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How Resident Evil Shifted Perspectives And Framed Fear Over 30 Years

How Resident Evil Shifted Perspectives And Framed Fear Over 30 Years https://ift.tt/FBYlqWb The Resident Evil series is celebrating its 30-year anniversary today, March 22, 2025. Below, we look back at how the formative survival horror franchise has shifted the camera itself to accent its atmosphere. Resident Evil has always felt like a playable horror film. Players step into the role of desperate survivors while Capcom carefully stages every scare, controlling the pace of tension through framing and timing. Across three decades, the series has experimented constantly with perspective, shifting how players view its haunted mansions, ruined villages, and bioengineered nightmares. Sometimes the camera keeps players at a distance, watching danger unfold across the room. Other times it presses tightly against a character’s back or moves directly into their point of view. Each shift changes the way fear works. Continue Reading at GameSpot

What The Hell Is Happening At Xbox? | Spot On

What The Hell Is Happening At Xbox? | Spot On https://ift.tt/ERXfc4W

Earlier this week, Xbox leadership made the decision to close multiple high-profile studios including Hi-Fi Rush developer Tango Gameworks and Arkane Austin, the studio behind Prey and Redfall. Though the unfortunate truth is that layoffs and studio closures are becoming increasingly common in the gaming industry, the internet was quick to point out that these two in particular felt a bit... confusing. Largely because they seem to go against many of Xbox's previous statements and goals.

Back in 2023, Xbox reportedly claimed that Hi-Fi Rush had been a success for the company and it planned on reinvesting in the team in the future. The studio also admitted they had neglected to give Arkane Austin proper support, and expressed a desire to work alongside the team to improve Redfall. So what happened?

All this confusion has resulted in discussions around what the platform holder's intent for the future of Xbox is, and speculation on what part Game Pass plays in it. On this episode of Spot On, Lucy and Tamoor discuss the closures, the aftermath of them—including some confusing statements from an exec—and what the future of Xbox may look like.

Continue Reading at GameSpot

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