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Gears Of War: E-Day Is Shaping Up To Be Exactly The Comeback Gears Needed

Gears Of War: E-Day Is Shaping Up To Be Exactly The Comeback Gears Needed https://ift.tt/SPqnvOa Gears of War started out as an Epic Games-developed title, but the franchise has been in the experienced hands of The Coalition for over a decade. With Gears of War: E-Day dropping in October, the studio is aiming to bring the franchise back with a bang after a lengthy hiatus. We recently went hands-on with the game--you can check out the video preview below--and our immediate takeaway was that The Coalition hasn't skipped a beat as it still knows how to put together a Gears game that looks and feels great. Set during the cataclysmic events of Emergence Day, Gears of War: E-Day tells the story of humanity's first encounter with the Locust. Outgunned and caught by surprise, it's up to Marcus Fenix to rally the survivors and turn the tide of the conflict. While we didn't get to experience the campaign, we did check out the game's Horde and Versus modes. Gears of War ...

Banishers: Ghosts Of New Eden - Ascend Or Resurrection Choice Guide

Banishers: Ghosts Of New Eden - Ascend Or Resurrection Choice Guide https://ift.tt/RkFMUvy

Within the first few hours of Banishers: Ghosts of New Eden, you have a very important--and difficult--decision to make. As Red, you must swear an oath to the now-deceased Antea on whether you will help her ascend peacefully into the afterlife, or resurrect her when her body has been retrieved from the meetinghouse. While the game does explain that resurrecting Antea requires sacrificing as many settlers as possible with a blame ritual, it isn't clear exactly what that means. Here's a spoiler-free explanation of which oath you should pick.

Banishers Ascend oath explained

If you choose to help Antea ascend, this means that when you eventually make it back to her body in the meetinghouse, Red will allow her to move on peacefully. This is, essentially, the easier option of the two.

Banishers: Ghosts of New Eden has lots of optional side quests known as Haunting Cases. At the end of each of these, you must decide on the outcome for the people involved - usually one living settler and one ghost. For Antea to ascend, you may either "forcedly banish the ghost to oblivion" if you believe they are at fault and have done wrong, or you can ascend them with a release ritual. Either option contributes to Antea's ascent, but you cannot blame the living settler.

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