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Crimson Desert Has Kept Me Trapped In Its Opening Area, And You Could Join Me For $1

Crimson Desert Has Kept Me Trapped In Its Opening Area, And You Could Join Me For $1 https://ift.tt/IQoCPsE Crimson Desert is an action-RPG. It’s also a medieval fantasy game. It’s kinda sci-fi, kinda like Dragon’s Dogma 2, with a sprinkle of The Witcher 3, and there are even some Breath of the Wild and Assassin’s Creed comparisons to throw into the increasingly ridiculous pot. It’s completely overwhelming, completely wild, and completely fun, and if you’ve been waiting for an excuse to finally give it a shot—especially with its countless updates and new Enhanced version—you could try your luck at getting it for just $1 with Fanatical’s Mystery Crate. Crimson Desert is, admittedly, a bit of a strange game. The story of Kliff and rebuilding the Greymanes is maybe fourth or fifth on the priority list for Pearl Abyss’s single-player game, and normally, that would make it a less compelling experience. Yet, the higher priorities, like a solid gameplay loop and absolutely bizarre world...

Space Marine 2 Dev On Why The Game's Massive Success Is "Dangerous"

Space Marine 2 Dev On Why The Game's Massive Success Is "Dangerous" https://ift.tt/SsLa9eh

Warhammer 40,000: Space Marine 2 enjoyed a very successful launch earlier this month, and now one of the top bosses at the game's publisher has teased what's on tap for the future. This includes potential story DLC or even a full-on sequel, but plans are still being formulated.

Tim Willits, the CEO of Saber Interactive, decline to share hard sales data, but said the game's success can be "dangerous" for the studio.

"When you have a big hit and you have that internet kind of popularity, there's more passion and there's more responsibility for the quality that you do. And you look at yourself through a different lens. And sometimes that success lens can be a little dangerous because then you get so paranoid about making sure everything is great that you overstress about things," he told IGN. "But it's that success lens that really drives amazing games into the future. So I do believe that through the success lens that we have, we will just make far better products in the future."

Continue Reading at GameSpot

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