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Magic: The Gathering's Teenage Mutant Ninja Turtles Is The Most Video Gamey Set Ever

Magic: The Gathering's Teenage Mutant Ninja Turtles Is The Most Video Gamey Set Ever https://ift.tt/iWyFVY8 The echoing, digitized delivery of the phrase " Big Apple, 3 a.m. " is something that's burned into my brain. My friends and I blasted through that first level of Teenage Mutant Ninja Turtles IV: Turtles in Time hundreds of times, beating up foot-clan dorks, grabbing pizzas, and falling in open manholes. So when Wizards of the Coast released its Magic: The Gathering TMNT set as part of its Universes Beyond brand, finding the card named Big Apple, 3 a.m. scratched exactly the nostalgic itch I was hoping it would. What I didn't expect was how deeply the TMNT video games--which compose a pretty big chunk of the entire TMNT brand, it has to be admitted--inform how the set works and what it does. Magic's TMNT doesn't just acknowledge the many different TMNT games with fun, wry references and jokes. It takes fundamental mechanical elements and translates...

A Really Fun Game Is Leaving Steam Soon But Costs Less Than $1 Right Now

A Really Fun Game Is Leaving Steam Soon But Costs Less Than $1 Right Now https://ift.tt/3YljofZ

A really cool parkour game is being delisted from Steam on June 30, but you still have a chance to grab it for dirt cheap. Supermoves: World of Parkour is on sale right now for just $0.79 ahead of its removal next week.

Despite being a blast to play, Supermoves has had a bit of a tragic life following its release last year. Based on both critical and Steam review response, Supermoves is a blast, combining Mirror's Edge-inspired freerunning with some cool multiplayer modes. However, the game did not sell particularly well, and developer Makea Games was forced to shut down back in April.

Tomi Toikka, the founder and former CEO of Makea Games, stated that he has been in negotiations to try to retain control over the Supermoves IP, but to no avail. As he shared in a final update announcing the delisting, Makea's financing structure apparently prohibits any path for Toikka to keep the game on sale. He wrote, "After shutting down Makea Games, I had hoped I could salvage the game IP to be preserved in another game company, so players could still play the game they own online, and maybe it could see a resurgence in new players one day. But sometimes the cost of doing business is losing something you love."

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