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A Mod To Turn Baldur's Gate 3 Into Baldur's Gate 1 Is In The Works, Demo Out Now

A Mod To Turn Baldur's Gate 3 Into Baldur's Gate 1 Is In The Works, Demo Out Now https://ift.tt/cl0k5yH A group of Baldur's Gate 3 modders are working on a massive mod for the game that effectively turns Baldur's Gate 3 into the game that started it all: 1998's Baldur's Gate . The team of modders--who collectively go by the name Deathbringer's Reign--are led by project organizer 786r786, who previously created a Baldur's Gate 3 mod that recreates Candlekeep , the opening location from the original Baldur's Gate. Players went wild for the Candlekeep mod, which led to more interest in its creator, and eventually player requests for a full Baldur's Gate mod. "I received a lot of requests from fans of the original games to turn it into a full campaign, along with offers from some incredibly talented modders who volunteered to help," 786r786 explained (via Rock Paper Shotgun ). "Making an isolated custom campaign is actually a bit e...

Hidetaka Miyazaki On Bringing Elden Ring To A Close And The Future Of From Software

Hidetaka Miyazaki On Bringing Elden Ring To A Close And The Future Of From Software https://ift.tt/WUZ53A9

The launch of Shadow of the Erdtree brings a new and exciting journey for From Software to its end. Elden Ring, released two years ago, was the studio's first venture into the open-world genre, a massive undertaking full of complex challenges even for studios that have a long history of making them, let alone one taking its first crack at it.

For From Software and game director Hidetaka Miyazaki, it was an opportunity to leverage years of experience making Dark Souls, Bloodborne, Sekiro, and other titles to give players a game that retains the sense of adventure and challenge the studio is known for, while also offering the freedom to explore a vast landscape full of possibilities. Shadow of the Erdtree, the first and only DLC of Elden Ring, is the completion of that vision.

With Shadow of the Erdtree on the cusp of release, GameSpot spoke to Miyazaki-san about this journey and the road to making Elden Ring happen, as well as what he learned from the experience, what he envisions his next projects being, and the future of From Software as a whole.

Continue Reading at GameSpot

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