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End of Abyss Is A Fantastic (And Hard) Addition To A New Era Of Survival Horror

End of Abyss Is A Fantastic (And Hard) Addition To A New Era Of Survival Horror https://ift.tt/925TrAF Trying to distill End of Abyss to a single sentence is difficult. I can call it a Metroid Prime-like, but it's also a survival-horror game with a sprinkle of Dead Space, but then I'd be remiss to not mention the souls-like influence too. Yes, it can be reductive to narrow a game down to its influences, but it's a testament to what makes End of Abyss interesting: its ability to execute on so many different elements so well, making it one of my most-anticipated games from 2026's Summer Game Fest. In my hands-on video impressions below, you can get a closer look at how it’s adapting all those genres and elements into its overhead perspective and twin-stick shooting controls, as well is cold and harrowing atmosphere. https://youtu.be/MuEmn32tbvg

Why Are Video Game Adaptations Good Now? | Spot On

Why Are Video Game Adaptations Good Now? | Spot On https://ift.tt/wjVyfMB

From the moment Bob Hoskins and John Leguizamo slid into their matching overalls and unleashed Super Mario Bros. on to the world back in 1993, video game fans have wondered: can video game adaptations ever be... good? For years, it seemed as if the answer was a resounding no. While some films were decent, the vast majority left a lot to be desired--such as good dialogue and storylines that, you know, made sense. Recently, however, everything has changed.

In the past few years, Netflix has earned not only financial success but critical-acclaim with its television adaptations of Castlevania, Arkane, Cyberpunk: Edgerunners, and The Witcher. Just last year, HBO delivered a The Last of Us adaptation worthy of the coveted "prestige tv" status, while Amazon Prime's Fallout series has already left fans eager for its next season. And it's not just video game-related television shows that are finding success. The Super Mario Bros. Movie was the second-highest grossing film of 2023, surpassing Oppenheimer and every super hero movie released that year.

So, what happened that made video game movies, well, good? And more importantly, what does all this mean going forward? Tam and Lucy discuss the game-to-film pipeline, what's changed, and how this movement is fantastic for indie games with interesting narratives--such as El Paso, Elsewhere and Dredge--which now have movie deals of their own.

Continue Reading at GameSpot

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