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Hidden Gems 2025: The Best New Games You Might Never Have Heard Of

Hidden Gems 2025: The Best New Games You Might Never Have Heard Of https://ift.tt/bJvV1OY Even for those who try their best, keeping track of every worthwhile game that comes out is downright impossible. Such a challenge only becomes more difficult with each passing year, so that's never been more true than in 2025, as the number of releases on Steam alone continues to explode. But that sheer quantity is no reflection on the quality level of many of them--there are tons of great games out there, and odds are there are more than a few that you'd love but have never heard of. With that in mind, we've assembled a list of the best hidden gems of 2025: games that we really enjoyed and are generally lesser-known. The main criteria here is the game had to be released in the past year, it can't be a big-name release, and it didn't make our top 10 of 2025 (in some cases, perhaps because not enough staff knew of them in time to play!). If you're looking for even more ...

Hidetaka Miyazaki On Bringing Elden Ring To A Close And The Future Of From Software

Hidetaka Miyazaki On Bringing Elden Ring To A Close And The Future Of From Software https://ift.tt/WUZ53A9

The launch of Shadow of the Erdtree brings a new and exciting journey for From Software to its end. Elden Ring, released two years ago, was the studio's first venture into the open-world genre, a massive undertaking full of complex challenges even for studios that have a long history of making them, let alone one taking its first crack at it.

For From Software and game director Hidetaka Miyazaki, it was an opportunity to leverage years of experience making Dark Souls, Bloodborne, Sekiro, and other titles to give players a game that retains the sense of adventure and challenge the studio is known for, while also offering the freedom to explore a vast landscape full of possibilities. Shadow of the Erdtree, the first and only DLC of Elden Ring, is the completion of that vision.

With Shadow of the Erdtree on the cusp of release, GameSpot spoke to Miyazaki-san about this journey and the road to making Elden Ring happen, as well as what he learned from the experience, what he envisions his next projects being, and the future of From Software as a whole.

Continue Reading at GameSpot

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