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GTA 6 Online Could Struggle To Pull Players Away From GTA Online, Says Valve Veteran

GTA 6 Online Could Struggle To Pull Players Away From GTA Online, Says Valve Veteran https://ift.tt/BrEDg1Q What's the biggest question about Grand Theft Auto 6 ? Easily Rockstar's plans for GTA Online, and how it'll factor into the post-launch plans of GTA 6. Considering just how consistently popular GTA Online has been for the developer, it is strange that Rockstar has yet to publicly comment on the anticipated multiplayer mode, as it has so far only focused on talking about the "single-player experience" of GTA 6. And that could be a major problem for the franchise. As Valve veteran Chet Faliszek pointed out, Rockstar might be caught between a rock and a hard place. GTA Online continues to be a big money-maker for Rockstar and its parent group, Take-Two Interactive, but moving people to a GTA 6 online mode is a challenging prospect. As Faliszek explained, a lot of GTA Online players are heavily invested in the game, and thanks to GTA 5 regularly going on s...

Dragon Age Creator Says The Series Has Long-Term Story Plans

Dragon Age Creator Says The Series Has Long-Term Story Plans https://ift.tt/WjMdq5X

This week, Dragon Age fans have been able to dive back into the continent of Thedas in Dragon Age: The Veilguard. Longtime players may recognize that events in the game were foreshadowed some of the previous installments. According to former Dragon Age lead writer David Gaider, that's because he laid out of the series' lore years ago in a document that's still influencing the direction of the games.

"The way I created the world was to seed plots in various parts of the world that could be part of... a single game," Gaider told Eurogamer. "Then there was the overall uber-plot, which I didn't know for certain that we would ever get to, but I had an understanding of how it all worked together... A lot of that was in my head until we were starting Inquisition and the writers got a little bit impatient with my memory or lack thereof, so they pinned me down and dragged the uber-plot out of me. I'd talked about it, I'd hinted at it, but never really spelled out how it all connected, so they dragged it out of me. We put it into a master lore doc, the secret lore, which we had to hide from most of the team."

Although Gaider left BioWare after Dragon Age: Inquisition, there are signs in The Veilguard that his original plan is still being followed, at least to a degree. He pointed to the return of Fen'Harel as a major example. However, Gaider declined to state what his original ending for the Dragon Age lore was just in case BioWare ever gets around to telling that story.

Continue Reading at GameSpot

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