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Count Binface Is Making A Campaign Promise That Every Sega Fan Can Get Behind

Count Binface Is Making A Campaign Promise That Every Sega Fan Can Get Behind https://ift.tt/5f24LAn The campaign season is heating up, and by now, you're probably used to politicians making grand promises that won't be fulfilled. Across the pond in England, at least one "independent space warrior" is making a push to get Sega fans on his side, as Count Binface's bid to be elected the new MP of Clacton has seen him call on Sega to reopen its beloved West End Arcade and get Shenmue 4 into production. "I need to say a galactic hello to Sega, on behalf of the Shenmue fans," Count Binface said in a new video that was shared by the fansite Shenmue Dojo. "I've got a little bone to pick with you, because the fans would like to campaign for an update from you, Sega, about Shenmue 4. They can't leave you guys on another cliffhanger for years! Yes, I wonder whether Sega needs to be nationalized along with Adele. What do you say? Should we harness...

Hidetaka Miyazaki On Bringing Elden Ring To A Close And The Future Of From Software

Hidetaka Miyazaki On Bringing Elden Ring To A Close And The Future Of From Software https://ift.tt/WUZ53A9

The launch of Shadow of the Erdtree brings a new and exciting journey for From Software to its end. Elden Ring, released two years ago, was the studio's first venture into the open-world genre, a massive undertaking full of complex challenges even for studios that have a long history of making them, let alone one taking its first crack at it.

For From Software and game director Hidetaka Miyazaki, it was an opportunity to leverage years of experience making Dark Souls, Bloodborne, Sekiro, and other titles to give players a game that retains the sense of adventure and challenge the studio is known for, while also offering the freedom to explore a vast landscape full of possibilities. Shadow of the Erdtree, the first and only DLC of Elden Ring, is the completion of that vision.

With Shadow of the Erdtree on the cusp of release, GameSpot spoke to Miyazaki-san about this journey and the road to making Elden Ring happen, as well as what he learned from the experience, what he envisions his next projects being, and the future of From Software as a whole.

Continue Reading at GameSpot

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