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Forza Horizon 6 Signals A New Peak For Open World Driving Games

Forza Horizon 6 Signals A New Peak For Open World Driving Games https://ift.tt/bRGlUnE Few games have generated as much momentum this year as Forza Horizon 6 . The latest entry in Playground Games' acclaimed racing series has earned widespread critical praise, including a fantastic 8/10 review from GameSpot , while also setting new player engagement records across the franchise. For a series that has consistently defined the open-world racing genre, it's another major achievement — and one that reinforces Forza Horizon 6 's place as one of the biggest games in the industry right now. This time, the Horizon Festival heads to Japan. Long considered one of the most requested locations in the series' history, Japan provides the backdrop for Horizon's most ambitious world yet. Players can explore a sprawling open world that moves between bustling city streets, mountain passes, countryside roads and coastal highways, creating a driving playground built around var...

Dragon Age Creator Says The Series Has Long-Term Story Plans

Dragon Age Creator Says The Series Has Long-Term Story Plans https://ift.tt/WjMdq5X

This week, Dragon Age fans have been able to dive back into the continent of Thedas in Dragon Age: The Veilguard. Longtime players may recognize that events in the game were foreshadowed some of the previous installments. According to former Dragon Age lead writer David Gaider, that's because he laid out of the series' lore years ago in a document that's still influencing the direction of the games.

"The way I created the world was to seed plots in various parts of the world that could be part of... a single game," Gaider told Eurogamer. "Then there was the overall uber-plot, which I didn't know for certain that we would ever get to, but I had an understanding of how it all worked together... A lot of that was in my head until we were starting Inquisition and the writers got a little bit impatient with my memory or lack thereof, so they pinned me down and dragged the uber-plot out of me. I'd talked about it, I'd hinted at it, but never really spelled out how it all connected, so they dragged it out of me. We put it into a master lore doc, the secret lore, which we had to hide from most of the team."

Although Gaider left BioWare after Dragon Age: Inquisition, there are signs in The Veilguard that his original plan is still being followed, at least to a degree. He pointed to the return of Fen'Harel as a major example. However, Gaider declined to state what his original ending for the Dragon Age lore was just in case BioWare ever gets around to telling that story.

Continue Reading at GameSpot

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