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Win 19 Castlevania Games And Two DLCs In This Fangtastic Giveaway

Win 19 Castlevania Games And Two DLCs In This Fangtastic Giveaway https://ift.tt/votiQl2 As someone who has been enjoying the monster-infested streets of Paris (said in a French accent), Castlevania: Belmont’s Curse has made me fall in love with the decades-old series once again. Of course, many of these games were released before I was even born, and chances are, that’s the case for you, too--but don’t worry! You can catch up with this excellent giveaway for a chance to win 19 Castlevania games, two DLCs for the brilliant Lords of Shadow, and a book to boot. Try fitting that in a coffin. While Belmont’s Curse is the most recent entry, the Castlevania series is full of bangers. The original games are retro goodness, seeing you deal with an onslaught of monsters in frustratingly fun ways. Sure, they have some annoying elements--looking near you, Medusa Heads. Not at you; you can’t fool me. But that’s part of the charm, and the earliest entries are a great way to see how far the se...

Dawntrail Takes New Jobs And Stories Where Final Fantasy XIV Has Never Been

Dawntrail Takes New Jobs And Stories Where Final Fantasy XIV Has Never Been https://ift.tt/qWhuZHp

For the first time in 11 years, the critically acclaimed MMORPG Final Fantasy XIV is embarking on an entirely new era for its story arc. Dawntrail sets its sails for completely separate regions filled with cultures and histories never seen in the game's long history--you can gather as much from the intro cinematic or the several Live Letters from director and producer Naoki Yoshida where he's talked extensively about this new journey. I had the chance to play an early preview build of Dawntrail, and while there wasn't any major story content, experiencing the land of Tural itself already told so many stories.

The development team at Creative Business Unit III is digging deep into Mesoamerican inspirations, drawing from cultures of pre-colonial Central and South America. It's easily seen in the architecture of the buildings, the topography of Tural's various zones, and the names for all the locations. In the same way Endwalker drew from Indian and South Asian culture to create the Thavnair region, Dawntrail's rich, real-world influences are being reflected in nearly every aspect, and on a much larger scale.

I spent a lot of time walking the streets of Tuliyollal, the new main hub for Dawntrail. Going through the marketplace full of vendors, seeing the textiles and structures that make up the town, and watching the NPCs go through their animation sets, establishes a sense of place that has deep roots. It's not so much pulling directly from those real-world inspirations, rather a blending of them with the development team's own imagination to make something wholly unique for FFXIV, yet so familiar to those who know a bit about the indigenous peoples of Mesoamerica and Latin America. But this wouldn't have happened without the help of several groups who had the insight to help craft Tural in all its detail.

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