgeon Simulator series--has reportedly laid off 19 employees. That is roughly one-third of the company's workforce, with 40 people left to make the cooperative survival-adventure game Lost Skies.

GamesIndustry.biz confirmed the firings at Bossa Studios, with co-founder Henrique Olifiers saying the cutbacks are because of a "perfect storm of events." Olifiers cited rising operational costs, funding decisions being pushed back in the industry, and big holiday games hurting indie titles. Bossa Studios hasn't released a new game in the past year, with Lost Skies planned for this year. It was unveiled at the Humble Games Showcase this past May.

"Resulting from this blue moon situation, we had to make the difficult decision to reshape the studio to reflect the position we find ourselves in at the end of this year, focusing all our efforts now on Lost Skies," said Olifiers. "This means we find ourselves in the heartbreaking position of having to let roughly one-third of the studio go--amongst them, some of our closest colleagues."

Continue Reading at GameSpot

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