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Blizzard Commits To Changing New Overwatch Hero's Appearance Following "Same Face" Criticism

Blizzard Commits To Changing New Overwatch Hero's Appearance Following "Same Face" Criticism https://ift.tt/prvtzmJ Amid criticism that new Overwatch hero Anran looks too much like other female heroes and not enough like her own previous appearance in an animated short, Blizzard has committed to updating the hero's appearance during Season 1. Overwatch game director Aaron Keller announced the upcoming change in a video on social media, saying that the team is currently planning how to make Anran "look and feel more like the fierce older sister that we all envision her to be." While he says the team is proud of the work that has gone into the hero, "we agree that she can be even better if we get this aspect of her right in game." Keller adds that this change has been in discussion internally since last week, but that the team "wanted to wait until we had confirmation of exactly what we can do." For now, there are few details on what ch...

Hidetaka Miyazaki On Bringing Elden Ring To A Close And The Future Of From Software

Hidetaka Miyazaki On Bringing Elden Ring To A Close And The Future Of From Software https://ift.tt/WUZ53A9

The launch of Shadow of the Erdtree brings a new and exciting journey for From Software to its end. Elden Ring, released two years ago, was the studio's first venture into the open-world genre, a massive undertaking full of complex challenges even for studios that have a long history of making them, let alone one taking its first crack at it.

For From Software and game director Hidetaka Miyazaki, it was an opportunity to leverage years of experience making Dark Souls, Bloodborne, Sekiro, and other titles to give players a game that retains the sense of adventure and challenge the studio is known for, while also offering the freedom to explore a vast landscape full of possibilities. Shadow of the Erdtree, the first and only DLC of Elden Ring, is the completion of that vision.

With Shadow of the Erdtree on the cusp of release, GameSpot spoke to Miyazaki-san about this journey and the road to making Elden Ring happen, as well as what he learned from the experience, what he envisions his next projects being, and the future of From Software as a whole.

Continue Reading at GameSpot

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