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Starcraft Learning More Details About the Game | Interview

Starcraft Learning More Details About the Game | Interview https://ift.tt/itHwmb3 We talk to Starcraft GM and Creative Director Dan Hay and Anna Lee Hertling the Associate Manager of Development Operations to learn more about the big reveal from Blizzcon 2026. We learn more about story and lore, the focus on a single player campaign, the potential for armor customization, where the Protoss showed up in the cinematic reveal, why they chose to reveal now even though we're so far from the 2030 release date and more.

What The Hell Is Happening At Xbox? | Spot On

What The Hell Is Happening At Xbox? | Spot On https://ift.tt/ERXfc4W

Earlier this week, Xbox leadership made the decision to close multiple high-profile studios including Hi-Fi Rush developer Tango Gameworks and Arkane Austin, the studio behind Prey and Redfall. Though the unfortunate truth is that layoffs and studio closures are becoming increasingly common in the gaming industry, the internet was quick to point out that these two in particular felt a bit... confusing. Largely because they seem to go against many of Xbox's previous statements and goals.

Back in 2023, Xbox reportedly claimed that Hi-Fi Rush had been a success for the company and it planned on reinvesting in the team in the future. The studio also admitted they had neglected to give Arkane Austin proper support, and expressed a desire to work alongside the team to improve Redfall. So what happened?

All this confusion has resulted in discussions around what the platform holder's intent for the future of Xbox is, and speculation on what part Game Pass plays in it. On this episode of Spot On, Lucy and Tamoor discuss the closures, the aftermath of them—including some confusing statements from an exec—and what the future of Xbox may look like.

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