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Indie Dev Says “AI” Voice In His Game Was Actually His Wife

Indie Dev Says “AI” Voice In His Game Was Actually His Wife https://ift.tt/qjSaZpf Someone playing Refractive Entertainment's recently released action-RPG Luminary for less than an hour accused the team of using AI for the game's only voiced character. The player said the voice "killed it" for them. There was just one problem: It wasn't AI. It was actually the developer's wife doing her first-ever voice acting gig. Refractive Entertainment launched Luminary into Steam Early Access on August 11. It's a resource-gathering action-adventure sandbox with an art style that's giving Fable meets Immortals Fenyx Rising. It's cute-looking and well-received, with a "Mostly Positive" rating out of almost 350 Steam reviews. But for an indie developer who says his game's success lives and dies by its Steam review score, one particular negative review caught the creative director's attention. On September 10, user NyteKnyte  posted a sh...

Nintendo Switch's Latest Update Disables Popular Game-Sharing Loophole

Nintendo Switch's Latest Update Disables Popular Game-Sharing Loophole https://ift.tt/3MpADvt

After the concept was revealed during the Nintendo Direct in late March, the Virtual Game Card update for the original Nintendo Switch has now gone live. However, reports are now surfacing that along with that update, a loophole allowing multiple Switch systems to share one digital copy of a game for online play has been closed, which forces each Switch to now own its own copy of said game.

According to Eurogamer, before the update, if a single Nintendo Account was logged in to two separate Switch devices, those devices could both boot up a game owned by that account and play it online together. With the new update, if one Switch has the game booted up and is playing online, the other is no longer able to join them.

The Eurogamer report has discovered a workaround that will allow two Switch systems to play the same game, though without online play, via a new Online Licenses option in the console settings. For this to work, when a Virtual Game Card is sent from one Switch to another, the Online Licenses options must be activated on both consoles. Then:

Continue Reading at GameSpot

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