Accéder au contenu principal

Sélection

Dev Offering Refunds, Planning Lawsuit Over Kickstarter Physical Edition Fiasco

Dev Offering Refunds, Planning Lawsuit Over Kickstarter Physical Edition Fiasco https://ift.tt/6Mo78m4 Kickstarter disappointments and disasters are not uncommon in the realm of videogames--and sometimes, even when a campaign is successful and a game is released, there will still be issues with fulfilling backer promises like physical goodies and stretch goals. One such campaign experiencing these woes is Chained Echoes, a 16-bit style RPG that has received excellent reviews and a generally positive player reception. By all metrics, this game would easily go down as a Kickstarter success story--if it wasn't for backers who purchased a physical copy of the game not getting what they bought after years of delay. Creator Matthias Linda partnered with German limited-edition publisher First Press Games to create physical copies of Chained Echoes for for PC, PlayStation 4, and Nintendo Switch. While certain tiers of the Kickstarter were promised physical goodies like an artbook relate...

This Dungeon Crawl-Themed Book Series Is Like Reading A Video Game

This Dungeon Crawl-Themed Book Series Is Like Reading A Video Game https://ift.tt/uEvW0p2

If you've ever read a book and thought, "This would be a lot cooler if the main characters knew their stats and could see their health points," then you might want to check out the new print edition of the Dungeon Crawler Carl series, which is getting hardcover editions for the first time.

Written by Matt Dinniman, the popular book series belongs to a subgenre of fiction called "LitRPGs" that integrates video game tropes like stats, health bars, and inventory screens directly into the story. Rather than being a choose-your-own-adventure story or a tabletop RPG, LitRPG books are prose novels where the characters interact with the world in a game-like way--often because they are transported into an alternate video game reality or because outside forces morph the real world into a game-like setting. In Dungeon Crawler Carl, aliens have turned Earth into a 10-floor mega-dungeon, and each book in the series represents a different level of the dungeon with its own environmental identity, characters Carl meets, and objectives he completes in hopes of saving humanity.

Continue Reading at GameSpot

Commentaires