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Fire Emblem’s Remarkable Comeback

Fire Emblem’s Remarkable Comeback https://ift.tt/7qwgX1M Though it may not be a sales juggernaut on the scale of Mario or The Legend of Zelda, Fire Emblem is one of Nintendo's preeminent franchises. Like so many of its vaunted stablemates, the series is almost as old as Nintendo's gaming ambitions, debuting on the Famicom and appearing on nearly every home and handheld console since. Given this prominence, it's almost difficult to believe that Fire Emblem's future was ever in jeopardy, but such was indeed once the case; there was a point in time when the series was very much on the verge of cancellation, and it took a dramatic shakeup to reverse its fortunes. To fully contextualize this rocky period in Fire Emblem's history, we need to look back at its trajectory in the wake of its belated international debut. Unlike Nintendo's other marquee properties, Fire Emblem took a circuitous route to Western markets. Though the series began in 1990, its first severa...

New Steam Demo Showcases The Blend Of Doom, Vampire Survivors, And Parkour That Is Dieseldome: Oil And Blood

New Steam Demo Showcases The Blend Of Doom, Vampire Survivors, And Parkour That Is Dieseldome: Oil And Blood https://ift.tt/yHokQS8

What if the Roman Empire never fell, and instead discovered gasoline and gatling guns? This is the alternate history Turkish developer GHST Studios is presenting in Dieseldome: Oil And Blood, and a new demo has been released on Steam as part of Steam Next Fest.

Dieseldome mixes gameplay elements of Doom and Vampire Survivors, as it puts players in the role of a gladiator sentenced to death by combat. They then must fight their way through hordes of enemies in fast-paced first-person action where speed and mobility play a major part in each battle--the player can bounce off of obstacles and run along walls while fighting.

Defeating foes, completing parkour-style challenges, and winning "bets"--the Dieseldome equivalent of quests--earns XP, which unlocks power-ups for the rest of the run. At the end of a run, the player will receive in-game money, which can then purchase permanent upgrades for future runs.

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