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Here’s Why Fortnite Sucks This Season

Here’s Why Fortnite Sucks This Season https://ift.tt/0m7AdPO There's way too much going on in Fortnite's core Battle Royale mode in Chapter 7 Season 4. With sprites giving everybody a bonus ability, and Overrides fundamentally changing the way the game works in the middle of matches, we've got kind of a large pile of gimmicks that show up in matches at random, if they show up at all. It's made for a disorienting and inconsistent experience that's difficult to strategize for, because there's no real status quo to get used to. It's a big mess, and it seems to be affecting player numbers in a big way, both for the core Battle Royale mode and Fortnite as a whole. The thing about battle royale as a genre is that it's already, by its nature, varied enough from match to match. Loot is random, and the other players are random, and so there's always plenty of variety even if you drop in the same spot every single time. This has been one of the key sellin...

Dragon Age: The Veilguard Changes How Some Side Quests Work

Dragon Age: The Veilguard Changes How Some Side Quests Work https://ift.tt/fmhk9UC

Later this fall, BioWare and EA's Dragon Age: The Veilguard will finally give gamers a look at how the world of Thedas has changed in the decade since Dragon Age: Inquisition took place. But if the latest extended gameplay preview is any indication, Thedas hasn't been changed for the better. However, the storytelling of the game itself appears to be more refined.

Via IGN, The Veilguard co-directors Corinne Busche and John Epler hosted a 22-minute gameplay video that takes place deep into the story. In this side quest, the player character, Rook, agrees to help his companion, Davrin, complete a personal mission of revenge. The directors also pick up two additional side quests to procure medical supplies for the Grey Wardens and to locate a few of their missing members. This was meant to illustrate that these missions are more organically placed in the story, rather than unrelated events.

Additionally, the Crossroads is no longer a place of refuge thanks to the war between the game's antagonist, Solas, and the gods. Rook and his companions have to fight their way through the area before they arrive at Hossberg, an area that has been overrun by the Blight.

Continue Reading at GameSpot

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