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Fortnite Got A Lot Messier This Year

Fortnite Got A Lot Messier This Year https://ift.tt/OnyYgkS Epic has spent the past few years trying as hard as it can to will the Fortnite metaverse into being--and now, at the end of 2025, it's actually starting to look like it's getting there. Things are still very messy, but Epic's moves in that direction--which frequently seem to involve trying random things just to see what happens--may have finally borne fruit. Back at the end of 2023, Fortnite attempted to usher in its metaverse in earnest by launching Fortnite Festival, Rocket Racing, and Lego Fortnite all at once. It didn't quite work, because all three were half-baked and missing key features. The only way to play Racing was in Ranked, Festival lacked instrument support and still doesn't have a practice mode, and Lego Fortnite had the feel of a generic early-access survival game wearing Lego clothing. Two years later, we've got a much prettier picture, but not because Epic went all in on those modes...

Hidetaka Miyazaki On Bringing Elden Ring To A Close And The Future Of From Software

Hidetaka Miyazaki On Bringing Elden Ring To A Close And The Future Of From Software https://ift.tt/WUZ53A9

The launch of Shadow of the Erdtree brings a new and exciting journey for From Software to its end. Elden Ring, released two years ago, was the studio's first venture into the open-world genre, a massive undertaking full of complex challenges even for studios that have a long history of making them, let alone one taking its first crack at it.

For From Software and game director Hidetaka Miyazaki, it was an opportunity to leverage years of experience making Dark Souls, Bloodborne, Sekiro, and other titles to give players a game that retains the sense of adventure and challenge the studio is known for, while also offering the freedom to explore a vast landscape full of possibilities. Shadow of the Erdtree, the first and only DLC of Elden Ring, is the completion of that vision.

With Shadow of the Erdtree on the cusp of release, GameSpot spoke to Miyazaki-san about this journey and the road to making Elden Ring happen, as well as what he learned from the experience, what he envisions his next projects being, and the future of From Software as a whole.

Continue Reading at GameSpot

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