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I Gave Up My The Witcher 3 Run To Play Dressmaker, And My Life Is Better For It

I Gave Up My The Witcher 3 Run To Play Dressmaker, And My Life Is Better For It https://ift.tt/fMtrSBQ If you walked into my room at any time (please don’t), chances are you’ll find me playing more adult games. No, not talking about those—I mean specifically Call of Duty, Grand Theft Auto VI, Cyberpunk 2077, or The Blood of Dawnwalker. Perhaps I’ll be enjoying Kingdom Hearts or a dash of Pokémon, but in reality, most of the time it’ll be more mature experiences. However, I’ve recently stopped my first proper The Witcher 3 playthrough almost instantly in favor of Dressmaker. And you could join me too, thanks to a tasty discount. Nothing satisfies me more than a well-placed slice that cuts down a monster or taking on side quests to uncover a story off the beaten path. However, I’ve found that I’m equally satisfied by a little bit of hard work. Dressmaker isn’t just about making dresses—it’s about each decision impacting the final product, working toward your client’s requests in a ...

Hidetaka Miyazaki On Bringing Elden Ring To A Close And The Future Of From Software

Hidetaka Miyazaki On Bringing Elden Ring To A Close And The Future Of From Software https://ift.tt/WUZ53A9

The launch of Shadow of the Erdtree brings a new and exciting journey for From Software to its end. Elden Ring, released two years ago, was the studio's first venture into the open-world genre, a massive undertaking full of complex challenges even for studios that have a long history of making them, let alone one taking its first crack at it.

For From Software and game director Hidetaka Miyazaki, it was an opportunity to leverage years of experience making Dark Souls, Bloodborne, Sekiro, and other titles to give players a game that retains the sense of adventure and challenge the studio is known for, while also offering the freedom to explore a vast landscape full of possibilities. Shadow of the Erdtree, the first and only DLC of Elden Ring, is the completion of that vision.

With Shadow of the Erdtree on the cusp of release, GameSpot spoke to Miyazaki-san about this journey and the road to making Elden Ring happen, as well as what he learned from the experience, what he envisions his next projects being, and the future of From Software as a whole.

Continue Reading at GameSpot

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