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Virtua Fighter's Past, Present, And Future, According To The People Responsible

Virtua Fighter's Past, Present, And Future, According To The People Responsible https://ift.tt/PbYhWwT It feels like it's never been a better time to be a Virtua Fighter fan. I've loved this series since its inception, and seeing it again at Evo 2025 after a lengthy absence felt incredible. Both Virtua Fighter 5 REVO and the upcoming new Virtua Fighter game were heavily showcased at the event, and the sense of excitement around the series in the fighting game community and beyond has never felt stronger. With both the current and upcoming games featured at the show, we had the opportunity to chat with Seiji Aoki, the lead of Sega's Legacy Virtua Fighter team, and Riichiro Yamada, who is producing the New Virtua Fighter Project. One of Sega's announcements at EVO was the release date for the PS5 and Xbox Series X|S versions of VF5 REVO, now titled VF5 REVO World Stage. The title isn't just a multiplatform rebrand--it will be receiving a host of new updates li...

Marvel's Spider-Man 2 PC Specs Revealed A Day Before Launch

Marvel's Spider-Man 2 PC Specs Revealed A Day Before Launch https://ift.tt/ySxgQuT

With its release coming in just one day, Insomniac Games and Nixxes have revealed the PC requirements for Marvel's Spider-Man 2. The specs do not require for a ray-tracing-compatible GPU, as has been the case with some recent and upcoming games such as Doom: The Dark Ages and Indiana Jones and the Great Circle.

Insomniac provided six different preset levels, three without ray tracing and three without. Those with beefier PCs can enable ray tracing for more realistic reflections. A slider allows you to adjust the range at which objects are considered for ray tracing reflections. If you're hoping to play on more modest hardware, the low end--which is for Very Low graphics settings and 720p resolution at 30fps--only calls for a GTX 1650 or RX 5500 XT. There's no word on Steam Deck compatibility as of yet.

The game supports Nvidia DLSS 3 and AMD FSR 3.1 upscaling and frame generation. Intel XeSS upscaling is supported too. Ultra-wide monitor support includes 21:9 and 32:9 aspect ratios. With a triple monitor, the aspect ratio can even go up to 48:9.

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