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How To Complete All What If Rifts In Assassin’s Creed Black Flag Resynced

How To Complete All What If Rifts In Assassin’s Creed Black Flag Resynced https://ift.tt/QZ4hqC6 Are you curious about the Rifts in Assassin’s Creed Black Flag Resynced ? Unlike the original, which also had a modern-day story, Resynced presents a different narrative arc. Think of these Rifts as “What If” scenarios, alternate outcomes that would’ve occurred had characters taken a new path in their lives. Of course, not everything is as it seems, so you still need to be wary. Our guide has all the info that you need, but be ready for a few spoilers , too. In This Article The “What If” Rift activities in Assassin’s Creed Black Flag Resynced Rift #1: Wayward Souls - What if Edward kept his promise to Caroline? Rift #1: Wayward Souls - Tasks and reward Rift #2: Wayward Desires - What if Blackbeard accepted the king’s pardon to rule Nassau? Rift #2: Wayward Desires - Platforming and combat Rift #2: Wa...

Hidetaka Miyazaki On Bringing Elden Ring To A Close And The Future Of From Software

Hidetaka Miyazaki On Bringing Elden Ring To A Close And The Future Of From Software https://ift.tt/WUZ53A9

The launch of Shadow of the Erdtree brings a new and exciting journey for From Software to its end. Elden Ring, released two years ago, was the studio's first venture into the open-world genre, a massive undertaking full of complex challenges even for studios that have a long history of making them, let alone one taking its first crack at it.

For From Software and game director Hidetaka Miyazaki, it was an opportunity to leverage years of experience making Dark Souls, Bloodborne, Sekiro, and other titles to give players a game that retains the sense of adventure and challenge the studio is known for, while also offering the freedom to explore a vast landscape full of possibilities. Shadow of the Erdtree, the first and only DLC of Elden Ring, is the completion of that vision.

With Shadow of the Erdtree on the cusp of release, GameSpot spoke to Miyazaki-san about this journey and the road to making Elden Ring happen, as well as what he learned from the experience, what he envisions his next projects being, and the future of From Software as a whole.

Continue Reading at GameSpot

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