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The Asus ROG Xbox Ally X20 Costs $1,300, And The OLED Screen Better Be Worth It

The Asus ROG Xbox Ally X20 Costs $1,300, And The OLED Screen Better Be Worth It https://ift.tt/t7rHORh Almost a year after launch, the Asus Xbox ROG Ally is getting an upgrade--and a hefty price increase--in the form of the X20 model. Revealed earlier this year as part of a bundle sold with a set of XR glasses, Asus has opened preorders for the handheld gaming PC, with prices starting at an eye-watering $1,300 from the official Asus online store and Best Buy . What does an extra $300 get you? The biggest draw is the screen, as Asus has equipped this model with a 7.4‑inch 1080p OLED 120Hz HDR display. The shell is also constructed from translucent plastic so you can see the inner workings of the ROG Ally X20, and those internals include an 80Wh battery, 1TB of storage capacity, 24GB of DDR5 RAM, and Wi-Fi 6 connectivity. The X20 also features a redesigned layout meant to improve airflow and thermal efficiency, as these units can get hot while running demanding games. ...

Hidetaka Miyazaki On Bringing Elden Ring To A Close And The Future Of From Software

Hidetaka Miyazaki On Bringing Elden Ring To A Close And The Future Of From Software https://ift.tt/WUZ53A9

The launch of Shadow of the Erdtree brings a new and exciting journey for From Software to its end. Elden Ring, released two years ago, was the studio's first venture into the open-world genre, a massive undertaking full of complex challenges even for studios that have a long history of making them, let alone one taking its first crack at it.

For From Software and game director Hidetaka Miyazaki, it was an opportunity to leverage years of experience making Dark Souls, Bloodborne, Sekiro, and other titles to give players a game that retains the sense of adventure and challenge the studio is known for, while also offering the freedom to explore a vast landscape full of possibilities. Shadow of the Erdtree, the first and only DLC of Elden Ring, is the completion of that vision.

With Shadow of the Erdtree on the cusp of release, GameSpot spoke to Miyazaki-san about this journey and the road to making Elden Ring happen, as well as what he learned from the experience, what he envisions his next projects being, and the future of From Software as a whole.

Continue Reading at GameSpot

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