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Will GTA 6 Have Crossplay?

Will GTA 6 Have Crossplay? https://ift.tt/1RBH3Ya As the GTA 6 release date nears, and preorders are now live, we know that the next game in Rockstar's hit franchise will be a "single-player experience." However, what does that mean for your own save, and will you be able to transfer it across platforms? While GTA 6 is set to come to Xbox Series X|S and PS5 at launch, it's expected to have a PC release at some point down the road. For its predecessor, GTA 5, the wait for PC players was a pretty staggering 19 months. So, will you be able to transfer your GTA 6 save from a console to your PC, or even another console, after the game launches? Rockstar hasn't confirmed anything around GTA 6 having crossplay yet, but if we're going off previous titles in the series, it's unlikely. To date, there is still no crossplay function in GTA 5. Even with GTA Online, you can't transfer a character from Xbox or PlayStation to PC and vice versa. Console genera...

Hidetaka Miyazaki On Bringing Elden Ring To A Close And The Future Of From Software

Hidetaka Miyazaki On Bringing Elden Ring To A Close And The Future Of From Software https://ift.tt/WUZ53A9

The launch of Shadow of the Erdtree brings a new and exciting journey for From Software to its end. Elden Ring, released two years ago, was the studio's first venture into the open-world genre, a massive undertaking full of complex challenges even for studios that have a long history of making them, let alone one taking its first crack at it.

For From Software and game director Hidetaka Miyazaki, it was an opportunity to leverage years of experience making Dark Souls, Bloodborne, Sekiro, and other titles to give players a game that retains the sense of adventure and challenge the studio is known for, while also offering the freedom to explore a vast landscape full of possibilities. Shadow of the Erdtree, the first and only DLC of Elden Ring, is the completion of that vision.

With Shadow of the Erdtree on the cusp of release, GameSpot spoke to Miyazaki-san about this journey and the road to making Elden Ring happen, as well as what he learned from the experience, what he envisions his next projects being, and the future of From Software as a whole.

Continue Reading at GameSpot

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