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Halo: Campaign Evolved On PC Has A Hidden Feature You Need A Mod To Access

Halo: Campaign Evolved On PC Has A Hidden Feature You Need A Mod To Access https://ift.tt/HNDgByV This week, PlayStation 5 players were able to join their Xbox and PC counterparts for the first time in Halo: Campaign Evolved . Console gamers are able to use a classic Halo feature that the PC port seemingly lacks: split-screen co-op. However, a new PC mod restores access to this missing feature. A Halo: Campaign Evolved split-screen co-op mod was posted on Nexus Mods by user Jpurd. As noted by Jpurd, the mod doesn't do anything except unlock the local split-screen option that was already in the game. There are some drawbacks to this AI-created mod. It can only handle two players via split-screen mode even though the game can support 4-player co-op. Users also note that it only works if both players are using a controller, and the mod may be limited to Steam users. Anyone playing Campaign Evolved on PC Game Pass or who purchased a copy from the Microsoft Store may not be ab...

Hidetaka Miyazaki On Bringing Elden Ring To A Close And The Future Of From Software

Hidetaka Miyazaki On Bringing Elden Ring To A Close And The Future Of From Software https://ift.tt/WUZ53A9

The launch of Shadow of the Erdtree brings a new and exciting journey for From Software to its end. Elden Ring, released two years ago, was the studio's first venture into the open-world genre, a massive undertaking full of complex challenges even for studios that have a long history of making them, let alone one taking its first crack at it.

For From Software and game director Hidetaka Miyazaki, it was an opportunity to leverage years of experience making Dark Souls, Bloodborne, Sekiro, and other titles to give players a game that retains the sense of adventure and challenge the studio is known for, while also offering the freedom to explore a vast landscape full of possibilities. Shadow of the Erdtree, the first and only DLC of Elden Ring, is the completion of that vision.

With Shadow of the Erdtree on the cusp of release, GameSpot spoke to Miyazaki-san about this journey and the road to making Elden Ring happen, as well as what he learned from the experience, what he envisions his next projects being, and the future of From Software as a whole.

Continue Reading at GameSpot

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