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The Simpsons: Hit & Run Revival? Series Creator Offers Biggest Hint Yet

The Simpsons: Hit & Run Revival? Series Creator Offers Biggest Hint Yet https://ift.tt/n8aFwyN 2003's The Simpsons: Hit & Run is a cult-classic, GTA-inspired open-world game. Fans have been clamoring for a remake, remaster, sequel, or some kind of revival for years. It may finally actually be happening, as series creator Matt Groening offered a tantalizing tease at Disney's D23 event this weekend. A fan in the audience said since Disney is producing a The Simpsons Movie sequel, might that also mean Hit & Run will get a follow-up? Groening, admitting he might be "speaking out of turn," teased, "I think the original game is coming back in some form." This led to cheers from the audience. However, longtime series producer Matt Selman quickly chimed in with, "Or not." The suggestion here is that Groening may indeed have spoken out of turn and shouldn't have said what he said. In any event, Selman agreed with fans that a ne...

Minecraft Warden Spawns, Drops, And How To Beat

Minecraft Warden Spawns, Drops, And How To Beat https://ift.tt/vU48dl0

The Warden is one of the deadliest Minecraft mobs in the game, but it's actually not supposed to be treated like a boss. The best way to deal with the Minecraft Warden is to sneak around and avoid it, so that you can access valuable Ancient City loot. However, if you find yourself curious and wanting to look him in the eye, this guide will detail which Minecraft biomes to find him in, how to spawn him, and how to beat him if running away isn't as successful as you'd like it to be.

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How to find the Warden

The Warden will spawn in Deep Dark caves, and you'll be able to tell if you're in an area where he can appear, as there'll be a lot of Sculk littering the ground and walls. Sculk is a deep midnight-blue block with flecks of electric blue. It starts off sparsely dotted around, but as the cave opens up, it becomes very dense and is joined by Sculk Sensors and Sculk Shriekers.

The Warden will rise out of the ground when triggered.
The Warden will rise out of the ground when triggered.

The Warden doesn't automatically spawn in these areas, though. Instead, a player needs to trigger four Sculk Shriekers. You'll know the Shrieker has been activated as blue sonar waves will be emitted from it. To trigger one, you need to directly step on a Sculk Sensor or cause a vibration by moving or interacting with something close to it. The sensor will then send a signal to the Shrieker, which will make a loud noise. After triggering the Shrieker, or any Shrieker, four times, a Warden will rise from the ground, and the surrounding area will get darker.

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