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The Witcher 3 Remastered – Side by Side Graphics Comparison

The Witcher 3 Remastered – Side by Side Graphics Comparison https://ift.tt/ZE6noGl Let's compare the Witcher 3's previous version, 4.04, to the latest remastered 5.00 patch. We'll also be showing off both Ray Tracing and the brand new Path Tracing, exclusive to the PC version. The Rabbit Haul is available now. https://store.steampowered.com/app/2514330/The_Rabbit_Haul Presented by The Rabbit Haul. The Rabbit Haul is co-published by Fandom, GameSpot's parent company.

Hidetaka Miyazaki On Bringing Elden Ring To A Close And The Future Of From Software

Hidetaka Miyazaki On Bringing Elden Ring To A Close And The Future Of From Software https://ift.tt/WUZ53A9

The launch of Shadow of the Erdtree brings a new and exciting journey for From Software to its end. Elden Ring, released two years ago, was the studio's first venture into the open-world genre, a massive undertaking full of complex challenges even for studios that have a long history of making them, let alone one taking its first crack at it.

For From Software and game director Hidetaka Miyazaki, it was an opportunity to leverage years of experience making Dark Souls, Bloodborne, Sekiro, and other titles to give players a game that retains the sense of adventure and challenge the studio is known for, while also offering the freedom to explore a vast landscape full of possibilities. Shadow of the Erdtree, the first and only DLC of Elden Ring, is the completion of that vision.

With Shadow of the Erdtree on the cusp of release, GameSpot spoke to Miyazaki-san about this journey and the road to making Elden Ring happen, as well as what he learned from the experience, what he envisions his next projects being, and the future of From Software as a whole.

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