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More Lord Of The Rings Game Re-Releases Are Coming

More Lord Of The Rings Game Re-Releases Are Coming https://ift.tt/0ePY9fI Aspyr Media shadowdropped a new "Legacy Edition" of the 2011 The Lord of the Rings game, War in the North, earlier this week. It won't be the last The Lord of the Rings re-release from Aspyr, as the company has confirmed "even more classic releases" from The Lord of the Rings series are coming "in the future." That's all Aspyr had to say, so it's anyone's guess as to the other "classic" The Lord of the Rings games that could make a return. https://www.youtube.com/watch?v=G_gZuaXTDEo War in the North's Legacy Edition was released under a licensing deal with Warner Bros. Interactive Entertainment and marks Aspyr's first The Lord of the Rings release. Other LOTR games released around the same time as War in the North from WBIE included Aragorn's Quest (2010), Guardians of Middle-earth (2012), Lego The Lord of the Rings (2012), and...

Hidetaka Miyazaki On Bringing Elden Ring To A Close And The Future Of From Software

Hidetaka Miyazaki On Bringing Elden Ring To A Close And The Future Of From Software https://ift.tt/WUZ53A9

The launch of Shadow of the Erdtree brings a new and exciting journey for From Software to its end. Elden Ring, released two years ago, was the studio's first venture into the open-world genre, a massive undertaking full of complex challenges even for studios that have a long history of making them, let alone one taking its first crack at it.

For From Software and game director Hidetaka Miyazaki, it was an opportunity to leverage years of experience making Dark Souls, Bloodborne, Sekiro, and other titles to give players a game that retains the sense of adventure and challenge the studio is known for, while also offering the freedom to explore a vast landscape full of possibilities. Shadow of the Erdtree, the first and only DLC of Elden Ring, is the completion of that vision.

With Shadow of the Erdtree on the cusp of release, GameSpot spoke to Miyazaki-san about this journey and the road to making Elden Ring happen, as well as what he learned from the experience, what he envisions his next projects being, and the future of From Software as a whole.

Continue Reading at GameSpot

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