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Marathon's Recommended System Requirements Have Been Revealed

Marathon's Recommended System Requirements Have Been Revealed https://ift.tt/ks0PpR8 Bungie announced this week that its new extraction shooter Marathon will release on March 5 , and also revealed some other important pre-release information--including a set of updated system requirements. While Bungie released PC specs for Marathon ahead of the game's first closed alpha last year, it only gave the minimum system requirements. Those haven't changed ahead of Marathon's full release, but we now also have a set of recommended specs to size up against. Marathon PC Specs Minimum Requires a 64-bit processor and operating system OS: Windows 10 64-bit (latest Service Pack) Processor: Intel Core i5-6600 / AMD Ryzen 5 2600 Memory: 8 GB RAM Graphics: NVIDIA GeForce GTX 1050 Ti (4 GB) / AMD Radeon RX 5500 XT (4 GB) / Intel Arc A580 (8 GB, with ReBAR on) DirectX: Version 12 Network: Broadband Internet connection Recommended Requires a 64-bit processor and operat...

Hidetaka Miyazaki On Bringing Elden Ring To A Close And The Future Of From Software

Hidetaka Miyazaki On Bringing Elden Ring To A Close And The Future Of From Software https://ift.tt/WUZ53A9

The launch of Shadow of the Erdtree brings a new and exciting journey for From Software to its end. Elden Ring, released two years ago, was the studio's first venture into the open-world genre, a massive undertaking full of complex challenges even for studios that have a long history of making them, let alone one taking its first crack at it.

For From Software and game director Hidetaka Miyazaki, it was an opportunity to leverage years of experience making Dark Souls, Bloodborne, Sekiro, and other titles to give players a game that retains the sense of adventure and challenge the studio is known for, while also offering the freedom to explore a vast landscape full of possibilities. Shadow of the Erdtree, the first and only DLC of Elden Ring, is the completion of that vision.

With Shadow of the Erdtree on the cusp of release, GameSpot spoke to Miyazaki-san about this journey and the road to making Elden Ring happen, as well as what he learned from the experience, what he envisions his next projects being, and the future of From Software as a whole.

Continue Reading at GameSpot

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