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Nintendo Fans Don’t Know What They Want

Nintendo Fans Don’t Know What They Want https://ift.tt/p2JzHkb Steve Jobs famously said, "People don't know what they want until you show it to them." But I sometimes wonder whether the late Apple CEO would have struggled with predicting what Nintendo fans want. I still remember the divisive online reaction to the initial reveal of Wind Waker at Space World 2001, when fans hoping to see a more realistic, grown-up Link on the GameCube were met with a cartoony, cel-shaded child Link (quickly dubbed "Celda") instead." Of course, that game is now cherished as a classic amongst fans, and it still holds up if you were to fire it up on the Switch 2 via the GameCube Classic library today. Still, skeptics couldn't get over having caught a glimpse of a tech demo of Link fighting Ganondorf only to be given a stylistically different game instead. While not at the same level of vitriol, I even recall similar grumbles when what eventually became Breath of t...

Dragon Age Creator Says The Series Has Long-Term Story Plans

Dragon Age Creator Says The Series Has Long-Term Story Plans https://ift.tt/WjMdq5X

This week, Dragon Age fans have been able to dive back into the continent of Thedas in Dragon Age: The Veilguard. Longtime players may recognize that events in the game were foreshadowed some of the previous installments. According to former Dragon Age lead writer David Gaider, that's because he laid out of the series' lore years ago in a document that's still influencing the direction of the games.

"The way I created the world was to seed plots in various parts of the world that could be part of... a single game," Gaider told Eurogamer. "Then there was the overall uber-plot, which I didn't know for certain that we would ever get to, but I had an understanding of how it all worked together... A lot of that was in my head until we were starting Inquisition and the writers got a little bit impatient with my memory or lack thereof, so they pinned me down and dragged the uber-plot out of me. I'd talked about it, I'd hinted at it, but never really spelled out how it all connected, so they dragged it out of me. We put it into a master lore doc, the secret lore, which we had to hide from most of the team."

Although Gaider left BioWare after Dragon Age: Inquisition, there are signs in The Veilguard that his original plan is still being followed, at least to a degree. He pointed to the return of Fen'Harel as a major example. However, Gaider declined to state what his original ending for the Dragon Age lore was just in case BioWare ever gets around to telling that story.

Continue Reading at GameSpot

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