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One Of The Most Popular Books For Aspiring Game Designers Is Getting A New Edition

One Of The Most Popular Books For Aspiring Game Designers Is Getting A New Edition https://ift.tt/3mCpuVd If you've ever dreamed of making a game, you'll want to check out Level Up: The Guide to Great Video Game Design . Written by veteran game developer Scott Rogers, the book is lauded as one of the best resources for learning game design, covering everything from starting your very first project to project management and monetization. A new edition of the book is launching soon on December 5 that will expand on the original with new chapters and insights from Rogers, and preorders are available now. Level Up: The Guide to Great Video Game Design - Third Edition $50 | Releases December 5 According to the book's description, readers will learn how to write story and lore, build levels, create design documents, pitch your game to publishers, and more. These lessons have "been written with all levels of game designers in mind," and features over 400 drawing

Angst: A Tale Of Survival Is A Stylish-Looking Survival Game Coming Next Year For PC And Console

Angst: A Tale Of Survival Is A Stylish-Looking Survival Game Coming Next Year For PC And Console https://ift.tt/DeiE8lV

Cherrypick Games has announced its next project, and it's a stylish-looking survival game called Angst: A Tale of Survival. Cherrypick Games, based in Poland, is known for its slate of free mobile games, but Angst is the studio's first major premium game for PC and console.

The studio says fans can think of the game as "Don't Starve meets Dredge meets Hades" in terms of the genres and tone it's aiming for. The game features roguelite progression and what's described as a "contemplative, quest-driven narrative." Take a look at the cinematic trailer below to get a feel for the game's tone, vibe, and setting.

Players awaken in an old cabin in the middle of a frozen taiga, and they don't know what happened to them besides how they got stuck in a terrible snowstorm. Players try to discover what happened, but the twist is that things start to feel oddly familiar.

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