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Microsoft CEO Attempts To Kill Remaining Xbox Goodwill

Microsoft CEO Attempts To Kill Remaining Xbox Goodwill https://ift.tt/KDklcjU After Xbox laid off 1,600 employees over the summer, Microsoft's gaming division followed up with more layoffs and studio closures this week. In the wake of these events, Microsoft CEO Satya Nadella is taking a look at the bright side and praising Xbox CEO Asha Sharma's actions as a necessary step. "There's some amount of streamlining the team is doing, and Asha is doing, which is great to see," said Nadella during his appearance on the Sources Podcast . He also noted that he feels "fantastic about the IP we have right now. If I look at the studios, the IP portfolio we have, and our ability to then take that and produce great games going forward, I feel fantastic." "We have to invent the right sustainable business model that allows us to deliver gaming to more and more people," added Nadella. Regarding AI, Nadella questioned why Western consumers are so...

Space Marine 2 Dev Apologizes To Players, Says The Game Won't Become A Live-Service Title

Space Marine 2 Dev Apologizes To Players, Says The Game Won't Become A Live-Service Title https://ift.tt/eY1Us8N

Warhammer 40,000: Space Marines 2 was a hit out of the gate last fall, but that doesn't mean its most devoted players love everything about it. Many fans are especially vocal against the idea of Space Marines 2 turning into a live-service game, especially after Focus Entertainment and developer Saber Interactive introduced community events seemingly as the only way to get desirable items that are only available for a limited time. This time, the pushback has been so intense that Focus has apologized to fans and assured them that a live-service transformation isn't in the cards for Space Marines 2.

In this week's community update, Focus Entertainment shared the following statement: "We have noted that the Community Events have received cold feedback since we introduced them as an additional way to unlock cosmetic items. We saw that many of you mentioned FOMO generated by the events. Rest assured, we are not looking to transform Space Marine 2 into a full live-service game. The items available through events WILL be available later, for everyone. We want Community Events to be a way to unlock the items in advance, for the most dedicated players, and not to be a source of frustration and stress for everyone.

"However, that means we must provide a smooth experience in unlocking said items, which has not been the case so far. We deeply apologize for the trouble, and are currently working on a simplified process to unlock the items, to make the experience less constraining."

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