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Magic: The Gathering's Next Set, Secrets of Strixhaven, Is Available to Preorder Now

Magic: The Gathering's Next Set, Secrets of Strixhaven, Is Available to Preorder Now https://ift.tt/ZgiHckU Secrets of Strixhaven is Magic: The Gathering's next mainline set after Teenage Mutant Ninja Turtles dropped earlier this month. It's a return to a fan-favorite in-universe Plane, where we'll once again get to see the titular magic school, Strixhaven. Preorders are available now over on Amazon and Best Buy before the full set releases on April 24. The same type of sealed products you'd expect are available to pre-purchase, such as Play and Collector booster packs and boxes, all five Commander decks, bundles, Draft Night kits, and so much more. If you're a Magic lore fan, there's even a hardcover novel written by Seanan McGuire that takes us through the new story that'll run you $21 (was $29) that comes out April 7. Secrets of Strixhaven will once again focus on the Enemy-color pairs, each representing the five different colleges that make up ...

Hidetaka Miyazaki On Bringing Elden Ring To A Close And The Future Of From Software

Hidetaka Miyazaki On Bringing Elden Ring To A Close And The Future Of From Software https://ift.tt/WUZ53A9

The launch of Shadow of the Erdtree brings a new and exciting journey for From Software to its end. Elden Ring, released two years ago, was the studio's first venture into the open-world genre, a massive undertaking full of complex challenges even for studios that have a long history of making them, let alone one taking its first crack at it.

For From Software and game director Hidetaka Miyazaki, it was an opportunity to leverage years of experience making Dark Souls, Bloodborne, Sekiro, and other titles to give players a game that retains the sense of adventure and challenge the studio is known for, while also offering the freedom to explore a vast landscape full of possibilities. Shadow of the Erdtree, the first and only DLC of Elden Ring, is the completion of that vision.

With Shadow of the Erdtree on the cusp of release, GameSpot spoke to Miyazaki-san about this journey and the road to making Elden Ring happen, as well as what he learned from the experience, what he envisions his next projects being, and the future of From Software as a whole.

Continue Reading at GameSpot

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