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No ICE In Minnesota Bundle Offers Over 1,400 Games For $10

No ICE In Minnesota Bundle Offers Over 1,400 Games For $10 https://ift.tt/EGsiqht Last year, a No ICE in California bundle raised over $105,000 for the LA-based Immigrant Defenders Law Center. Now, the person behind that fundraiser has launched a new one for No ICE In Minnesota that offers players over 1,400 indie games, which is a dramatic increase from the 500 plus offered in the previous bundle. JesstheHuman launched the No ICE in Minnesota on Itch.io bundle with contributions from 651 creators. So far, almost $30,000 has been raised for the Immigrant Law Center of Minnesota. This organization offers free legal representation to low-income immigrants and refugees in both Minnesota and North Dakota. The ILCM also offers outreach to its local communities to share information about immigration laws while advocating for policy changes that recognize universal human rights. Some of the PC games included in this bundle are listed below: Continue Reading at GameSpot

Dragon Age Creator Says The Series Has Long-Term Story Plans

Dragon Age Creator Says The Series Has Long-Term Story Plans https://ift.tt/WjMdq5X

This week, Dragon Age fans have been able to dive back into the continent of Thedas in Dragon Age: The Veilguard. Longtime players may recognize that events in the game were foreshadowed some of the previous installments. According to former Dragon Age lead writer David Gaider, that's because he laid out of the series' lore years ago in a document that's still influencing the direction of the games.

"The way I created the world was to seed plots in various parts of the world that could be part of... a single game," Gaider told Eurogamer. "Then there was the overall uber-plot, which I didn't know for certain that we would ever get to, but I had an understanding of how it all worked together... A lot of that was in my head until we were starting Inquisition and the writers got a little bit impatient with my memory or lack thereof, so they pinned me down and dragged the uber-plot out of me. I'd talked about it, I'd hinted at it, but never really spelled out how it all connected, so they dragged it out of me. We put it into a master lore doc, the secret lore, which we had to hide from most of the team."

Although Gaider left BioWare after Dragon Age: Inquisition, there are signs in The Veilguard that his original plan is still being followed, at least to a degree. He pointed to the return of Fen'Harel as a major example. However, Gaider declined to state what his original ending for the Dragon Age lore was just in case BioWare ever gets around to telling that story.

Continue Reading at GameSpot

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