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Layers Of Fear 3 Announced With A Spooky Live-Action Trailer

Layers Of Fear 3 Announced With A Spooky Live-Action Trailer https://ift.tt/iQyOmI1 A third mainline game in the Layers of Fear series, Layers of Fear 3, has been announced by developer Bloober Team. The sequel was announced in a video celebrating the 10-year anniversary of the original Layers of Fear . It contains a lot of tone-setting footage, set to a spooky rendition of "You Are My Sunshine" - there's nothing particularly scary in the video, but it's a little unsettling. Bloober Team CEO Piotr Babieno promises in the video that the Layers of Fear series is "still alive, still evolving, and still finding new ways to haunt". The video closes out with another live-action video, this time serving as a trailer for the third game. You can watch it below (but don't expect a lot of specific details). Continue Reading at GameSpot

Hidetaka Miyazaki On Bringing Elden Ring To A Close And The Future Of From Software

Hidetaka Miyazaki On Bringing Elden Ring To A Close And The Future Of From Software https://ift.tt/WUZ53A9

The launch of Shadow of the Erdtree brings a new and exciting journey for From Software to its end. Elden Ring, released two years ago, was the studio's first venture into the open-world genre, a massive undertaking full of complex challenges even for studios that have a long history of making them, let alone one taking its first crack at it.

For From Software and game director Hidetaka Miyazaki, it was an opportunity to leverage years of experience making Dark Souls, Bloodborne, Sekiro, and other titles to give players a game that retains the sense of adventure and challenge the studio is known for, while also offering the freedom to explore a vast landscape full of possibilities. Shadow of the Erdtree, the first and only DLC of Elden Ring, is the completion of that vision.

With Shadow of the Erdtree on the cusp of release, GameSpot spoke to Miyazaki-san about this journey and the road to making Elden Ring happen, as well as what he learned from the experience, what he envisions his next projects being, and the future of From Software as a whole.

Continue Reading at GameSpot

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