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Valve Warns Steam Machine Owners Their Personal Details May Have Been Stolen

Valve Warns Steam Machine Owners Their Personal Details May Have Been Stolen https://ift.tt/rK7hMxI Valve has begun notifying customers of its Steam Machine PC that their personal details may have been compromised. Affecting European owners of the PC, Valve says that a logistics company that helps ship the unit in that region was the target of a cyberattack, although "additional information" related to Steam accounts remains safe. Because the company holds onto consumer information for up to 90 days, details like a client's name, street address, phone number, and email address may have been acquired. Valve says that this means that people could expect fake messages--via email, SMS, or phone--targeting them, with scammers using the details on their recent hardware purchase to extract cash from an unlucky recipient. "They may quote your address back to you to prove they're genuine," Valve wrote in a PSA sent out to customers (via ResetEra ). "The...

Hidetaka Miyazaki On Bringing Elden Ring To A Close And The Future Of From Software

Hidetaka Miyazaki On Bringing Elden Ring To A Close And The Future Of From Software https://ift.tt/WUZ53A9

The launch of Shadow of the Erdtree brings a new and exciting journey for From Software to its end. Elden Ring, released two years ago, was the studio's first venture into the open-world genre, a massive undertaking full of complex challenges even for studios that have a long history of making them, let alone one taking its first crack at it.

For From Software and game director Hidetaka Miyazaki, it was an opportunity to leverage years of experience making Dark Souls, Bloodborne, Sekiro, and other titles to give players a game that retains the sense of adventure and challenge the studio is known for, while also offering the freedom to explore a vast landscape full of possibilities. Shadow of the Erdtree, the first and only DLC of Elden Ring, is the completion of that vision.

With Shadow of the Erdtree on the cusp of release, GameSpot spoke to Miyazaki-san about this journey and the road to making Elden Ring happen, as well as what he learned from the experience, what he envisions his next projects being, and the future of From Software as a whole.

Continue Reading at GameSpot

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