Accéder au contenu principal

Sélection

Games You Only Need One Copy Of To Play With Others

Games You Only Need One Copy Of To Play With Others https://ift.tt/VjqflAv Gaming has never been more expensive. We're here to investigate why, and help you play more while spending less. Welcome to GameSpot Cheap Week . Fewer and fewer games emphasize couch co-op these days, as we've moved to an increasingly online world that often assumes if you're playing video games with your friend, you're doing it in two different locations over the internet. That's all well and good, but it also means that in most cases, you and your friend both need to own a copy of a game in order to play it together. Yes, most of the time this is true, but a number of games have released over the last several years that support cooperative play without everyone needing to own a copy. This is usually accomplished via a digital item called a Friend's Pass, which lets someone without the game access it as long as they're playing with someone who does own the game.  Infla...

Dragon Age Creator Says The Series Has Long-Term Story Plans

Dragon Age Creator Says The Series Has Long-Term Story Plans https://ift.tt/WjMdq5X

This week, Dragon Age fans have been able to dive back into the continent of Thedas in Dragon Age: The Veilguard. Longtime players may recognize that events in the game were foreshadowed some of the previous installments. According to former Dragon Age lead writer David Gaider, that's because he laid out of the series' lore years ago in a document that's still influencing the direction of the games.

"The way I created the world was to seed plots in various parts of the world that could be part of... a single game," Gaider told Eurogamer. "Then there was the overall uber-plot, which I didn't know for certain that we would ever get to, but I had an understanding of how it all worked together... A lot of that was in my head until we were starting Inquisition and the writers got a little bit impatient with my memory or lack thereof, so they pinned me down and dragged the uber-plot out of me. I'd talked about it, I'd hinted at it, but never really spelled out how it all connected, so they dragged it out of me. We put it into a master lore doc, the secret lore, which we had to hide from most of the team."

Although Gaider left BioWare after Dragon Age: Inquisition, there are signs in The Veilguard that his original plan is still being followed, at least to a degree. He pointed to the return of Fen'Harel as a major example. However, Gaider declined to state what his original ending for the Dragon Age lore was just in case BioWare ever gets around to telling that story.

Continue Reading at GameSpot

Commentaires