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How To Use Discord On Your Steam Machine And Steam Deck

How To Use Discord On Your Steam Machine And Steam Deck https://ift.tt/FengVxw If you're a PC gamer, you're probably accustomed to using Discord for voice and text chats during your games. Now that Valve has brought the Steam experience to TVs and handheld devices, you'll likely want to keep your usual gaming setup intact. Thankfully, Steam's devices are pretty much just PCs running on Linux, so they can do most anything you'd want a PC to do. Here's what you need to know to bring Discord to your Steam device. In This Article How to use Discord on Steam Machine or Steam Deck Fix Discord controller layout on Steam Machine or Steam Deck How to use Discord on Steam Machine or Steam Deck The process for bringing Discord onto your Steam-based platform is the same no matter if you're using the console-like Steam Machine or the handheld Steam Deck...

Hidetaka Miyazaki On Bringing Elden Ring To A Close And The Future Of From Software

Hidetaka Miyazaki On Bringing Elden Ring To A Close And The Future Of From Software https://ift.tt/WUZ53A9

The launch of Shadow of the Erdtree brings a new and exciting journey for From Software to its end. Elden Ring, released two years ago, was the studio's first venture into the open-world genre, a massive undertaking full of complex challenges even for studios that have a long history of making them, let alone one taking its first crack at it.

For From Software and game director Hidetaka Miyazaki, it was an opportunity to leverage years of experience making Dark Souls, Bloodborne, Sekiro, and other titles to give players a game that retains the sense of adventure and challenge the studio is known for, while also offering the freedom to explore a vast landscape full of possibilities. Shadow of the Erdtree, the first and only DLC of Elden Ring, is the completion of that vision.

With Shadow of the Erdtree on the cusp of release, GameSpot spoke to Miyazaki-san about this journey and the road to making Elden Ring happen, as well as what he learned from the experience, what he envisions his next projects being, and the future of From Software as a whole.

Continue Reading at GameSpot

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