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How To Start The GTA Online Kortz Center Heist

How To Start The GTA Online Kortz Center Heist https://ift.tt/DpoYA19 GTA Online just released a new update, and a huge part of that update is the arrival of the Kortz Center Heist. It's the most expensive activity to start in GTA Online at over $15 million, but there are some prerequisites before you can play through it, even if you have the cash. To begin with, you'll need to know how to make money fast . Afterwards, you'll need a mansion. You can buy one from the Prix Luxury Real Estate via your in-game phone. We'd recommend buying the Richman Villa, since it's the closest one to the Kortz Center. If you already own more than one mansion, you can start setup missions from one and turn them in at another if it's at a more convenient location. You'll need an Art Studio before you can complete the heist. Once you've got the mansion, you'll need to renovate it to add the Art Studio. If there are no in-game discounts at the time of buying ...

Dawntrail Takes New Jobs And Stories Where Final Fantasy XIV Has Never Been

Dawntrail Takes New Jobs And Stories Where Final Fantasy XIV Has Never Been https://ift.tt/qWhuZHp

For the first time in 11 years, the critically acclaimed MMORPG Final Fantasy XIV is embarking on an entirely new era for its story arc. Dawntrail sets its sails for completely separate regions filled with cultures and histories never seen in the game's long history--you can gather as much from the intro cinematic or the several Live Letters from director and producer Naoki Yoshida where he's talked extensively about this new journey. I had the chance to play an early preview build of Dawntrail, and while there wasn't any major story content, experiencing the land of Tural itself already told so many stories.

The development team at Creative Business Unit III is digging deep into Mesoamerican inspirations, drawing from cultures of pre-colonial Central and South America. It's easily seen in the architecture of the buildings, the topography of Tural's various zones, and the names for all the locations. In the same way Endwalker drew from Indian and South Asian culture to create the Thavnair region, Dawntrail's rich, real-world influences are being reflected in nearly every aspect, and on a much larger scale.

I spent a lot of time walking the streets of Tuliyollal, the new main hub for Dawntrail. Going through the marketplace full of vendors, seeing the textiles and structures that make up the town, and watching the NPCs go through their animation sets, establishes a sense of place that has deep roots. It's not so much pulling directly from those real-world inspirations, rather a blending of them with the development team's own imagination to make something wholly unique for FFXIV, yet so familiar to those who know a bit about the indigenous peoples of Mesoamerica and Latin America. But this wouldn't have happened without the help of several groups who had the insight to help craft Tural in all its detail.

Continue Reading at GameSpot

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