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How Resident Evil Shifted Perspectives And Framed Fear Over 30 Years

How Resident Evil Shifted Perspectives And Framed Fear Over 30 Years https://ift.tt/FBYlqWb The Resident Evil series is celebrating its 30-year anniversary today, March 22, 2025. Below, we look back at how the formative survival horror franchise has shifted the camera itself to accent its atmosphere. Resident Evil has always felt like a playable horror film. Players step into the role of desperate survivors while Capcom carefully stages every scare, controlling the pace of tension through framing and timing. Across three decades, the series has experimented constantly with perspective, shifting how players view its haunted mansions, ruined villages, and bioengineered nightmares. Sometimes the camera keeps players at a distance, watching danger unfold across the room. Other times it presses tightly against a character’s back or moves directly into their point of view. Each shift changes the way fear works. Continue Reading at GameSpot

You'll Soon Start Seeing Ads On Discord--From Your Friends

You'll Soon Start Seeing Ads On Discord--From Your Friends https://ift.tt/8juwUcZ

Discord will soon start incorporating ads into its free in-game chat and streaming software, despite the fact the company has long said it didn't want to rely on ads for revenue like other social media companies.

According to a report from The Wall Street Journal, Discord is looking to integrate ads from video game developers and publishers "in the coming week." Discord previously detailed its ad approach in a blog post. The idea is that you'll earn gifts for playing games and completing "Sponsored Quests," specific in-game tasks, while you stream for friends to watch. Friends watching will then get their own chances to complete a sponsored quest and earn their own rewards.

The idea sounds similar to the digital rewards, or drops, streaming service Twitch offers to viewers when they watch certain streams as part of paid partnerships.

Continue Reading at GameSpot

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