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Capcom's Stellar 2026 Lineup Is Already Heavily Discounted On PC, Including Pragmata And Resident Evil Requiem

Capcom's Stellar 2026 Lineup Is Already Heavily Discounted On PC, Including Pragmata And Resident Evil Requiem https://ift.tt/1QuTNPp We're just a third of the way through 2026 and we've already seen a stellar lineup of Capcom releases between Resident Evil Requiem, Pragmata, Monster Hunter Stories 3, and Mega Man Star Force Legacy Collection--and we've still got Onimusha: Way of the Sword on the way later this year, too. If you're looking to catch up on these games--or pick up PC version of the publisher's older releases--you'll want to check out Fanatical's huge Capcom Publisher Sale . The sale inlcudes big discounts on Capcom's PC lineup, including all the aformentioned big releases of 2026 so far. You can grab Pragmata for $49.17 (was $60), Resident Evil Requiem for $57.39 (was $70), Monster Hunter Stories 3 for $57.39 (was $70), and Mega Man Star Force Legacy Collection for $33.19 (was $40). And those are just the discounts on newer games;...

Hidetaka Miyazaki On Bringing Elden Ring To A Close And The Future Of From Software

Hidetaka Miyazaki On Bringing Elden Ring To A Close And The Future Of From Software https://ift.tt/WUZ53A9

The launch of Shadow of the Erdtree brings a new and exciting journey for From Software to its end. Elden Ring, released two years ago, was the studio's first venture into the open-world genre, a massive undertaking full of complex challenges even for studios that have a long history of making them, let alone one taking its first crack at it.

For From Software and game director Hidetaka Miyazaki, it was an opportunity to leverage years of experience making Dark Souls, Bloodborne, Sekiro, and other titles to give players a game that retains the sense of adventure and challenge the studio is known for, while also offering the freedom to explore a vast landscape full of possibilities. Shadow of the Erdtree, the first and only DLC of Elden Ring, is the completion of that vision.

With Shadow of the Erdtree on the cusp of release, GameSpot spoke to Miyazaki-san about this journey and the road to making Elden Ring happen, as well as what he learned from the experience, what he envisions his next projects being, and the future of From Software as a whole.

Continue Reading at GameSpot

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