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Gears Of War: E-Day Is Shaping Up To Be Exactly The Comeback Gears Needed

Gears Of War: E-Day Is Shaping Up To Be Exactly The Comeback Gears Needed https://ift.tt/SPqnvOa Gears of War started out as an Epic Games-developed title, but the franchise has been in the experienced hands of The Coalition for over a decade. With Gears of War: E-Day dropping in October, the studio is aiming to bring the franchise back with a bang after a lengthy hiatus. We recently went hands-on with the game--you can check out the video preview below--and our immediate takeaway was that The Coalition hasn't skipped a beat as it still knows how to put together a Gears game that looks and feels great. Set during the cataclysmic events of Emergence Day, Gears of War: E-Day tells the story of humanity's first encounter with the Locust. Outgunned and caught by surprise, it's up to Marcus Fenix to rally the survivors and turn the tide of the conflict. While we didn't get to experience the campaign, we did check out the game's Horde and Versus modes. Gears of War ...

The Magic Of Zelda: Tears Of The Kingdom One Year Later Is In Experimentation

The Magic Of Zelda: Tears Of The Kingdom One Year Later Is In Experimentation https://ift.tt/H51XzPw

The Legend of Zelda: Tears of the Kingdom is celebrating its one-year anniversary today, May 12, 2024. Below, we look at how its playful sense of experimentation is still leading to new discoveries.

There is no single file for "wagon noise" within The Legend of Zelda: Tears of the Kingdom. At no point in your travels throughout Hyrule will you hear a single track that was meant to replicate the sound of creaking wood moving along a dirt path. That's because Tears of the Kingdom's audio system is designed to operate just like its complex physics system. Sounds that happen naturally in the world--wheels turning and hooves stomping, for example--come together just like the wheels and cart themselves. They create a harmonious sound that is made up as you play.

It's a charming example that highlights what makes pretty much everything within Tears of the Kingdom fantastic. Major elements of the game, from moment-to-moment exploration to the clever physics-based crafting system, encourages player-experimentation and provides an amount of freedom that's literally sky-high. For much of their adventure, players make things up as they go.

Continue Reading at GameSpot

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