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Pokemon Go Fest 2026: Mega Mewtwo Raids, Zeraora Special Research, Rotating Habitats, And More

Pokemon Go Fest 2026: Mega Mewtwo Raids, Zeraora Special Research, Rotating Habitats, And More https://ift.tt/FtWkY6R Pokemon Go 's global Go Fest has arrived, and this year's event is a big one. For the first time in the game's history, all players who log in during the festivities will receive access to a new Special Research that leads to an encounter with the mythical Pokemon Zeraora. That's not all that players can look forward to this weekend. Mewtwo's Mega-Evolved forms are also making their debut, and different wild Pokemon and Raid bosses will appear throughout the weekend as part of the game's rotating habitats. On top of that, the game will offer a variety of bonuses, challenges, and more this weekend. To help get you up to speed, we've rounded up everything you need to know about Pokemon Go Fest 2026 below. In This Article Pokemon Go Fest 2026 Sche...

Splatoon Proves That The Best Ideas Come From Outside Video Games

Splatoon Proves That The Best Ideas Come From Outside Video Games https://ift.tt/EIBrqie

Splatoon is celebrating its 10-year anniversary today, May 28, 2025. Below, we examine how it reached outside the realm of video games for its unique blend of inspirations.

It is easy to understand Splatoon as a riff on prior video games. It's a multiplayer shooter produced in the years after competitive shooters started to dominate online play. But it subverts type, offering something tuned for children and families, rather than teens and young adults. Its cartoon style and emphasis on objectives other than "kill" or "hold this position" set it apart from most other games of its ilk. But Splatoon's originality goes deeper. It proves that the strangest and most exciting ideas emerge when you look outside of regular avenues of video games, like wildlife, pop music and street fashion, and borrow what you can from them.

Nintendo didn't start development of Splatoon with the intention to make a family-friendly multiplayer shooter. Former CEO Satoru Iwata said in an interview the developers wanted to create "a new kind of game, without worrying about trying to fit into existing game genres." From that initial seed came 70 ideas, which the team narrowed down to Splatoon. Its unique flavor comes in part from that wide-open approach. To be fair, this is an interview for promotional purposes, conducted by Nintendo employees with an active stake in making the best impression possible. Who knows how much of this is the unvarnished truth? But it is still striking how little video game terminology shows up and how many of the design questions raised are ones of intuition and common sense.

Continue Reading at GameSpot

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