Accéder au contenu principal

Sélection

How To Start The GTA Online Kortz Center Heist

How To Start The GTA Online Kortz Center Heist https://ift.tt/DpoYA19 GTA Online just released a new update, and a huge part of that update is the arrival of the Kortz Center Heist. It's the most expensive activity to start in GTA Online at over $15 million, but there are some prerequisites before you can play through it, even if you have the cash. To begin with, you'll need to know how to make money fast . Afterwards, you'll need a mansion. You can buy one from the Prix Luxury Real Estate via your in-game phone. We'd recommend buying the Richman Villa, since it's the closest one to the Kortz Center. If you already own more than one mansion, you can start setup missions from one and turn them in at another if it's at a more convenient location. You'll need an Art Studio before you can complete the heist. Once you've got the mansion, you'll need to renovate it to add the Art Studio. If there are no in-game discounts at the time of buying ...

Hidetaka Miyazaki On Bringing Elden Ring To A Close And The Future Of From Software

Hidetaka Miyazaki On Bringing Elden Ring To A Close And The Future Of From Software https://ift.tt/WUZ53A9

The launch of Shadow of the Erdtree brings a new and exciting journey for From Software to its end. Elden Ring, released two years ago, was the studio's first venture into the open-world genre, a massive undertaking full of complex challenges even for studios that have a long history of making them, let alone one taking its first crack at it.

For From Software and game director Hidetaka Miyazaki, it was an opportunity to leverage years of experience making Dark Souls, Bloodborne, Sekiro, and other titles to give players a game that retains the sense of adventure and challenge the studio is known for, while also offering the freedom to explore a vast landscape full of possibilities. Shadow of the Erdtree, the first and only DLC of Elden Ring, is the completion of that vision.

With Shadow of the Erdtree on the cusp of release, GameSpot spoke to Miyazaki-san about this journey and the road to making Elden Ring happen, as well as what he learned from the experience, what he envisions his next projects being, and the future of From Software as a whole.

Continue Reading at GameSpot

Commentaires