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Star Wars: Galactic Racer Is Free To Play Now, If You Know Where To Look

Star Wars: Galactic Racer Is Free To Play Now, If You Know Where To Look https://ift.tt/l80dVkw Star Wars: Galactic Racer is finally out, and so far, it might just be one of the best Star Wars games ever made. The new racing game has an attractive MSRP of $60, but if you're looking to grab it for the low price of nothing , you can play it for free through Amazon Luna starting today. Amazon has announced that Prime members can stream the single-player campaign for free through Amazon Luna. "We've always believed Luna players deserve to be in the action from day one, and Star Wars: Galactic Racer makes that a reality for the first time,” Jeff Gattis, Head of Gaming at Amazon, said in a blog post. "Luna players can jump into the single-player campaign today without needing to own a console or wait for a lengthy download. It's exactly the kind of experience we want to deliver on Luna, and we think players are going to love it." https://www.youtube.com/...

Hidetaka Miyazaki On Bringing Elden Ring To A Close And The Future Of From Software

Hidetaka Miyazaki On Bringing Elden Ring To A Close And The Future Of From Software https://ift.tt/WUZ53A9

The launch of Shadow of the Erdtree brings a new and exciting journey for From Software to its end. Elden Ring, released two years ago, was the studio's first venture into the open-world genre, a massive undertaking full of complex challenges even for studios that have a long history of making them, let alone one taking its first crack at it.

For From Software and game director Hidetaka Miyazaki, it was an opportunity to leverage years of experience making Dark Souls, Bloodborne, Sekiro, and other titles to give players a game that retains the sense of adventure and challenge the studio is known for, while also offering the freedom to explore a vast landscape full of possibilities. Shadow of the Erdtree, the first and only DLC of Elden Ring, is the completion of that vision.

With Shadow of the Erdtree on the cusp of release, GameSpot spoke to Miyazaki-san about this journey and the road to making Elden Ring happen, as well as what he learned from the experience, what he envisions his next projects being, and the future of From Software as a whole.

Continue Reading at GameSpot

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