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Love And Deepspace Cancels Its New Love Interest After Fan Backlash

Love And Deepspace Cancels Its New Love Interest After Fan Backlash https://ift.tt/QvY0It8 Shortly after developer Papergames announced the addition of Valko--a new love interest in the mobile action dating sim Love and Deepspace --the backlash from fans has spilled into the real world. Now, Papergames is reversing course by canceling Valko's debut and pledging to focus on the five other love interests who are already in the game. "We recognize that we moved forward with the introduction of Valko before we were truly ready," reads the statement posted to Love and Deepspace's Instagram account . "In doing so, we let down the players who have supported us from the start, and we also fell short of delivering the experience that players anticipating Valko deserved. After extensive internal discussions ... we have decided to cancel both the launch and any further development of the new love interest. We also commit that no additional love interests will be intro...

Hidetaka Miyazaki On Bringing Elden Ring To A Close And The Future Of From Software

Hidetaka Miyazaki On Bringing Elden Ring To A Close And The Future Of From Software https://ift.tt/WUZ53A9

The launch of Shadow of the Erdtree brings a new and exciting journey for From Software to its end. Elden Ring, released two years ago, was the studio's first venture into the open-world genre, a massive undertaking full of complex challenges even for studios that have a long history of making them, let alone one taking its first crack at it.

For From Software and game director Hidetaka Miyazaki, it was an opportunity to leverage years of experience making Dark Souls, Bloodborne, Sekiro, and other titles to give players a game that retains the sense of adventure and challenge the studio is known for, while also offering the freedom to explore a vast landscape full of possibilities. Shadow of the Erdtree, the first and only DLC of Elden Ring, is the completion of that vision.

With Shadow of the Erdtree on the cusp of release, GameSpot spoke to Miyazaki-san about this journey and the road to making Elden Ring happen, as well as what he learned from the experience, what he envisions his next projects being, and the future of From Software as a whole.

Continue Reading at GameSpot

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