Accéder au contenu principal

Sélection

Borderlands 4 Is At Its Lowest Price, But Only For One More Day

Borderlands 4 Is At Its Lowest Price, But Only For One More Day https://ift.tt/IgDdfQW For all of Borderlands 3's issues, that familiar looter-shooter gameplay remained as brilliant as ever. While the narrative lacked, especially compared to Borderlands 2, the third mainline entry refined the gunplay and added to the series' signature chaos. Borderlands 4 builds on all of that. The story and its themes are treated with more maturity while still leaving plenty of room for slapstick humor and the absurd. And yes, there are still more guns than you could ever hope to loot. So, if you've been waiting to play it, now's your best chance to grab it at a discount, but only if you're quick. Few games nail the looter layer on top of great FPS gameplay, but Gearbox Software has managed to do exactly that with Borderlands 4. This time, you and your crew of Vault Hunters travel across the prison planet of Kairos in an effort to stop the tyrannical Timekeeper and his region...

Hidetaka Miyazaki On Bringing Elden Ring To A Close And The Future Of From Software

Hidetaka Miyazaki On Bringing Elden Ring To A Close And The Future Of From Software https://ift.tt/WUZ53A9

The launch of Shadow of the Erdtree brings a new and exciting journey for From Software to its end. Elden Ring, released two years ago, was the studio's first venture into the open-world genre, a massive undertaking full of complex challenges even for studios that have a long history of making them, let alone one taking its first crack at it.

For From Software and game director Hidetaka Miyazaki, it was an opportunity to leverage years of experience making Dark Souls, Bloodborne, Sekiro, and other titles to give players a game that retains the sense of adventure and challenge the studio is known for, while also offering the freedom to explore a vast landscape full of possibilities. Shadow of the Erdtree, the first and only DLC of Elden Ring, is the completion of that vision.

With Shadow of the Erdtree on the cusp of release, GameSpot spoke to Miyazaki-san about this journey and the road to making Elden Ring happen, as well as what he learned from the experience, what he envisions his next projects being, and the future of From Software as a whole.

Continue Reading at GameSpot

Commentaires