Accéder au contenu principal

Sélection

PGA Tour 2K25 Celebrates America’s Birthday With Nightmare Statue Of Liberty Skin

PGA Tour 2K25 Celebrates America’s Birthday With Nightmare Statue Of Liberty Skin https://ift.tt/VwTYLgt It's a momentous milestone for the US this weekend, as it marks the 250th anniversary of the signing of the Declaration of Independence. Various events are planned for the July 4 weekend, and if you're a PGA Tour 2K25 player, you can also join in on the fun--with some pure nightmare fuel. 2K Games has unveiled a new cosmetic skin for the game, designed to add some extra liberty during each tour of the greens. It's also a weaponized distraction, as you can only imagine how nerve-wracking it would be, trying to putt your way to victory while your competition stares at you while wearing this : https://twitter.com/PGATOUR2K/status/2072393772151754906 Yikes! While the skin might make your golfer look like the Statue of Liberty if they were a guest character in Dead by Daylight, it's actually designed to resemble the neoclassical sculpture. The outfit certai...

Dragon Age Creator Says The Series Has Long-Term Story Plans

Dragon Age Creator Says The Series Has Long-Term Story Plans https://ift.tt/WjMdq5X

This week, Dragon Age fans have been able to dive back into the continent of Thedas in Dragon Age: The Veilguard. Longtime players may recognize that events in the game were foreshadowed some of the previous installments. According to former Dragon Age lead writer David Gaider, that's because he laid out of the series' lore years ago in a document that's still influencing the direction of the games.

"The way I created the world was to seed plots in various parts of the world that could be part of... a single game," Gaider told Eurogamer. "Then there was the overall uber-plot, which I didn't know for certain that we would ever get to, but I had an understanding of how it all worked together... A lot of that was in my head until we were starting Inquisition and the writers got a little bit impatient with my memory or lack thereof, so they pinned me down and dragged the uber-plot out of me. I'd talked about it, I'd hinted at it, but never really spelled out how it all connected, so they dragged it out of me. We put it into a master lore doc, the secret lore, which we had to hide from most of the team."

Although Gaider left BioWare after Dragon Age: Inquisition, there are signs in The Veilguard that his original plan is still being followed, at least to a degree. He pointed to the return of Fen'Harel as a major example. However, Gaider declined to state what his original ending for the Dragon Age lore was just in case BioWare ever gets around to telling that story.

Continue Reading at GameSpot

Commentaires