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I Stopped Playing Palworld For This Creature-Collector Game

I Stopped Playing Palworld For This Creature-Collector Game https://ift.tt/EgacYCd When I think of creature-collector games, I think of the Pokemon series and, in more recent years, Palworld. Pokemon's decades-long dominance faced plenty of imitators throughout the years, until Palworld's monster-collecting, base-building, and weapon-crafting hit broke through. Since then, every new creature-collector game has to answer the same question: What makes that worth playing instead? HoYoverse might finally have an answer. Enter Honkai: Nexus Anima. It goes without saying that Nexus Anima borrows ideas from the genre's biggest titles, but it feels more dedicated to combining the best parts of Pokemon and Palworld than replacing either of them, while still adding its own flair by way of interesting battle mechanics, beautiful worldcrafting, and a riveting narrative. I can't stop playing it. The Anima are adorable. In my formative years playing Pokemon, I knew the i...

Dragon Age Creator Says The Series Has Long-Term Story Plans

Dragon Age Creator Says The Series Has Long-Term Story Plans https://ift.tt/WjMdq5X

This week, Dragon Age fans have been able to dive back into the continent of Thedas in Dragon Age: The Veilguard. Longtime players may recognize that events in the game were foreshadowed some of the previous installments. According to former Dragon Age lead writer David Gaider, that's because he laid out of the series' lore years ago in a document that's still influencing the direction of the games.

"The way I created the world was to seed plots in various parts of the world that could be part of... a single game," Gaider told Eurogamer. "Then there was the overall uber-plot, which I didn't know for certain that we would ever get to, but I had an understanding of how it all worked together... A lot of that was in my head until we were starting Inquisition and the writers got a little bit impatient with my memory or lack thereof, so they pinned me down and dragged the uber-plot out of me. I'd talked about it, I'd hinted at it, but never really spelled out how it all connected, so they dragged it out of me. We put it into a master lore doc, the secret lore, which we had to hide from most of the team."

Although Gaider left BioWare after Dragon Age: Inquisition, there are signs in The Veilguard that his original plan is still being followed, at least to a degree. He pointed to the return of Fen'Harel as a major example. However, Gaider declined to state what his original ending for the Dragon Age lore was just in case BioWare ever gets around to telling that story.

Continue Reading at GameSpot

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