Accéder au contenu principal

Sélection

Yakuza Kiwami 3 Announced, And It's Got A Big Expansion Attached

Yakuza Kiwami 3 Announced, And It's Got A Big Expansion Attached https://ift.tt/Ugwq4SH On the RGG Summit livestream tonight, Sega announced , a ground-up remake of 2009's Yakuza 3 . As with the previous "Kiwami" remakes, Yakuza Kiwami and Yakuza Kiwami 2, Kiwami 3 gives the game's visuals a massive upgrade, fleshes out story details with new cutscenes and action sequences, and also is set to offer a wealth of new side content. In the later RGG Direct , game director Ryosuke Horii elaborated on some of the game's additions. Besides additional story scenes, several of the cutscenes and voicelines from Yakuza 3 have been completely redone for Kiwami 3. The environments of Okinawa--a distinct feature of Yakuza 3--have also been completely remade. Combat sees similar revamps, with Kiryu being able to switch between his classic "Dragon of Dojima Kiwami" fighting skills and the all-new, Okinawan-martial-arts-inspired, weapon-heavy "Ryukyu Style....

GTA 6 Release Date Remaining A Mystery Could Be On Purpose

GTA 6 Release Date Remaining A Mystery Could Be On Purpose https://ift.tt/qGm0Ksa

One of the biggest unanswered questions in all of gaming for 2025 is when GTA VI will be released. Take-Two and developer Rockstar Games have yet to announce a date, and that could be part of the plan.

Take-Two boss Strauss Zelnick told Bloomberg TV's Wall St. Week that while some of its competitors may announce release dates or windows years into the future, that's not what Take-Two will usually do. When asked directly why Take-Two is being so secretive about GTA 6's release date, Zelnick said the publisher likes to hold back marketing materials until "relatively" close to launch.

"The anticipation for [GTA 6] may be the greatest anticipation I've ever seen for an entertainment property, and I've been around the block a few times. And I've been in every entertainment business there is," he said. "We want to maintain the anticipation and the excitement. We have competitors who will describe their release schedule for years in advance. We've found the better thing to do is to provide marketing materials relatively close to the release window in order to create that excitement, and balance the excitement with unmet expectation. We don't always get it right. But that's what we're trying to do."

Continue Reading at GameSpot

Commentaires

Articles les plus consultés