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State Of Decay Studio Undead Labs Reportedly At Risk Of Closure

State Of Decay Studio Undead Labs Reportedly At Risk Of Closure https://ift.tt/qf41HSp Amid reports that Microsoft is planning massive layoffs in its Xbox gaming division, first-party studios like Double Fine, Compulsion Games, and Ninja Theory have been rumored to be in talks to avoid total closure. Now, State of Decay developer Undead Labs is said to be facing the same fate if a potential buyer can't be found. According to GamesBeat and Windows Central , Undead Labs is one if the studios that Microsoft may unload following the end of its current fiscal year on June 30. What makes this move so surprising is that Undead Labs' State of Decay 3 has been given a promotional push by Xbox, including a new trailer that debuted earlier this month. That title is believed to be nearly finished, and it's unclear if State of Decay 3 will even be released if Undead Labs closes beforehand. Bloomberg's Jason Schreier offered some clarification about the studios reporte...

Hidetaka Miyazaki On Bringing Elden Ring To A Close And The Future Of From Software

Hidetaka Miyazaki On Bringing Elden Ring To A Close And The Future Of From Software https://ift.tt/WUZ53A9

The launch of Shadow of the Erdtree brings a new and exciting journey for From Software to its end. Elden Ring, released two years ago, was the studio's first venture into the open-world genre, a massive undertaking full of complex challenges even for studios that have a long history of making them, let alone one taking its first crack at it.

For From Software and game director Hidetaka Miyazaki, it was an opportunity to leverage years of experience making Dark Souls, Bloodborne, Sekiro, and other titles to give players a game that retains the sense of adventure and challenge the studio is known for, while also offering the freedom to explore a vast landscape full of possibilities. Shadow of the Erdtree, the first and only DLC of Elden Ring, is the completion of that vision.

With Shadow of the Erdtree on the cusp of release, GameSpot spoke to Miyazaki-san about this journey and the road to making Elden Ring happen, as well as what he learned from the experience, what he envisions his next projects being, and the future of From Software as a whole.

Continue Reading at GameSpot

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