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The Biggest New Game Releases Of November 2026

The Biggest New Game Releases Of November 2026 https://ift.tt/WPr6MoI Who would possibly think it's a good idea to launch a new game in the same month as Grand Theft Auto 6? That's probably what you're asking yourself, but a ton of new releases are coming before Rockstar's November 19 open-world crime caper, ranging from karaoke simulators to a return to Hyrule. For a closer look at what next year has in store, you can also read up on all the games announced for 2027 and beyond. Brotato: Primal Dread https://www.youtube.com/watch?v=vIyZ4j9JbAU&pp=ygUVQnJvdGF0bzogUHJpbWFsIERyZWFk Release date: November 2 Platforms: PC With a chip on his shoulder and a gun in his hand, Brotato is back with a new expansion that doubles down on everything that makes the game so popular--as well as cyborg dinosaurs. More guns, a big map to fire them in, new characters, and new gameplay mechanics headline this DLC for the popular roguelite-shooter. Gravhounds ...

Hidetaka Miyazaki On Bringing Elden Ring To A Close And The Future Of From Software

Hidetaka Miyazaki On Bringing Elden Ring To A Close And The Future Of From Software https://ift.tt/WUZ53A9

The launch of Shadow of the Erdtree brings a new and exciting journey for From Software to its end. Elden Ring, released two years ago, was the studio's first venture into the open-world genre, a massive undertaking full of complex challenges even for studios that have a long history of making them, let alone one taking its first crack at it.

For From Software and game director Hidetaka Miyazaki, it was an opportunity to leverage years of experience making Dark Souls, Bloodborne, Sekiro, and other titles to give players a game that retains the sense of adventure and challenge the studio is known for, while also offering the freedom to explore a vast landscape full of possibilities. Shadow of the Erdtree, the first and only DLC of Elden Ring, is the completion of that vision.

With Shadow of the Erdtree on the cusp of release, GameSpot spoke to Miyazaki-san about this journey and the road to making Elden Ring happen, as well as what he learned from the experience, what he envisions his next projects being, and the future of From Software as a whole.

Continue Reading at GameSpot

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