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Sony To Pay Out Nearly $8 Million In Class-Action Settlement Over Game Prices

Sony To Pay Out Nearly $8 Million In Class-Action Settlement Over Game Prices https://ift.tt/mZvwBR8 Sony is set to pay out nearly $8 million to PlayStation customers as part of a settlement regarding digital game prices. The settlement ( via IGN ) comes after Sony's motion to dismiss the lawsuit was denied, and settlement class members across a more-than-four-year period are potentially eligible for a payment. The lawsuit, originally filed back in 2024 , alleged that Sony established a monopoly over PlayStation Store prices by making publishers "cede control over the final price to Sony" and that Sony "eliminated the last vestiges of price competition when it stopped allowing outside retailers to sell digital download codes that could be redeemed on the PlayStation Store." Sony is not agreeing to wrongdoing as part of the settlement, and will be avoiding a civil trial if the terms are agreed upon by the court. Once that happens, the claims against Son...

VR Had A Great Year, But It Feels Like A Swansong

VR Had A Great Year, But It Feels Like A Swansong https://ift.tt/H6Iq8Pj

It's been hard to keep up with VR games in 2024, and that's a good thing. The Batman Arkham series got a great new entry, Batman: Arkham Shadow, exclusively on Meta Quest 3. Metro Awakening introduced itself as a VR rendition that acts as a prequel to the Metro series, while Skydance's Behemoth is betting on dark fantasy, building upon the ideas of the underrated The Walking Dead: Saints & Sinners games. The psychedelic Thumper got a spiritual successor with Thrasher, and there's even been a quality remake of an old VR game, Arizona Sunshine, after a sequel in 2023.

From the outside, VR seems to be going through a pivotal period. If you look at 2023, the space was already gearing up for this momentum with Asgard's Wrath 2, Assassin's Creed Nexus, and the VR version of the Resident Evil 4 remake releasing in the latter half of the year. But these are all big bets considering that the space remains a niche market; motion sickness continues to be one of multiple issues. Though some games have been better at offering more accessibility options, the platform is far from suitable for disabled players.

While game releases have been a highlight, the same can't be said for the companies behind them and the headsets themselves. Sony reportedly paused production for the PSVR 2 in March to clear a surplus backlog of units, and PlayStation London Studio (which was behind the likes of Blood & Truth and PlayStation VR Worlds) was shut down in May. Meanwhile, Meta laid off workers within the Reality Labs division; shut down multiple games since last year, as well as the studio behind Echo VR, which the company acquired four years ago; canceled plans for an Apple Vision Pro competitor; closed down the augmented reality studio Spark; and put the VR version of Grand Theft Auto: San Andreas on hold indefinitely.

Continue Reading at GameSpot

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