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CoD: Black Ops 7 Zombies - How To Build And Upgrade The Blundergat Wonder Weapon In Paradox Junction

CoD: Black Ops 7 Zombies - How To Build And Upgrade The Blundergat Wonder Weapon In Paradox Junction https://ift.tt/5uKqRHT Season 2 Reloaded is live in Call of Duty: Black Ops 7 , bringing the brand-new Paradox Junction map to Zombies mode. Paradox Junction is set on Treyarch's iconic Nuketown map, and it features the Blundergat Wonder Weapon originally introduced with Black Ops 2's Mob of the Dead map. In this guide, we'll show you how to gather the barrel, sealant, stock, and hammer parts needed to build the Blundergat Wonder Weapon, as well as how to upgrade it to the Sundergat. Table of Contents [ hide ] How to find all parts for the Blundergat Wonder Weapon How to find all parts for the Blundergat Wonder Weapon The Blundergat is a craftable shotgun Wonder Weapon in Paradox Junction, and the weapon parts can be obtained in any order . You can skip around this guide and collect them however you choose, but we'll be explaining this in our recommended order. ...

Hidetaka Miyazaki On Bringing Elden Ring To A Close And The Future Of From Software

Hidetaka Miyazaki On Bringing Elden Ring To A Close And The Future Of From Software https://ift.tt/WUZ53A9

The launch of Shadow of the Erdtree brings a new and exciting journey for From Software to its end. Elden Ring, released two years ago, was the studio's first venture into the open-world genre, a massive undertaking full of complex challenges even for studios that have a long history of making them, let alone one taking its first crack at it.

For From Software and game director Hidetaka Miyazaki, it was an opportunity to leverage years of experience making Dark Souls, Bloodborne, Sekiro, and other titles to give players a game that retains the sense of adventure and challenge the studio is known for, while also offering the freedom to explore a vast landscape full of possibilities. Shadow of the Erdtree, the first and only DLC of Elden Ring, is the completion of that vision.

With Shadow of the Erdtree on the cusp of release, GameSpot spoke to Miyazaki-san about this journey and the road to making Elden Ring happen, as well as what he learned from the experience, what he envisions his next projects being, and the future of From Software as a whole.

Continue Reading at GameSpot

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