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While You Wait For The Phasmophobia Movie, Don’t Miss This Hidden Gem

While You Wait For The Phasmophobia Movie, Don’t Miss This Hidden Gem https://ift.tt/d5ECxWO An official Phasmophobia movie is on the way; we learned as much last summer . But what if I said you could watch something quite like Kinetic's ghostbusting co-op game right now?  That's the elevator pitch I bring you, fellow horror fans, less than two weeks out from Halloween. The movie is Never After Dark, a gorgeously shot, cleverly creepy ghost story that Phasmophobia fans shouldn't miss. Never After Dark tells the story of Airi, a young woman who can commune with ghosts. She works as a traveling intermediary between the dead and the living, convincing spirits to move on and freeing residents from their hauntings. But on her latest gig, she discovers she's taken on a much harder assignment. And wow, that assignment looked really familiar in such a fun way. Never After Dark has been described as a "J-Horror revival" project, recalling the ghost storie...

Hidetaka Miyazaki On Bringing Elden Ring To A Close And The Future Of From Software

Hidetaka Miyazaki On Bringing Elden Ring To A Close And The Future Of From Software https://ift.tt/WUZ53A9

The launch of Shadow of the Erdtree brings a new and exciting journey for From Software to its end. Elden Ring, released two years ago, was the studio's first venture into the open-world genre, a massive undertaking full of complex challenges even for studios that have a long history of making them, let alone one taking its first crack at it.

For From Software and game director Hidetaka Miyazaki, it was an opportunity to leverage years of experience making Dark Souls, Bloodborne, Sekiro, and other titles to give players a game that retains the sense of adventure and challenge the studio is known for, while also offering the freedom to explore a vast landscape full of possibilities. Shadow of the Erdtree, the first and only DLC of Elden Ring, is the completion of that vision.

With Shadow of the Erdtree on the cusp of release, GameSpot spoke to Miyazaki-san about this journey and the road to making Elden Ring happen, as well as what he learned from the experience, what he envisions his next projects being, and the future of From Software as a whole.

Continue Reading at GameSpot

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