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Save On Particula Tech's Smart Chessboard, Including New Harry Potter Wizard's Chess

Save On Particula Tech's Smart Chessboard, Including New Harry Potter Wizard's Chess https://ift.tt/oOs6XM9 GoChess Wizard Mini Electronic Chess (Harry Potter Edition) $300 (was $380) See at Amazon See at Particula GoChess Mini Electronic Chess $200 (was $250) See at Amazon See at Particula If you're looking for a gift for a Harry Potter fan this holiday season, check out the GoChess Wizard , a recently released smart chessboard inspired by Wizard's Chess. Officially licensed and created by Particula Tech, GoChess Wizard is one of numerous AI-enabled games featured in Particula's holiday sale this month. GoChess Wizard is proving to be quite popular, as restocks of the tournament-sized edition sell out in a flash. The more compact, travel-friendly GoChess Wizard Mini is back in stock on Particula's online store and Amazon for $300 (was $380). The traditional edition of GoChess is also on sale for $50 off, which drops the price of GoC...

I Played 30 Hours of Death Stranding 2 And I Can't Wait To Do It All Again

I Played 30 Hours of Death Stranding 2 And I Can't Wait To Do It All Again https://ift.tt/A9NTgsW

My first go-round with Death Stranding was a complicated one.

Longtime fans of Hideo Kojima were salivating at the prospect of the first project coming out of his post-Konami studio. No one knew quite what to expect. Early trailers didn’t help much. Was this just … a delivery game? Were we in store for a Metal Gear Solid 2-like gotcha moment when we played the final product? Not really! It was, in many ways, a “delivery game.” Albeit one wrapped in a narrative and universe that made Metal Gear Solid (samurai President clones and all) seem like a realistic depiction of tactical stealth action by comparison.

I hated it. I don’t know what I expected or wanted out of this new IP, but something about holding the trigger buttons to lean left and right to avoid falling over instantly turned me off. I found the game monotonous, needlessly obtuse, and described it in a way only a veteran games writer could. Namely, I went on podcasts and said it “****ing sucks” and also “sucks s**t.” There’s a reason people pay me to talk about video games.

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