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All Phasmophobia Cursed Object Locations and How To Use Them

All Phasmophobia Cursed Object Locations and How To Use Them https://ift.tt/5RzFaE6 Phasmophobia ’s cursed objects, also known as cursed items or (officially) cursed possessions, are items with unique supernatural abilities that can assist your investigation. There are seven cursed objects available in the game that can only be used inside the investigation area, with their perks ranging from resurrecting fallen players to helping you eliminate evidence. However, which of these supernatural items spawns, and the number of them that spawn, changes from contract to contract regardless of the difficulty level you’re playing (outside of custom), though each has a distinct spawn location for every map. Using these items is optional, but they can be particularly useful when you're stuck identifying a ghost, or at higher difficulty levels with less evidence. However, these cursed possessions also come with risks. Each has the potential to negatively impact gameplay, with possible sid...

Hidetaka Miyazaki On Bringing Elden Ring To A Close And The Future Of From Software

Hidetaka Miyazaki On Bringing Elden Ring To A Close And The Future Of From Software https://ift.tt/WUZ53A9

The launch of Shadow of the Erdtree brings a new and exciting journey for From Software to its end. Elden Ring, released two years ago, was the studio's first venture into the open-world genre, a massive undertaking full of complex challenges even for studios that have a long history of making them, let alone one taking its first crack at it.

For From Software and game director Hidetaka Miyazaki, it was an opportunity to leverage years of experience making Dark Souls, Bloodborne, Sekiro, and other titles to give players a game that retains the sense of adventure and challenge the studio is known for, while also offering the freedom to explore a vast landscape full of possibilities. Shadow of the Erdtree, the first and only DLC of Elden Ring, is the completion of that vision.

With Shadow of the Erdtree on the cusp of release, GameSpot spoke to Miyazaki-san about this journey and the road to making Elden Ring happen, as well as what he learned from the experience, what he envisions his next projects being, and the future of From Software as a whole.

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