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We Got Our First Look at Riftbound’s 2027 Release Lineup

We Got Our First Look at Riftbound’s 2027 Release Lineup https://ift.tt/ncQOkTx Riftbound, the League of Legends trading card game (TCG) from Riot Games, just saw the release of its fourth expansion Vendetta on July 31, the first set to achieve release parity among all of the game's available languages. We still have one more expansion to come in 2026, with Radiance dropping October 23, but today's State of the Game update detailed even more products players can get their hands on before year's end. The biannual update also discussed the game's release roadmap for 2027, starting the the sixth set Legacy, launching January 29, which leads into the seventh set Reckoning in April. Sets 8 and 9 details are still under wraps, but the team did tease some details about each expansion's settings and themes. 2027 Release Roadmap Riftbound's 2027 set release dates. The sixth set Legacy releases January 29, 2027 and is the game's largest set to date w...

Hidetaka Miyazaki On Bringing Elden Ring To A Close And The Future Of From Software

Hidetaka Miyazaki On Bringing Elden Ring To A Close And The Future Of From Software https://ift.tt/WUZ53A9

The launch of Shadow of the Erdtree brings a new and exciting journey for From Software to its end. Elden Ring, released two years ago, was the studio's first venture into the open-world genre, a massive undertaking full of complex challenges even for studios that have a long history of making them, let alone one taking its first crack at it.

For From Software and game director Hidetaka Miyazaki, it was an opportunity to leverage years of experience making Dark Souls, Bloodborne, Sekiro, and other titles to give players a game that retains the sense of adventure and challenge the studio is known for, while also offering the freedom to explore a vast landscape full of possibilities. Shadow of the Erdtree, the first and only DLC of Elden Ring, is the completion of that vision.

With Shadow of the Erdtree on the cusp of release, GameSpot spoke to Miyazaki-san about this journey and the road to making Elden Ring happen, as well as what he learned from the experience, what he envisions his next projects being, and the future of From Software as a whole.

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