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Tron: Ares Is Getting A Steelbook Edition 4K Blu-Ray

Tron: Ares Is Getting A Steelbook Edition 4K Blu-Ray https://ift.tt/lbwnKcI The third entry in Disney's cult-classic sci-fi franchise, Tron: Ares, premiered in theaters earlier this year. The film expands the franchise's mythos with a new story centered on the titular Ares (Jared Leto), a self-aware artificial being who manages to exit the virtual reality of Tron and enter the real world. If you missed it, or you're already a fan and want to add it to your collection, preorders are now live for the Tron: Ares Blu-ray, which releases on January 6, 2026. The film will launch in multiple formats, including a limited-edition steelbook version that you can preorder for $45 at Amazon. Standard edition 4K Blu-ray, regular Blu-ray, and DVD versions are also available. Tron: Ares Limited-Edition Steelbook (4K Blu-ray) $45 | Releases January 6, 2026 The steelbook edition features artwork of the film's primary cast on the front, and the stylish teaser poster for Tron: Ar...

Hidetaka Miyazaki On Bringing Elden Ring To A Close And The Future Of From Software

Hidetaka Miyazaki On Bringing Elden Ring To A Close And The Future Of From Software https://ift.tt/WUZ53A9

The launch of Shadow of the Erdtree brings a new and exciting journey for From Software to its end. Elden Ring, released two years ago, was the studio's first venture into the open-world genre, a massive undertaking full of complex challenges even for studios that have a long history of making them, let alone one taking its first crack at it.

For From Software and game director Hidetaka Miyazaki, it was an opportunity to leverage years of experience making Dark Souls, Bloodborne, Sekiro, and other titles to give players a game that retains the sense of adventure and challenge the studio is known for, while also offering the freedom to explore a vast landscape full of possibilities. Shadow of the Erdtree, the first and only DLC of Elden Ring, is the completion of that vision.

With Shadow of the Erdtree on the cusp of release, GameSpot spoke to Miyazaki-san about this journey and the road to making Elden Ring happen, as well as what he learned from the experience, what he envisions his next projects being, and the future of From Software as a whole.

Continue Reading at GameSpot

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