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Indie Dev Says “AI” Voice In His Game Was Actually His Wife

Indie Dev Says “AI” Voice In His Game Was Actually His Wife https://ift.tt/qjSaZpf Someone playing Refractive Entertainment's recently released action-RPG Luminary for less than an hour accused the team of using AI for the game's only voiced character. The player said the voice "killed it" for them. There was just one problem: It wasn't AI. It was actually the developer's wife doing her first-ever voice acting gig. Refractive Entertainment launched Luminary into Steam Early Access on August 11. It's a resource-gathering action-adventure sandbox with an art style that's giving Fable meets Immortals Fenyx Rising. It's cute-looking and well-received, with a "Mostly Positive" rating out of almost 350 Steam reviews. But for an indie developer who says his game's success lives and dies by its Steam review score, one particular negative review caught the creative director's attention. On September 10, user NyteKnyte  posted a sh...

Throne And Liberty: Cross-Play And Cross-Progression Explained

Throne And Liberty: Cross-Play And Cross-Progression Explained https://ift.tt/OyLv18X

Throne and Liberty does a great job of feeling like a return to the glory days of MMOs, but that doesn't mean it eschews every modern feature or convenience. This free-to-play adventure has a lot of efficient mechanics to help players feel like they have choices in its massive world. However, you may be wondering if that extends to cross-progression and cross-play functionality. Well, we have good news and bad news--so let's dive in and find out.

Does Throne and Liberty have cross-progression (AKA cross-save)?

So, the bad news first: Throne and Liberty does not support cross-progression at this time. As such, if you purchase the game on more than one platform, you'll have to start entirely new accounts and characters on each.

Sadly, as of this writing, developer NCSoft has not announced any plans to add this functionality in the future, but we'll be sure to keep this updated if that changes.

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