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Hellraiser: Revival Goes Out Of Its Way To Ensure You’re Uncomfortable

Hellraiser: Revival Goes Out Of Its Way To Ensure You’re Uncomfortable https://ift.tt/2Y8nez3 Hellraiser: Revival drops players into the world of Clive Barker's cult horror franchise, as developer Saber Interactive aims to bring a faithful Hellraiser experience that doesn't hold back on making you uncomfortable. GameSpot was able to go hands-on at Gamescom, and our play session with Revival definitely delivered tension and unease, as well as an exciting new gameplay element. Hellraiser: Revival is a first-person action-horror game that puts you in the shoes of Aidan Lynch, who has made the mistake of toying with one of Hellraiser's iconic puzzle boxes, the supernatural cube designed to open a gateway to hell. Aidan's girlfriend is taken by Hellraiser's Cenobites, the torture-loving demons from a hellish dimension known as the Labyrinth. Aidan makes a pact with Hellraiser's most infamous Cenobite, Pinhead, in order to rescue his girlfriend. There's no wa...

Switch 2 Will Support DLSS Upscaling And Hardware Ray Tracing, Nintendo Confirms

Switch 2 Will Support DLSS Upscaling And Hardware Ray Tracing, Nintendo Confirms https://ift.tt/C74WBDG

While Nintendo isn't intending to market the Switch 2 as high-performance hardware, the upcoming console still has quite a few new tricks up its sleeve, including Nvidia-powered DLSS upscaling and hardware ray tracing.

Nintendo confirmed the Switch 2's support for DLSS upscaling in a Q&A session following the Switch 2 direct. Takuhiro Dohta from Nintendo's Entertainment Planning and Development Department said the Switch 2 will use Nvidia's upscaling tech, and that it is "something that we will continue to use as we develop games."

"When it comes to the hardware, [the Switch 2] is able to output to a TV at a max of 4K," Dohta explained. "Whether or not the software developer is going to use that as a native resolution or get it to a smaller res and then upscale is something that the software developer can choose. I think it opens up a lot of options for the software developer."

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