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Kojima’s Physint Dropped By PlayStation, Rescued By Xbox

Kojima’s Physint Dropped By PlayStation, Rescued By Xbox https://ift.tt/vKmSW4T Sony has revealed today that it will no longer be working with Kojima Productions on stealth action game Physint , while Kojima announced that Xbox has stepped up to rescue the project. The change in publishers means both of Kojima's upcoming projects are now being made in partnership with Xbox, a departure from his long history of developing games for the PlayStation. PlayStation's official statement didn't say why it chose to end its support of Physint, leaving gamers to speculate on the reasons behind its shock exit. "We continue to have great admiration for Hideo Kojima's vision for the game," Sony said, adding, "we look forward to continued close collaboration with Hideo Kojima and his award-winning independent studio in the future." https://twitter.com/PlayStation/status/2097875212427735146 Kojima posted from his personal account with more details, say...

Hidetaka Miyazaki On Bringing Elden Ring To A Close And The Future Of From Software

Hidetaka Miyazaki On Bringing Elden Ring To A Close And The Future Of From Software https://ift.tt/WUZ53A9

The launch of Shadow of the Erdtree brings a new and exciting journey for From Software to its end. Elden Ring, released two years ago, was the studio's first venture into the open-world genre, a massive undertaking full of complex challenges even for studios that have a long history of making them, let alone one taking its first crack at it.

For From Software and game director Hidetaka Miyazaki, it was an opportunity to leverage years of experience making Dark Souls, Bloodborne, Sekiro, and other titles to give players a game that retains the sense of adventure and challenge the studio is known for, while also offering the freedom to explore a vast landscape full of possibilities. Shadow of the Erdtree, the first and only DLC of Elden Ring, is the completion of that vision.

With Shadow of the Erdtree on the cusp of release, GameSpot spoke to Miyazaki-san about this journey and the road to making Elden Ring happen, as well as what he learned from the experience, what he envisions his next projects being, and the future of From Software as a whole.

Continue Reading at GameSpot

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