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Another Vital Figure Has Left Bandai Namco

Another Vital Figure Has Left Bandai Namco https://ift.tt/qc428K5 Bandai Namco's Tekken team has had several high-profile departures over the past year. First was assistant director Yohei Shimbori in August of 2025, followed by Executive Director and the "face of Tekken" Katsuhiro Harada --who recently revealed his new studio in partnership with SNK. Today, another Tekken developer and fighting-game veteran has officially announced his departure. Kohei Ikeda, known among fans under the moniker "Nakatsu," has worked at Bandai Namco for over 20 years--primarily on the Tekken series but also contributing to games like Soulcalibur IV and the Project X Zone titles. He served as both game director and chief producer on Tekken 8. But that tenure appears to be ending, as he announced in a post on X, in both English and Japanese, that he is leaving after two decades with the company. https://twitter.com/nkt_dreamer/status/2061296807259595212?s=20 "Beco...

Spectre Divide Is The Latest Live-Service Casualty, Game And Dev Shutting Down

Spectre Divide Is The Latest Live-Service Casualty, Game And Dev Shutting Down https://ift.tt/AqhDz5L

Spectre Divide developer Mountaintop Studios has announced that the free-to-play game will be shutting down just six months after it first launched. While the 3v3 first-person shooter received fairly positive feedback after its initial release, Mountaintop Studios says that a steady decline in players and a lack of funds contributed to its demise.

Studio CEO Nate Mitchell explained that the studio explored every possible avenue it could to keep the developer and the game afloat, but after exhausting all of its options, the writing was sadly on the wall for Spectre Divide and its team. "The industry is in a tough spot right now," Mitchell said.

"We were optimistic about the first week. We've had 400,000 players play, with a peak concurrent player count of 10,000 across all platforms," Mitchell explained in a Steam Blog post. "But as time has gone on, we haven't seen enough active players and incoming revenue to cover the day-to-day costs of Spectre and the studio. Since the PC launch, we stretched our remaining capital as far as we could, but at this point, we're out of funding to support the game. This means Mountaintop will be closing its doors at the end of this week."

Continue Reading at GameSpot

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